Difference between revisions of "Takaya Segawa"
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | start=1992 | ||
| divisions=[[Sega CS1]],{{ref|https://web.archive.org/web/20230823182604/https://game-creators.jp/media/interview/114/}} [[Sega CS]], [[Sega CS1 (1996-1999)|Sega CS1]], [[Sega Software R&D Dept. 6]] | | divisions=[[Sega CS1]],{{ref|https://web.archive.org/web/20230823182604/https://game-creators.jp/media/interview/114/}} [[Sega CS]], [[Sega CS1 (1996-1999)|Sega CS1]], [[Sega Software R&D Dept. 6]] | ||
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{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
− | | divisions=[[Online R&D]]{{ref|https://app.famitsu.com/20121220_117395/}} | + | | divisions=[[Online R&D]]{{ref|https://www.4gamer.net/games/193/G019397/20121119061/}}{{ref|https://app.famitsu.com/20121220_117395/}} |
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{{Employment | {{Employment | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (瀬川 隆哉) joined Sega in 1992 as a designer. After starting up with the Sega Saturn title [[Kanzen Chuukei Pro Yakyuu Greatest Nine]], he served as director for various baseball games aimed at a Japanese audience. Much later he was also involved in some mobile titles as well heading the [[Online R&D]] department. | + | {{sub-stub}}'''{{PAGENAME}}''' (瀬川 隆哉) joined Sega in 1992 as a designer for [[Sega CS1]], beginning his career with a pitch for a [[Mega Drive]] which was ultimately cancelled.{{ref|https://web.archive.org/web/20230823182604/https://game-creators.jp/media/interview/114/}} After starting up with the Sega Saturn title ''[[Kanzen Chuukei Pro Yakyuu Greatest Nine]]'', he served as director for various baseball games aimed at a Japanese audience. Much later he was also involved in some mobile titles as well heading the [[Online R&D]] department. |
==Production history== | ==Production history== | ||
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[[Category:Use ProductionHistory template]] | [[Category:Use ProductionHistory template]] | ||
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* ''[[Pro Yakyuu Greatest Nine 97]]'' (1997) — Director | * ''[[Pro Yakyuu Greatest Nine 97]]'' (1997) — Director | ||
* ''[[Pro Yakyuu Greatest Nine 98]]'' (1998) — Director | * ''[[Pro Yakyuu Greatest Nine 98]]'' (1998) — Director | ||
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− | |||
− | |||
− | |||
*''[[J.League Pro Soccer Club o Tsukurou! Mobile]]'' (2004) — Director | *''[[J.League Pro Soccer Club o Tsukurou! Mobile]]'' (2004) — Director | ||
− | |||
*''[[Pro Yakyuu Team o Tsukurou! Online]]'' (2008) — Producer | *''[[Pro Yakyuu Team o Tsukurou! Online]]'' (2008) — Producer | ||
− | |||
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==Interviews== | ==Interviews== | ||
{{mirror}} | {{mirror}} | ||
* [https://sega.jp/fb/creators/vol_9/1.html Takaya Segawa interview by Sega (January 16, 2003)] | * [https://sega.jp/fb/creators/vol_9/1.html Takaya Segawa interview by Sega (January 16, 2003)] | ||
+ | * [https://www.4gamer.net/games/039/G003924/20090810018/ ''Pro Yakyuu Team o Tsukurou! Online 2'': {{PAGENAME}} and Yonosuke Miki (August 1, 2007) by 4Gamer] | ||
* [https://app.famitsu.com/20121220_117395/ Raid coverage of Dragon Coins' developers! Pressed for evelopment secrets and rumored mysteries from players!!'' by FamitsuApp (December 20, 2012)] | * [https://app.famitsu.com/20121220_117395/ Raid coverage of Dragon Coins' developers! Pressed for evelopment secrets and rumored mysteries from players!!'' by FamitsuApp (December 20, 2012)] | ||
* [https://game.watch.impress.co.jp/docs/interview/626216.html ''iOS/Android Dragon Coins interview'' by GAME Watch (December 9, 2013)] | * [https://game.watch.impress.co.jp/docs/interview/626216.html ''iOS/Android Dragon Coins interview'' by GAME Watch (December 9, 2013)] | ||
+ | * [http://www.gamer.ne.jp/news/201606100103 ''A game that fulfills all the ideals of baseball fans - "YakyuuTsuku!!" development team interview'' (June 10, 2016) by Gamer] | ||
* [https://appget.com/c/original/19543/dragoncoins-2/ ''Almost at 100 downloads?! Dragon Coins Android version commemoration interview! Shocking plush toy makes an entrance!?'' by App Get (October 22, 2016)] | * [https://appget.com/c/original/19543/dragoncoins-2/ ''Almost at 100 downloads?! Dragon Coins Android version commemoration interview! Shocking plush toy makes an entrance!?'' by App Get (October 22, 2016)] | ||
* [https://sega-games.co.jp/recruit/career/interview/online01.html Takaya Segawa interview by Sega-Games] | * [https://sega-games.co.jp/recruit/career/interview/online01.html Takaya Segawa interview by Sega-Games] | ||
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 06:02, 7 April 2024
Takaya Segawa |
---|
Date of birth: 1970 (age 53-54) |
Employment history: Sega Enterprises (1992 – )
Divisions:
Divisions:
Sega Sapporo Studio (2021-12-01 – )
|
Role(s): Artist, director, producer |
This teeny-tiny article needs some work. You can help us by expanding it.
Takaya Segawa (瀬川 隆哉) joined Sega in 1992 as a designer for Sega CS1, beginning his career with a pitch for a Mega Drive which was ultimately cancelled.[1] After starting up with the Sega Saturn title Kanzen Chuukei Pro Yakyuu Greatest Nine, he served as director for various baseball games aimed at a Japanese audience. Much later he was also involved in some mobile titles as well heading the Online R&D department.
Production history
- Bio-Hazard Battle (Mega Drive; 1992) — Also Thanks to[4] (as CegawaHD)
- Dr. Robotnik's Mean Bean Machine (Mega Drive; 1993) — Graphic Designers[5]
- Kanzen Chuukei Pro Yakyuu Greatest Nine (Saturn; 1995) — Graphic Designers[6] (as 瀬川 隆哉)
- World Series Baseball (Saturn; 1995) — Graphic Designers[7]
- Greatest Nine '96 (Saturn; 1996) — デザイナー (as 瀬川 隆哉)
- World Series Baseball II (Saturn; 1996) — Graphic Designers[8]
- Pro Yakyuu Team mo Tsukurou! (Saturn; 1998) — プロジェクトリーダー[9] (as 瀬川 隆哉)
- Pro Yakyuu Team mo Tsukurou! (Saturn; 1998) — デザイナー[9] (as 瀬川 隆哉)
- Pro Yakyuu Team o Tsukurou! (Dreamcast; 1999) — ディレクター (as 瀬川 隆哉)
- Pro Yakyuu Team o Tsukurou! (Dreamcast; 1999) — デザイナー (as 瀬川 隆哉)
- Pro Yakyuu Team de Asobou! (Dreamcast; 1999) — ディレクター (as 瀬川 隆哉)
- Pro Yakyuu Team de Asobou Net! (Dreamcast; 2000) — Director
- Motto Pro Yakyuu Team o Tsukurou! (Dreamcast; 2000) — ディレクター (as 瀬川 隆哉)
- Motto Pro Yakyuu Team o Tsukurou! (Dreamcast; 2000) — デザイナー (as 瀬川 隆哉)
- Pro Yakyuu Team o Tsukurou! & Asobou! (Dreamcast; 2001) — ディレクター (as 瀬川 隆哉)
- Baseball Advance (Game Boy Advance; 2002) — Director
- Pro Yakyuu Team o Tsukurou! Advance (Game Boy Advance; 2002) — スペシャルサンクス (as 瀬川 隆哉)
- Greatest Nine (Game Boy Advance; 2002) — ディレクター[10] (as 瀬川 隆哉)
- Pro Yakyuu Team o Tsukurou! 2 (PlayStation 2; 2003) — ディレクター (as 瀬川 隆哉)
- Pro Yakyuu Team o Tsukurou! 2003 (PlayStation 2; 2003) — ディレクター (as 瀬川 隆哉)
- Virtua Striker 4 (Triforce; 2004) — Thanks to
- Pro Yakyuu Team o Tsukurou! 3 (PlayStation 2; 2005) — Producer (as 瀬川 隆哉)
- Let's Make a Soccer Team! (PlayStation 2; 2006) — Special Thanks
- Virtua Pro Football (PlayStation 2; 2006) — Special Thanks
- J.League Pro Soccer Club o Tsukurou! 5 (PlayStation 2; 2007) — ゼネラルマネジャー (as 瀬川 隆哉)
- Mario & Sonic at the Olympic Games (Wii; 2007) — General Producers
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — General Producers
- Pro Yakyuu Team o Tsukurou! (Nintendo DS; 2008) — チーフプロデューサー (as 瀬川 隆哉)
- Pro Yakyuu Team o Tsukurou! 2 (Nintendo DS; 2009) — スペシャルサンクス (as 瀬川 隆哉)
- Phantasy Star Online 2 (Windows PC; 2012) — Chief Producer
- Dragon Coins (iOS; 2012) — Producer
- Dragon Coins (Android; 2013) — Producer
- Yakyuu Tsuku!! (iOS; 2016) — General Producer
- Yakyuu Tsuku!! (Android; 2016) — General Producer
- Puyo Puyo Chronicle (Nintendo 3DS; 2016) — Chief Producers
- Ryu ga Gotoku Online (iOS; 2018) — チーフプロデューサー (as 瀬川 隆哉)
- Ryu ga Gotoku Online (Android; 2018) — チーフプロデューサー (as 瀬川 隆哉)
- Idola: Phantasy Star Saga (iOS; 2018) — チーフプロデューサー (as 瀬川 隆哉)
- Idola: Phantasy Star Saga (Android; 2018) — チーフプロデューサー (as 瀬川 隆哉)
- Phantasy Star Online 2: New Genesis (Windows PC; 2021) — Chief Producer
- Phantasy Star Online 2: New Genesis (Xbox One; 2021) — Chief Producer
- Pro Yakyuu Greatest Nine 97 (1997) — Director
- Pro Yakyuu Greatest Nine 98 (1998) — Director
- J.League Pro Soccer Club o Tsukurou! Mobile (2004) — Director
- Pro Yakyuu Team o Tsukurou! Online (2008) — Producer
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Takaya Segawa interview by Sega (January 16, 2003)
- Pro Yakyuu Team o Tsukurou! Online 2: Takaya Segawa and Yonosuke Miki (August 1, 2007) by 4Gamer
- Raid coverage of Dragon Coins' developers! Pressed for evelopment secrets and rumored mysteries from players!! by FamitsuApp (December 20, 2012)
- iOS/Android Dragon Coins interview by GAME Watch (December 9, 2013)
- A game that fulfills all the ideals of baseball fans - "YakyuuTsuku!!" development team interview (June 10, 2016) by Gamer
- Almost at 100 downloads?! Dragon Coins Android version commemoration interview! Shocking plush toy makes an entrance!? by App Get (October 22, 2016)
- Takaya Segawa interview by Sega-Games
Photographs
- Main article: Photos of Takaya Segawa
References
- ↑ 1.0 1.1 https://game-creators.jp/media/interview/114/ (Wayback Machine: 2023-08-23 18:26)
- ↑ https://www.4gamer.net/games/193/G019397/20121119061/
- ↑ https://app.famitsu.com/20121220_117395/
- ↑ File:Bio-Hazard Battle MD credits.pdf
- ↑ File:Dr. Robotnik's Mean Bean Machine MD credits.pdf
- ↑ File:Kanzen Chuukei Pro Yakyuu Greatest Nine Saturn credits.pdf
- ↑ File:Wsb sat us manual.pdf, page 34
- ↑ File:World Series Baseball II Saturn credits.pdf
- ↑ 9.0 9.1 File:Pro Yakyuu Team mo Tsukurou! Saturn credits.pdf
- ↑ File:Greatest Nine GBA credits.pdf
Categories:
- Sega Enterprises, Ltd. employees
- Sega CS1 staff members
- Sega CS staff members
- Sega CS1 (1996-1999) staff members
- Sega Software R&D Dept. 6 staff members
- Smilebit employees
- Sega Corporation (2000-2015) employees
- Online R&D staff members
- Sega Sapporo Studio employees
- Artists
- Directors
- Producers
- All people
- Sub-stubs
- Use ProductionHistory template
- External references that could be mirrored