Difference between revisions of "Fatal Labyrinth"

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{{stub}}'''''{{PAGENAME}}''''', called '''''Shi no Meikyu: Labyrinth of Death''''' (死の迷宮) in Japan, is a role-playing game developed and published by [[Sega]] for the [[Sega Mega Drive]] in 1991. In Japan, it was a [[Sega Game Toshokan]] download exclusive. In the game you play as Trykaar, who must enter Dragonia, the castle of doom and traverse its thirty levels to retrieve the Holy Goblet.
+
{{stub}}'''''{{PAGENAME}}''''', called '''''Shi no Meikyu: Labyrinth of Death''''' (死の迷宮) in Japan, is a role-playing game developed and published by [[Sega]] for the [[Sega Mega Drive]] in 1991. In Japan, it was a [[Sega Game Toshokan]] download exclusive.
  
If the american version of the game begin played on a Japanese Mega Drive 2, the text will be translated to Japanese.
+
A [[Virtual Console]] version of the game was planned but never released.
  
A [[Virtual Console]] version of the game was planned but never released.
+
==Story==
 +
Dragonia, the castle of doom, has resurrected, and the ghouls that dwell within have stolen the Holy Goblet, the source of the world's light. The player controls Trykaar, a courageous fellow, who has volunteered to enter Dragonia and traverse its thirty levels to retrieve the Holy Goblet.
  
 
==Gameplay==
 
==Gameplay==
The game is a [[wikipedia:roguelike|roguelike]] where most levels of the castle are chosen at random from a predefined set. You will find monsters and items scattered at random. To fight a monster, simply run into it. To pick up an item, press {{A}} while on top of it. {{C}} opens up your inventory screen, where you can equip various weapons and armor and use magic items. {{C}} confirms a selection and {{B}} leaves the screen. If you find yourself stuck at a boundary, press {{A}} to see if the boundary is a secret door. Pressing {{A}} also skips the turn.
+
The game is a [[wikipedia:roguelike|roguelike]] where most levels of the castle are chosen at random from a predefined set. The player will find monsters and items scattered at random. Monsters are fought by simply running into them. To pick up an item, the player should press {{A}} while on top of it. {{C}} opens up the inventory screen, where the player can equip various weapons and armor and use magic items. {{C}} confirms a selection and {{B}} leaves the screen. If the player ends up stuck at a boundary, the {{A}} button can be pressed to see if the boundary is a secret door. Pressing {{A}} also skips the turn.
 +
 
 +
The game ends when the player runs out of health. Health is regained by eating food found as items on the ground, and will also slowly regenerate each few steps/turns as long as the player has food. If they run out of food, they will rapidly lose health until they eat food or die. If the player eats too much food (the "F" counter on the HUD exceeds or equal to 80), they will slow down. Continuously eating more food (F=99) will also result in death.
  
The game ends when you run out of health. You regain health by eating food found as items on the ground; health will slowly regenerate each few steps/turns as long as you have food. If you run out of food, you will rapidly lose health until you eat food or die. If you eat too much food (the "F" counter on the HUD exceeds or equal to 80), you will slow down. Eat more (F=99) and you die.
+
Gold collected in the game is not used for any purchases. Rather, the amount of gold collected determines the quality of the funeral the player will receive when they die. The game can be continued as many times as the player wishes, however the player will start again from every fifth floor reached; for example, continuing after dying on the thirteenth floor will restart the player from the tenth floor.
  
 
Magic items are randomly color-coded on each play.
 
Magic items are randomly color-coded on each play.
  
 
==Versions==
 
==Versions==
 +
If the Western version of the game is played on a Japanese system, the text will be translated to Japanese.
 +
 
===Localised names===
 
===Localised names===
 
{{aka
 
{{aka
Line 108: Line 113:
 
:'''[[Sega]] 1990'''
 
:'''[[Sega]] 1990'''
 
| source=In-game credits
 
| source=In-game credits
 +
| pdf=Fatal Labyrinth MCD credits.pdf
 
| console=MD
 
| console=MD
 
}}
 
}}

Revision as of 14:31, 17 March 2024

n/a

  • NTSC-U/PAL
  • NTSC-J

FatalLabyrinth Title.png

FatalLabyrinth MD JP TitleScreen.png

Fatal Labyrinth
System(s): Sega Mega Drive, Steam
Publisher: Sega
Developer:
Sound driver: SMPS Z80
Genre: RPG

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
(Game Toshokan)
SUBsub
Sega Mega Drive
US
$39.9539.95[3] 1309
Sega Mega Drive
EU
1309
Sega Mega Drive
UK
£34.9934.99[4] 1309
Sega Mega Drive
AU
Sega Mega Drive
CA
Steam
US
$2.992.99[6] 34289
ESRB: Everyone
Steam
EU
€2.492.49[7] 34289
PEGI: 7+
Steam
UK
£1.991.99[6] 34289
PEGI: 7+
Steam
AU
$3.493.49[6] 34289
OFLC: General (G)
Steam Linux
US
$0.990.99[9] 34289
ESRB: Everyone
Steam Linux
EU
€0.990.99[10] 34289
PEGI: 7+
Steam Linux
UK
£0.790.79[9] 34289
PEGI: 7+
Steam Linux
AU
$1.351.35[9] 34289
OFLC: General (G)
Steam OS X
US
$0.990.99[9] 34289
ESRB: Everyone
Steam OS X
EU
€0.990.99[10] 34289
PEGI: 7+
Steam OS X
UK
£0.790.79[9] 34289
PEGI: 7+
Steam OS X
AU
$1.351.35[9] 34289
OFLC: General (G)

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Fatal Labyrinth, called Shi no Meikyu: Labyrinth of Death (死の迷宮) in Japan, is a role-playing game developed and published by Sega for the Sega Mega Drive in 1991. In Japan, it was a Sega Game Toshokan download exclusive.

A Virtual Console version of the game was planned but never released.

Story

Dragonia, the castle of doom, has resurrected, and the ghouls that dwell within have stolen the Holy Goblet, the source of the world's light. The player controls Trykaar, a courageous fellow, who has volunteered to enter Dragonia and traverse its thirty levels to retrieve the Holy Goblet.

Gameplay

The game is a roguelike where most levels of the castle are chosen at random from a predefined set. The player will find monsters and items scattered at random. Monsters are fought by simply running into them. To pick up an item, the player should press A while on top of it. C opens up the inventory screen, where the player can equip various weapons and armor and use magic items. C confirms a selection and B leaves the screen. If the player ends up stuck at a boundary, the A button can be pressed to see if the boundary is a secret door. Pressing A also skips the turn.

The game ends when the player runs out of health. Health is regained by eating food found as items on the ground, and will also slowly regenerate each few steps/turns as long as the player has food. If they run out of food, they will rapidly lose health until they eat food or die. If the player eats too much food (the "F" counter on the HUD exceeds or equal to 80), they will slow down. Continuously eating more food (F=99) will also result in death.

Gold collected in the game is not used for any purchases. Rather, the amount of gold collected determines the quality of the funeral the player will receive when they die. The game can be continued as many times as the player wishes, however the player will start again from every fifth floor reached; for example, continuing after dying on the thirteenth floor will restart the player from the tenth floor.

Magic items are randomly color-coded on each play.

Versions

If the Western version of the game is played on a Japanese system, the text will be translated to Japanese.

Localised names

Also known as
Language Localised Name English Translation
English Fatal Labyrinth Fatal Labyrinth
English (US) Fatal Labyrinth Fatal Labyrinth
Japanese 死の迷宮 Shi no Meikyu: Labyrinth of Death

Production credits

Sega 1990
Source:
In-game credits
Fatal Labyrinth MCD credits.pdf
[11]


Digital manuals

Magazine articles

Main article: Fatal Labyrinth/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Game Players (US) #0304: "Vol. 3 No. 4 April 1991" (1991-0x-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[12]
Aktueller Software Markt (DE)
52
[13]
Electronic Gaming Monthly (US) NTSC-U
50
[2]
Entsiklopediya luchshikh igr Sega. Vypusk 9 (RU)
80
[14]
GamePro (US) NTSC-U
68
[15]
Games-X (UK) PAL
56
[16]
Joystick (FR)
76
[17]
Sega Mega Drive Advanced Gaming (UK) PAL
65
[18]
Mega (UK) PAL
59
[19]
Mega Force (FR) PAL
50
[20]
Mega Play (US) NTSC-U
45
[21]
MegaTech (UK)
51
[22]
Mean Machines Sega (UK)
51
[23]
Player One (FR)
76
[24]
Sega Power (UK)
55
[25]
Sega Power (UK) PAL
25
[26]
Sega Power (UK)
39
[27]
Sega Pro (UK) NTSC-U
68
[28]
Tricks 16 bit (RU)
58
[29]
Video Games (DE)
60
[30]
Sega Mega Drive
56
Based on
20 reviews

Fatal Labyrinth

Mega Drive, US
FatalLabyrinth MD US Box.jpg
Cover
FatalLabyrinth MD US Cart.jpg
Cart
Fatal Labyrinth MD US.pdf
Manual
FatalLabyrinth MD US pcb.jpg
PCB
Mega Drive, EU
FatalLabyrinth MD EU Box.jpg
Cover
FatalLabyrinth MD EU Cart.jpg
Cart
Fatal Labyrinth ME EU Manual.jpg
Manual
FatalLabyrinth MD EU pcb.jpg
PCB
Mega Drive, AU
FatalLabyrinth MD AU cover.jpg
Cover
Mega Drive, CA
FatalLabyrinth MD CA Box.jpg
Cover

Technical information

Main article: Fatal Labyrinth/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 5f0bd984
MD5 f4550e6ca0b6c8a9de2376f85bdc6a8a
SHA-1 c136cb3fae1914a8fe079eb28c4533af5d8774e2
128kB 1991-01 Cartridge (US/EU)
Sega Mega Drive
 ?
CRC32 40c44cd3
MD5 dc33589a54bce1aea844daba9c9bd547
SHA-1 a854b4fb96e34183fbe462e23a2a0bf7dd6d9f09
128kB 1991-01 Almost same as above, probably a hack.
Sega Mega Drive
CRC32 a6d7e02d
MD5 6e277f8fbd78ecd48ec6a91db9b22cf5
SHA-1 513732ae1c5a40276959967bbf4775fce1c83a7e
256kB 1989-10 Sega Game Toshokan

External links

References

  1. Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 139
  2. 2.0 2.1 Electronic Gaming Monthly, "April 1991" (US; 1991-xx-xx), page 22
  3. VideoGames & Computer Entertainment, "April 1991" (US; 1991-0x-xx), page 48
  4. Sega Power, "June 1991" (UK; 1991-05-02), page 27
  5. 5.0 5.1 5.2 5.3 https://steamdb.info/app/34289/ (Wayback Machine: 2019-09-10 21:14)
  6. 6.0 6.1 6.2 http://steamdb.info/app/34289/ (Wayback Machine: 2013-05-22 19:57)
  7. http://steamdb.info/app/34289/ (Wayback Machine: 2014-12-13 00:43)
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 https://steamdb.info/app/34289/history/?changeid=5755295
  9. 9.0 9.1 9.2 9.3 9.4 9.5 http://steamdb.info/app/34289/ (Wayback Machine: 2019-09-10 21:14)
  10. 10.0 10.1 http://steamdb.info/app/34289/ (Wayback Machine: 2019-09-10 21:14)
  11. File:Fatal Labyrinth MCD credits.pdf
  12. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 79
  13. Aktueller Software Markt, "Juni 1991" (DE; 1991-05-31), page 123
  14. Entsiklopediya luchshikh igr Sega. Vypusk 9, "" (RU; 2002-xx-xx), page 102
  15. GamePro, "June 1991" (US; 1991-xx-xx), page 48
  16. Games-X, "31st May-6th June 1991" (UK; 1991-05-31), page 36
  17. Joystick, "Mai 1991" (FR; 1991-0x-xx), page 169
  18. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  19. Mega, "June 1993" (UK; 1993-05-20), page 20
  20. Mega Force, "Septembre/Octobre 1991" (FR; 1991-09-13), page 91
  21. Mega Play, "March/April 1991" (US; 1991-04-xx), page 44
  22. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
  23. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  24. Player One, "Septembre 1991" (FR; 1991-xx-xx), page 77
  25. Sega Power, "June 1991" (UK; 1991-05-02), page 26
  26. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  27. Sega Power, "December 1991" (UK; 1991-10-30), page 45
  28. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
  30. Video Games, "2/91" (DE; 1991-06-07), page 96


Fatal Labyrinth

FatalLabyrinth Title.png

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