Difference between revisions of "Flash Point"
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− | {{ | + | {{otherPage|desc=the unlicensed [[Sega Master System]] game|page=Flashpoint (Master System)|desc2=the unreleased [[Sega Mega Drive]] version|page2=Flash Point (Mega Drive)}} |
{{Bob | {{Bob | ||
− | |bobscreen=Flash Point title screen.png | + | | bobscreen=Flash Point title screen.png |
− | |publisher=[[Sega]] | + | | publisher={{company|[[Sega]]}} |
− | |developer=[[ | + | | developer={{company|[[Esco Boueki]]{{ref|https://web.archive.org/web/20210904115548/http://gdri.smspower.org/wiki/index.php/User:Andlabs/Sega}}}} |
− | |system=[[Sega System 16]] | + | | system=[[Sega System 16]] |
− | | | + | | players=1-2 |
− | | releases={{ | + | | genre=Puzzle |
− | | | + | | releases={{releasesArcade |
− | | | + | | sys16_date_jp=1989-07{{ref|https://web.archive.org/web/20190605193537/https://sega-interactive.co.jp/product/7647/}}{{fileref|GameMachineDaikenkyuu Book JP.pdf|page=77}} |
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}} | }} | ||
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}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (フラッシュポイント) is an arcade puzzle game by [[Sega]]. It was released for [[Sega System 16]] hardware in 1989. |
− | + | ==Gameplay== | |
+ | [[Image:FlashPoint System16 Gameplay.png|thumb|right|200px|Gameplay screenshot from the System 16 version.]] | ||
+ | ''Flash Point'' is an extension of Sega's 1988 version of ''[[Tetris]]'' (using the same [[Sega rotation]] ruleset and Tetrimino colour scheme), however rather than being judged by how many lines are cleared, the player is tasked with removing highlighted blocks from the screen (or "flashing points"). | ||
− | + | Instead of starting with a blank playfield, the player can choose from a number of pre-determined layouts. While points are awarded in a similar manner to ''Tetris'', the big scores come from removing the highlighted blocks. Levels have a bonus timer which rapidly counts down at the bottom of the matrix; the faster the player clears the flashing blocks, the more bonus points they earn at the end of a level. There are a total of 90 levels. | |
− | == | + | De facto Sega mascots Flicky (''[[Flicky]]''), Alex Kidd (''[[Alex Kidd in Miracle World]]''), Opa-Opa (''[[Fantasy Zone]]'') and Princess Kurumi (''[[Ninja Princess]]'') make cameos in the game, wishing the player luck just before starting a level. In addition, all of the backgrounds are recycled from ''Fantasy Zone''. |
− | + | ||
− | + | ==History== | |
− | + | ===Legacy=== | |
− | == | + | ''Flash Point'' was later re-released in the ''[[Sega Ages 2500 Series Vol.28: Tetris Collection]]'' in its original form, alongside [[Flash Point (Mega Drive)|a cancelled version]] for [[Sega Mega Drive]]. [[Zemina]] made an unlicensed port to the MSX and [[Sega Master System]] in some unknown year, calling it ''[[Flashpoint (Master System)|Flashpoint]]''. |
− | ===System 16 | + | |
+ | ===Arcade version=== | ||
+ | {{creditstable| | ||
+ | *'''Staff:''' Yonezawa, Minoda, Saito | ||
+ | | console=SYS16 | ||
+ | | source=In-game high score table{{ref|1=https://tcrf.net/Flash_Point_(Arcade)}} | ||
+ | }} | ||
+ | |||
+ | {{creditstable| | ||
+ | * '''Composers:''' [[Y.T|ドルフィン]]{{ref|FlashPointBloxeed Music JP sheet.pdf}}{{fileref|SS16CSTV3 Album JP Booklet.pdf|page=6}}, [[Tohru Nakabayashi]]{{fileref|SS16CSTV3 Album JP Booklet.pdf|page=6}} | ||
+ | *[[Keisuke Tsukahara (composer)|Keisuke Tsukahara]]{{fileref|GF2TBOST Booklet.pdf|page=6}} | ||
+ | | console=SYS16 | ||
+ | | source=Official soundtracks | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{gitem|Flash Point flyer.jpg|System 16 JP flyer}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
{{ScanArcade | {{ScanArcade | ||
| console=System 16 | | console=System 16 | ||
| region=JP | | region=JP | ||
− | | | + | | instructioncard1=FlashPoint System16 JP InstructionCard.jpg |
− | + | | instructioncard2=FlashPoint System16 JP InstructionCard 2.jpg | |
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− | | | ||
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}} | }} | ||
− | === | + | ==External links== |
− | + | * [http://www.arcade-museum.com/game_detail.php?game_id=7823 KLOV entry] | |
− | + | * [http://www.arcade-history.com/?n=flash-point&page=detail&id=861 Arcade-History entry] | |
− | |||
− | |||
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− | == | + | ==References== |
− | + | <references/> | |
− | |||
− | |||
+ | {{FlashPointOmni}} | ||
{{Tetris}} | {{Tetris}} | ||
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Latest revision as of 13:45, 20 March 2024
- For the unlicensed Sega Master System game, see Flashpoint (Master System). For the unreleased Sega Mega Drive version, see Flash Point (Mega Drive).
Flash Point | |||||||||
---|---|---|---|---|---|---|---|---|---|
System(s): Sega System 16 | |||||||||
Publisher: Sega | |||||||||
Developer: Esco Boueki[1] | |||||||||
Genre: Puzzle | |||||||||
Number of players: 1-2 | |||||||||
|
Flash Point (フラッシュポイント) is an arcade puzzle game by Sega. It was released for Sega System 16 hardware in 1989.
Contents
Gameplay
Flash Point is an extension of Sega's 1988 version of Tetris (using the same Sega rotation ruleset and Tetrimino colour scheme), however rather than being judged by how many lines are cleared, the player is tasked with removing highlighted blocks from the screen (or "flashing points").
Instead of starting with a blank playfield, the player can choose from a number of pre-determined layouts. While points are awarded in a similar manner to Tetris, the big scores come from removing the highlighted blocks. Levels have a bonus timer which rapidly counts down at the bottom of the matrix; the faster the player clears the flashing blocks, the more bonus points they earn at the end of a level. There are a total of 90 levels.
De facto Sega mascots Flicky (Flicky), Alex Kidd (Alex Kidd in Miracle World), Opa-Opa (Fantasy Zone) and Princess Kurumi (Ninja Princess) make cameos in the game, wishing the player luck just before starting a level. In addition, all of the backgrounds are recycled from Fantasy Zone.
History
Legacy
Flash Point was later re-released in the Sega Ages 2500 Series Vol.28: Tetris Collection in its original form, alongside a cancelled version for Sega Mega Drive. Zemina made an unlicensed port to the MSX and Sega Master System in some unknown year, calling it Flashpoint.
Arcade version
- Staff: Yonezawa, Minoda, Saito
- Composers: ドルフィン[5][6], Tohru Nakabayashi[6]
- Keisuke Tsukahara[7]
Magazine articles
- Main article: Flash Point/Magazine articles.
Promotional material
Physical scans
External links
References
- ↑ http://gdri.smspower.org/wiki/index.php/User:Andlabs/Sega (Wayback Machine: 2021-09-04 11:55)
- ↑ https://sega-interactive.co.jp/product/7647/ (Wayback Machine: 2019-06-05 19:35)
- ↑ Game Machine Daikenkyuu (JP; 1989-10-15), page 77
- ↑ The Cutting Room Floor: Flash Point (Arcade)
- ↑ [FlashPointBloxeed Music JP sheet.pdf FlashPointBloxeed Music JP sheet.pdf]
- ↑ 6.0 6.1 File:SS16CSTV3 Album JP Booklet.pdf, page 6
- ↑ File:GF2TBOST Booklet.pdf, page 6
Flash Point | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Region coding
|
Tetris and Tetris-like games for Sega systems/developed by Sega | |
---|---|
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Puyo Puyo Tetris 2 (2020) | |
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased) | |
Unlicensed: Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx) | |
Tetris related media | |
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020) |