Difference between revisions of "Arch Rivals"
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{{Bob | {{Bob | ||
− | | bobscreen=ArchRivals title.png | + | | bobscreen=ArchRivals MD title.png |
+ | | bobscreen2=ArchRivals GG Title.png | ||
+ | | tab1=Mega Drive | ||
+ | | tab2=Game Gear | ||
| publisher=[[Flying Edge]] | | publisher=[[Flying Edge]] | ||
− | | developer=[[ | + | | developer=[[Arc Developments]] |
+ | | licensor=[[Midway Manufacturing]] | ||
| system=[[Sega Mega Drive]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Game Gear]] | ||
− | | | + | | sounddriver= |
− | + | | peripherals={{GG}} [[Gear-to-Gear Cable]] | |
− | |||
| players=1-2 | | players=1-2 | ||
| genre=Sports | | genre=Sports | ||
− | | releases={{ | + | | subgenre=basketball |
− | | md_date_us=1992 | + | | releases={{releasesMD |
+ | | md_date_us=1992-05{{intref|Press release: 1992-05-19: ACCLAIM BEGINS SHIPMENT OF SEGA SOFTWARE}} | ||
+ | | md_rrp_us=49.95{{magref|gamepro|37|42}}{{magref|vgce|43|48}} | ||
+ | | md_code_us=T-81056 | ||
| md_date_eu=1992 | | md_date_eu=1992 | ||
− | |||
| md_code_eu=T-81056-50 | | md_code_eu=T-81056-50 | ||
+ | | md_date_uk=1992-11-12{{magref|ctw|413|28}} | ||
+ | | md_code_uk=T-81056-50 | ||
+ | | md_rrp_uk=39.99{{magref|sfuk|6|31}}{{magref|segapower|32|31}} | ||
+ | | md_date_gr=199x | ||
+ | | md_code_gr=T-81056-50 | ||
| md_date_au=199x | | md_date_au=199x | ||
}} | }} | ||
{{releasesGG | {{releasesGG | ||
− | | gg_date_us=1992 | + | | gg_date_us=1992-12{{magref|sv|10|93}} |
| gg_code_us=T-81118 | | gg_code_us=T-81118 | ||
− | }}}} | + | | gg_rrp_us=39.95{{magref|vgce|50|47}} |
− | {{ | + | }} |
+ | | otherformats={{NonSega|Arcade|NES}} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''', labeled as '''''Arch Rivals: The Arcade Game''''' on the packaging, is an arcade basketball game which was ported to the [[Sega Mega Drive]] and [[Sega Game Gear]]. The Game Gear version was only released in North America, although a European version was planned.{{magref|segapro|16|16}} | ||
+ | |||
+ | ==Gameplay== | ||
+ | {{ScreenThumb|Arch Rivals, Cheerleader.png|width=200|Cheerleader}} | ||
+ | The game is a fast-paced 2-on-2 basketball game that omits many of the rules of the game, such as fouls, though there is a 24-second shot clock. Unlike other basketball games, it is possible to punch opponents to steal the ball. The referee only calls shot clock violations. | ||
+ | |||
+ | Games generally follow standard basketball rules; a full game consists of four quarters, with four minutes each. Players are moved around the court with the D-Pad. Each team has two players, and the objective of the game is to outscore the opponent until the final buzzer sounds. If the game results in a tie after four quarters, sudden death overtime periods are added, in which case whoever scores the next basket wins the game. Every overtime period is one minute. | ||
+ | |||
+ | Every successful shot is followed by a picture of a person reacting, such as a cheerleader, the referee, or a team manager. | ||
+ | |||
+ | The game supports two-player competitive play. Both players always play on opposing teams with an AI-controlled teammate. | ||
+ | |||
+ | Before each game, players choose a character, which have different individual strengths. In two-player games, each player must choose a different character. | ||
+ | |||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Tip-Off | ||
+ | | screenshot=Arch Rivals, Tip-Off.png | ||
+ | | desc=Each game starts with a tip-off, where a player from each team leaps with {{A}} for possession of the ball. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Defense | ||
+ | | screenshot=Arch Rivals, Defense, Block.png | ||
+ | | screenshot2=Arch Rivals, Defense, Shove.png | ||
+ | | screenshot3=Arch Rivals, Defense, Dive.png | ||
+ | | tabs=yes | ||
+ | | desc=When the player's team does not have possession of the ball, the player can try to block the opposing team's shots with {{A}}. When near an opposing player, the player can shove the opponent with {{B}} or dive on the opponent with {{C}}. Either can cause the other player to drop the ball or move another player out of the way to clear a shot for a teammate. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Offense | ||
+ | | screenshot=Arch Rivals, Offense, Shoot.png | ||
+ | | screenshot2=Arch Rivals, Offense, Dunk.png | ||
+ | | tabs=yes | ||
+ | | desc=When the player's team has possession of the ball, the player can shoot the ball by holding {{A}}. The ball is released when the button is released; releasing the button at the apex of the leap leads to a more accurate shot but increases the risk of a defender blocking or stealing the ball. The player can perform a dunk by pressing {{A}} while running toward the basket. | ||
+ | |||
+ | The player can pass the ball with {{B}}. If the AI teammate has the ball, pressing {{B}} forces the AI to pass the ball. Opponents can intercept the ball as it is being passed. | ||
+ | }} | ||
+ | }} | ||
− | == | + | ===Players=== |
− | === | + | {{InfoTable|imagewidths=50| |
− | + | {{InfoRow | |
− | + | | title=Tyrone | |
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=0 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Vinnie | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=56 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hammer | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=112 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Moose | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=168 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Lewis | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=0 | crop_y=72}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Blade | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=56 | crop_y=72}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mohawk | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=112 | crop_y=72}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Reggie | ||
+ | | sprite={{sprite | Arch Rivals, Players.png | 1.25 | crop_width=56 | crop_height=72 | crop_x=168 | crop_y=72}} | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
− | === | + | ==History== |
− | + | ===Development=== | |
− | + | A [[Arch Rivals (Master System)|Sega Master System version]], reportedly identical to the Game Gear port, was once set to be released at the same time as the Mega Drive version{{magref|sfuk|5|7}} in June 1992{{magref|sfuk|6|31}}, but was scrapped at the last minute. Some publications received review copies, however. | |
− | |||
− | |||
− | |||
− | == | + | ===Legacy=== |
− | + | ''Arch Rivals'' marks the beginning of [[Midway]]'s line of arcade basketball games, and it immediately preceded its most successful entry, ''[[NBA Jam]]''. | |
− | |||
− | |||
− | |||
− | == | + | ==Production credits== |
− | ===Mega Drive | + | ===Mega Drive version=== |
− | {{ | + | {{creditstable| |
− | | | + | *'''Music composer:''' Dan Forden |
− | + | *'''Music arranger:''' Mark Cooksey | |
− | + | | source=Uncredited | |
− | | | + | | console=MD |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | ===Game Gear version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | :'''Arch Rivals® ©1992 [[Acclaim|Acclaim Entertainment Inc]]''' | ||
+ | :'''Arch Rivals® © 1989 1992 All Rights Reserved''' | ||
+ | :Licensed from and Trademark of [[Midway Manufacturing Company]] | ||
+ | |||
+ | *'''Programmed by:''' [[Arc Developments]] | ||
+ | *'''Licensed by:''' [[Sega]] | ||
+ | |||
+ | *'''Programmed by:''' Byron Nilsson | ||
+ | *'''Graphics by:''' Gary Tonge | ||
+ | *'''Programming Support:''' Julian Scott | ||
+ | | source=In-game credits (intro demo) | ||
+ | | pdf=Arch Rivals GG credits.pdf | ||
+ | | console=GG | ||
+ | }} | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Music composer:''' Dan Forden | ||
+ | *'''Music arranger:''' Mark Cooksey | ||
+ | | source=Uncredited | ||
+ | | console=GG | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |text=Mega Drive print advert | ||
+ | |sv|8|59 | ||
+ | |egm|36|91 | ||
+ | |gamepro|36|69 | ||
+ | |gamepro|37|17 | ||
+ | |sv|9|21 | ||
+ | }} | ||
+ | |||
+ | |{{galleryPrintAd | ||
+ | |megaforcees|7|56-57 | ||
+ | |hobbyconsolas|14|10 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | ===Mega Drive version=== | ||
+ | {{ratings|MD}} | ||
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 72: | Line 186: | ||
| cover=ArchRivals MD US Box.jpg | | cover=ArchRivals MD US Box.jpg | ||
| cart=ArchRivals MD US Cart.jpg | | cart=ArchRivals MD US Cart.jpg | ||
+ | | manual=Arch Rivals MD US Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 77: | Line 192: | ||
| cover=ArchRivals MD EU Box.jpg | | cover=ArchRivals MD EU Box.jpg | ||
| cart=ArchRivals MD EU Cart.jpg | | cart=ArchRivals MD EU Cart.jpg | ||
+ | | manual=Arch Rivals MD EU Manual.jpg | ||
+ | | item1=ArchRivals MD EU PCB.jpg | ||
+ | | item1name=PCB | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=GR ([[Zegetron]]) | ||
+ | | cover= | ||
+ | | cart=ArchRivals MD EU Cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=AU | ||
+ | | cover= | ||
+ | | manual= | ||
}} | }} | ||
− | ===Game Gear | + | ===Game Gear version=== |
+ | {{ratings|GG}} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
Line 87: | Line 217: | ||
| spinemissing=yes | | spinemissing=yes | ||
| cart=ArchRivals GG US Cart.jpg | | cart=ArchRivals GG US Cart.jpg | ||
+ | | manual=Arch Rivals GG US Manual.pdf | ||
}} | }} | ||
− | ===Master System | + | ===Master System version=== |
− | {{ratings | + | {{ratings|SMS}} |
− | | | + | |
− | + | ==Technical information== | |
− | | | + | {{mainArticle|{{PAGENAME}}/Technical information}} |
− | + | ||
− | + | ==References== | |
− | }} | + | <references/> |
− | + | ||
+ | {{ArchRivalsOmni}} | ||
+ | {{NBAJam}} |
Latest revision as of 09:08, 10 April 2024
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Arch Rivals | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Sega Game Gear | |||||||||||||||||||||||||||||||||||
Publisher: Flying Edge | |||||||||||||||||||||||||||||||||||
Developer: Arc Developments | |||||||||||||||||||||||||||||||||||
Licensor: Midway Manufacturing | |||||||||||||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | |||||||||||||||||||||||||||||||||||
Genre: Sports (basketball) | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Arch Rivals, labeled as Arch Rivals: The Arcade Game on the packaging, is an arcade basketball game which was ported to the Sega Mega Drive and Sega Game Gear. The Game Gear version was only released in North America, although a European version was planned.[9]
Contents
Gameplay
The game is a fast-paced 2-on-2 basketball game that omits many of the rules of the game, such as fouls, though there is a 24-second shot clock. Unlike other basketball games, it is possible to punch opponents to steal the ball. The referee only calls shot clock violations.
Games generally follow standard basketball rules; a full game consists of four quarters, with four minutes each. Players are moved around the court with the D-Pad. Each team has two players, and the objective of the game is to outscore the opponent until the final buzzer sounds. If the game results in a tie after four quarters, sudden death overtime periods are added, in which case whoever scores the next basket wins the game. Every overtime period is one minute.
Every successful shot is followed by a picture of a person reacting, such as a cheerleader, the referee, or a team manager.
The game supports two-player competitive play. Both players always play on opposing teams with an AI-controlled teammate.
Before each game, players choose a character, which have different individual strengths. In two-player games, each player must choose a different character.
Players
Tyrone | |
---|---|
Vinnie | |
Hammer | |
Moose | |
Lewis | |
Blade | |
Mohawk | |
Reggie | |
History
Development
A Sega Master System version, reportedly identical to the Game Gear port, was once set to be released at the same time as the Mega Drive version[10] in June 1992[5], but was scrapped at the last minute. Some publications received review copies, however.
Legacy
Arch Rivals marks the beginning of Midway's line of arcade basketball games, and it immediately preceded its most successful entry, NBA Jam.
Production credits
Mega Drive version
- Music composer: Dan Forden
- Music arranger: Mark Cooksey
Game Gear version
- Arch Rivals® ©1992 Acclaim Entertainment Inc
- Arch Rivals® © 1989 1992 All Rights Reserved
- Licensed from and Trademark of Midway Manufacturing Company
- Programmed by: Arc Developments
- Licensed by: Sega
- Programmed by: Byron Nilsson
- Graphics by: Gary Tonge
- Programming Support: Julian Scott
- Music composer: Dan Forden
- Music arranger: Mark Cooksey
Magazine articles
- Main article: Arch Rivals/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #36: "July 1992" (1992-xx-xx)[12]
- GamePro (US) #36: "July 1992" (1992-xx-xx)[13]
- GamePro (US) #37: "August 1992" (1992-xx-xx)[14]
- Sega Visions (US) #9: "August/September 1992" (1992-xx-xx)[15]
also published in:
- Hobby Consolas (ES) #14: "Noviembre 1992" (1992-xx-xx)[16]
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
62 | |
---|---|
Based on 30 reviews |
Mega Drive, GR (Zegetron) |
---|
|
Mega Drive, AU |
---|
|
Game Gear version
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
66 | |
---|---|
Based on 2 reviews |
Master System version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
75 | |
---|---|
Based on 3 reviews |
Technical information
- Main article: Arch Rivals/Technical information.
References
- ↑ Press release: 1992-05-19: ACCLAIM BEGINS SHIPMENT OF SEGA SOFTWARE
- ↑ 2.0 2.1 GamePro, "August 1992" (US; 1992-xx-xx), page 42
- ↑ 3.0 3.1 VideoGames & Computer Entertainment, "August 1992" (US; 1992-0x-xx), page 48
- ↑ Computer Trade Weekly, "" (UK; 1992-11-16), page 28
- ↑ 5.0 5.1 Sega Force, "June 1992" (UK; 1992-05-14), page 31
- ↑ 6.0 6.1 Sega Power, "July 1992" (UK; 1992-06-04), page 31
- ↑ Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- ↑ VideoGames & Computer Entertainment, "March 1993" (US; 1993-0x-xx), page 47
- ↑ Sega Pro, "February 1993" (UK; 1993-01-14), page 16
- ↑ Sega Force, "May 1992" (UK; 1992-04-16), page 7
- ↑ File:Arch Rivals GG credits.pdf
- ↑ Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 91
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 69
- ↑ GamePro, "August 1992" (US; 1992-xx-xx), page 17
- ↑ Sega Visions, "August/September 1992" (US; 1992-xx-xx), page 21
- ↑ Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 37
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 16
- ↑ Entsiklopediya igr Sega. 100000 sekrety, kody, paroli, "" (RU; 2003-xx-xx), page 20
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 289
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 21
- ↑ Gamer, "Noémvrios 1993" (GR; 1993-xx-xx), page 1
- ↑ Game Zone, "August 1992" (UK; 1992-07-xx), page 38
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 126
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 98
- ↑ Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 165
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ 28.0 28.1 Mega Force, "Octobre 1992" (FR; 1992-xx-xx), page 78
- ↑ MegaTech, "July 1992" (UK; 1992-06-20), page 42
- ↑ Mean Machines, "July 1992" (UK; 1992-06-27), page 68
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ OK Consolas, "xxxx 1992" (ES; 1992-xx-xx), page 34
- ↑ Player One, "Octobre 1992" (FR; 1992-10-10), page 142
- ↑ Play Time, "(8/9)/92" (DE; 1992-07-08), page 90
- ↑ Power Up!, "Saturday, November 21, 1992" (UK; 1992-11-21), page 1
- ↑ Power Play, "3/93" (DE; 1993-02-10), page 109
- ↑ 37.0 37.1 Sega Pro, "May 1992" (UK; 1992-04-16), page 58
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Force, "1/93" (SE; 1993-01-14), page 9
- ↑ Sega Force, "June 1992" (UK; 1992-05-14), page 30
- ↑ Supergame, "Agosto 1992" (BR; 1992-08-xx), page 22
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ Video Games, "2/93" (DE; 1993-01-27), page 97
- ↑ Electronic Gaming Monthly, "March 1993" (US; 1993-xx-xx), page 32
- ↑ GamePro, "March 1993" (US; 1993-xx-xx), page 149
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
Arch Rivals | |
---|---|
Main page | Comparisons | Magazine articles | Reception | Region coding | Technical information | Bootlegs |
NBA Jam and related games for Sega systems |
---|
Arch Rivals (1992) | NBA Jam (1994) | NBA Jam Tournament Edition (1994) | College Slam (1996) | NBA Hang Time (1996) | NBA Jam Extreme (1996) | NBA Showtime: NBA on NBC (1999) | NBA Hoopz (2001) |
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