Difference between revisions of "Dynamite Duke"
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| tab2=Master System | | tab2=Master System | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer={{company|[[Hertz]]|system=MD}} | + | | developer={{company|[[Hertz]]{{ref|http://gdri.smspower.org/wiki/index.php/Hertz}}|system=MD}} |
− | {{company|[[ | + | {{company|[[Sanritsu]]{{ref|http://gdri.smspower.org/wiki/index.php/Sanritsu}}|system=SMS}} |
+ | | licensor=[[Seibu Kaihatsu]] | ||
| system=[[Sega Mega Drive]], [[Sega Master System]] | | system=[[Sega Mega Drive]], [[Sega Master System]] | ||
| sounddriver={{MD}} [[SMPS Z80]] | | sounddriver={{MD}} [[SMPS Z80]] | ||
− | | peripherals= | + | | peripherals= |
− | | players=1 | + | | players=1 |
| genre=Action{{fileref|DynamiteDuke MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}{{fileref|DynamiteDuke SMS EU Box.jpg}} | | genre=Action{{fileref|DynamiteDuke MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}{{fileref|DynamiteDuke SMS EU Box.jpg}} | ||
| originaldevelopers=[[Seibu Kaihatsu]] | | originaldevelopers=[[Seibu Kaihatsu]] | ||
| originalsystem=Arcade boards | | originalsystem=Arcade boards | ||
− | |||
| releases={{releasesMD | | releases={{releasesMD | ||
| md_date_jp=1990-10-27{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} | | md_date_jp=1990-10-27{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} | ||
| md_code_jp=G-4038 | | md_code_jp=G-4038 | ||
| md_rrp_jp=6,000 | | md_rrp_jp=6,000 | ||
− | | md_date_us=1990-12{{magref|egm|17|20}} | + | | md_date_us=1990-12{{ref|https://groups.google.com/g/rec.games.video/c/m109iAbWNh8/m/t0Q4D7LFR6UJ}}{{magref|egm|17|20}} |
+ | | md_code_us=1113 | ||
| md_date_eu=1991-04 | | md_date_eu=1991-04 | ||
+ | | md_code_eu=1113<!--{{fileref|SegaFromVirginJuly1991 DE Trade Price List.pdf|page=5}}--> | ||
| md_date_uk=1991-04 | | md_date_uk=1991-04 | ||
+ | | md_code_uk=1113<!--{{fileref|SegaFromVirginJuly1991 DE Trade Price List.pdf|page=5}}--> | ||
| md_rrp_uk=34.99{{magref|raze|11|76}}{{magref|segapower|18|49}} | | md_rrp_uk=34.99{{magref|raze|11|76}}{{magref|segapower|18|49}} | ||
| md_date_au=199x | | md_date_au=199x | ||
Line 27: | Line 30: | ||
}} | }} | ||
{{releasesSMS | {{releasesSMS | ||
− | | sms_date_eu=1991- | + | | sms_date_eu=1991-07-22{{magref|gamesx|13|5}} |
| sms_code_eu=7067 | | sms_code_eu=7067 | ||
− | | sms_date_uk=1991- | + | | sms_date_uk=1991-07-22{{magref|gamesx|13|5}} |
| sms_code_uk=7067 | | sms_code_uk=7067 | ||
| sms_rrp_uk=29.99{{magref|cvg|114|74}}{{magref|segapower|19|29}} | | sms_rrp_uk=29.99{{magref|cvg|114|74}}{{magref|segapower|19|29}} | ||
Line 36: | Line 39: | ||
| sms_date_bx=199x | | sms_date_bx=199x | ||
| sms_date_pt=199x | | sms_date_pt=199x | ||
+ | | sms_date_mx=199x | ||
}} | }} | ||
| otherformats={{NonSega|Arcade|X68}} | | otherformats={{NonSega|Arcade|X68}} | ||
}} | }} | ||
− | {{stub}}'''''{{PAGENAME}}''''' (ダイナマイトデューク) is a | + | {{stub}}'''''{{PAGENAME}}''''' (ダイナマイトデューク) is a [[Sega Mega Drive]] gallery shooter game developed by [[Hertz]] and published by [[Sega]]. A port of the titular 1989 [[Seibu Kaihatsu]] arcade game ''[[wikipedia:Dynamite Duke|Dynamite Duke]]'', it was first released in Japan in October 1990, and was followed by a [[Sega Master System]] port courtesy of developer [[Sanritsu]] the following April. |
− | + | ==Story== | |
− | + | ''Dynamite Duke'' follows mercenary Duke "Dynamite" Fredericks (renamed Colonel Duke Rippem in the West) as he attempts to bring down Dr. Neil Ashe, a mad scientist who is trying to take over the world by using his legion of evil robots. Duke's right arm is cybernetic, and is stated to be ten times more powerful than a normal human arm. | |
− | |||
==Gameplay== | ==Gameplay== | ||
Line 52: | Line 55: | ||
The Master System version has less levels than its Arcade and Mega Drive counterparts by combining several levels into one. It also has less enemy types and bosses have less attack patterns, making the game much easier. | The Master System version has less levels than its Arcade and Mega Drive counterparts by combining several levels into one. It also has less enemy types and bosses have less attack patterns, making the game much easier. | ||
− | + | Entrance and "Incubator", (levels 5 and 7 respectively) two levels from the original game are absent from either port. | |
− | + | Robot Ninja enemy is also removed from both ports. | |
There is a secret "Super Options" screen in the Mega Drive version, which can be activated by pressing {{C}} ten times, then {{Start}}, at the screen where "Start" and "Options" are seen. Various things can be changed from this screen, the starting level (mission) inclusive. | There is a secret "Super Options" screen in the Mega Drive version, which can be activated by pressing {{C}} ten times, then {{Start}}, at the screen where "Start" and "Options" are seen. Various things can be changed from this screen, the starting level (mission) inclusive. | ||
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}} | }} | ||
− | ==Levels== | + | ===Levels=== |
− | {{InfoTable|imagewidths= | + | {{InfoTable|imagewidths=200| |
{{InfoRow | {{InfoRow | ||
| title=Airfield | | title=Airfield | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 1.png |
| desc=Mid-Boss: Infantry Fighting Vehicle. | | desc=Mid-Boss: Infantry Fighting Vehicle. | ||
Boss: Fatman. No ranged attacks. When he extends his arm, time your movements carefully and try to duck when his arm is above his head. | Boss: Fatman. No ranged attacks. When he extends his arm, time your movements carefully and try to duck when his arm is above his head. | ||
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{{InfoRow | {{InfoRow | ||
| title=Occupied City | | title=Occupied City | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 2.png |
| desc=Mid-Boss: Attack Helicopter | | desc=Mid-Boss: Attack Helicopter | ||
Boss: Fire-Man. Has ranged attacks. Can occasionally fly backwards and fire his flamethrowers towards you. Be careful about his special attack. Just like Fatman's special move, it can be dodged if timed right. | Boss: Fire-Man. Has ranged attacks. Can occasionally fly backwards and fire his flamethrowers towards you. Be careful about his special attack. Just like Fatman's special move, it can be dodged if timed right. | ||
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{{InfoRow | {{InfoRow | ||
| title=Woods | | title=Woods | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 3.png |
| desc=Mid-Boss: Multiple Launch Rocket System. (Mega Drive), Tunnel Defense Platform (Master System) | | desc=Mid-Boss: Multiple Launch Rocket System. (Mega Drive), Tunnel Defense Platform (Master System) | ||
− | Boss: | + | Boss: |
*Bridge Defence Platform (Mega Drive) A stationary enemy with rapid fire cannons on both sides. Various tanks and helicopters will also attack Duke during this fight. Rapidly evading by ducking and moving around and taking shots when the oppurtunity presents itself will be the only way to finish this boss. | *Bridge Defence Platform (Mega Drive) A stationary enemy with rapid fire cannons on both sides. Various tanks and helicopters will also attack Duke during this fight. Rapidly evading by ducking and moving around and taking shots when the oppurtunity presents itself will be the only way to finish this boss. | ||
*General (Master System) A nasty opponent. Extremely fast, his attacks are very hard to dodge. His most dangerous attack is a "ballerina kick" which sucks Duke towards him. If Duke gets caught, General will rapidly drain his health bar with this nasty rolling kick attack. | *General (Master System) A nasty opponent. Extremely fast, his attacks are very hard to dodge. His most dangerous attack is a "ballerina kick" which sucks Duke towards him. If Duke gets caught, General will rapidly drain his health bar with this nasty rolling kick attack. | ||
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{{InfoRow | {{InfoRow | ||
| title=Tunnel | | title=Tunnel | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 4.png |
| desc=Mid-Boss: Infantry Fighting Vehicle (Mega Drive) | | desc=Mid-Boss: Infantry Fighting Vehicle (Mega Drive) | ||
Boss: Fatman. Not much different from his previous appearance, except he has also brought a arm mounted laser sword with him. | Boss: Fatman. Not much different from his previous appearance, except he has also brought a arm mounted laser sword with him. | ||
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{{InfoRow | {{InfoRow | ||
| title=Factory | | title=Factory | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 5.png |
| desc=Mid-Boss: Multiple Launch Rocket System. (Master System) | | desc=Mid-Boss: Multiple Launch Rocket System. (Master System) | ||
Boss: Fireman. | Boss: Fireman. | ||
− | *In Master System version, Factory and Laboratory levels are combined into one. | + | *In Master System version, Factory and Laboratory levels are combined into one. |
*In both versions, a mid-boss, a creature with tentacle arms has been removed. | *In both versions, a mid-boss, a creature with tentacle arms has been removed. | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Laboratory | | title=Laboratory | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 6.png |
| desc=Boss: Puppet Master. A stationary cyborg protected by a shield. He commands 4 androids (two on each side) to fire upon Duke with pistols. His shield can only be deactivated by firing to a small light under him. Androids will come back to life after destroyed. He doesn't have a shield in the Master System version. | | desc=Boss: Puppet Master. A stationary cyborg protected by a shield. He commands 4 androids (two on each side) to fire upon Duke with pistols. His shield can only be deactivated by firing to a small light under him. Androids will come back to life after destroyed. He doesn't have a shield in the Master System version. | ||
*In arcade version, players also had to face Fireman after disposing Puppet Master. He is removed from Mega Drive version. | *In arcade version, players also had to face Fireman after disposing Puppet Master. He is removed from Mega Drive version. | ||
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{{InfoRow | {{InfoRow | ||
| title=Atomic Reactor | | title=Atomic Reactor | ||
− | | screenshot= | + | | screenshot=DynamiteDuke MD Mission 7.png |
− | | desc=Boss(es): | + | | desc=Boss(es): |
*Dr. Ashe's Human Form: Rapidly moves around and fires his pistol. Not much of a threat. | *Dr. Ashe's Human Form: Rapidly moves around and fires his pistol. Not much of a threat. | ||
Line 164: | Line 167: | ||
*In Master System version, first part of the level is a boss rush. Players must defeat Fatman, Fireman and General one by one. After defeating all three, players will face Ashe's final form. | *In Master System version, first part of the level is a boss rush. Players must defeat Fatman, Fireman and General one by one. After defeating all three, players will face Ashe's final form. | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Development=== | ||
+ | During development, the game was known under the working title '''''The Dynamite Duke'''''. | ||
+ | |||
+ | The Japanese cover of the Mega Drive portrays Duke as sharing a striking resemblance to Swedish actor and action movie star [[wikipedia:Dolph Lundgren|Dolph Lundgren]]. | ||
+ | |||
+ | ==Versions== | ||
+ | ===Localised names=== | ||
+ | {{aka | ||
+ | |en_name=Dynamite Duke | ||
+ | |us_name=Dynamite Duke | ||
+ | |jp_name=ダイナマイトデューク | ||
+ | |jp_trans=Dynamite Duke | ||
+ | |br_name=Dynamite Duke | ||
}} | }} | ||
==Production credits== | ==Production credits== | ||
+ | {{mainArticle|{{PAGENAME}}/Production credits}} | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
{{creditstable| | {{creditstable| | ||
*'''Program:''' Y.Koba | *'''Program:''' Y.Koba | ||
− | *'''Graphic Design:''' Kuronyan, B.T.S, Mahchan, Kennchan | + | *'''Graphic Design:''' Kuronyan, [[Tsunetomo Sugawara|B.T.S]], Mahchan, Kennchan |
*'''Sound:''' Katochan | *'''Sound:''' Katochan | ||
*'''Special Thanks:''' Akkey, Gyofuku, Nino, Meiden, Yoshida | *'''Special Thanks:''' Akkey, Gyofuku, Nino, Meiden, Yoshida | ||
+ | | source=In-game credits | ||
+ | | pdf=Dynamite Duke MD credits.pdf | ||
| console=MD | | console=MD | ||
}} | }} | ||
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| cover=DynamiteDuke MD EU Box.jpg | | cover=DynamiteDuke MD EU Box.jpg | ||
| cart=DynamiteDuke MD EU Cart.jpg | | cart=DynamiteDuke MD EU Cart.jpg | ||
+ | | manual=Dynamite Duke MD EU Manual.jpg | ||
| item1=DynamiteDuke MD EU pcb.jpg | | item1=DynamiteDuke MD EU pcb.jpg | ||
| item1name=PCB | | item1name=PCB | ||
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===Master System version=== | ===Master System version=== | ||
− | {{ratings | + | {{ratings|SMS}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
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| region=BX | | region=BX | ||
| cover=DynamiteDuke SMS BX Box.jpg | | cover=DynamiteDuke SMS BX Box.jpg | ||
+ | | cart=DynamiteDuke SMS EU Cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=MX | ||
+ | | cover=DynamiteDuke SMS MX Box.jpg | ||
| cart=DynamiteDuke SMS EU Cart.jpg | | cart=DynamiteDuke SMS EU Cart.jpg | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| |
Revision as of 19:33, 28 April 2024
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Dynamite Duke | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Hertz[1] Sanritsu[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Seibu Kaihatsu | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Seibu Kaihatsu | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[3][4][5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Dynamite Duke (ダイナマイトデューク) is a Sega Mega Drive gallery shooter game developed by Hertz and published by Sega. A port of the titular 1989 Seibu Kaihatsu arcade game Dynamite Duke, it was first released in Japan in October 1990, and was followed by a Sega Master System port courtesy of developer Sanritsu the following April.
Contents
Story
Dynamite Duke follows mercenary Duke "Dynamite" Fredericks (renamed Colonel Duke Rippem in the West) as he attempts to bring down Dr. Neil Ashe, a mad scientist who is trying to take over the world by using his legion of evil robots. Duke's right arm is cybernetic, and is stated to be ten times more powerful than a normal human arm.
Gameplay
The game plays like a lightgun game — you are Duke, positioned immediately in front of the screen, and your goal is to go around killing everything in sight. The D-pad moves your target crosshair (moving Duke in the process) and / shoots (there is no rapidfire). You can also melee nearby enemies — / punches and (no Master System equivalent) kicks. Should a power-up appear, simply shoot at it to take it. Duke also has a special weapon called "Dynamite Punch" which is used by holding down the punch button and releasing it after Duke starts to glow. This causes massive damage to all enemies but can be used a few times in each level.
Each level has a boss fight in which the player must defeat a boss character in close combat.
The Master System version has less levels than its Arcade and Mega Drive counterparts by combining several levels into one. It also has less enemy types and bosses have less attack patterns, making the game much easier.
Entrance and "Incubator", (levels 5 and 7 respectively) two levels from the original game are absent from either port.
Robot Ninja enemy is also removed from both ports.
There is a secret "Super Options" screen in the Mega Drive version, which can be activated by pressing ten times, then START , at the screen where "Start" and "Options" are seen. Various things can be changed from this screen, the starting level (mission) inclusive.
In the Master System version, same Options screen can be activated by plugging a second controller and pressing any button.
Items
Bullets | |
---|---|
Increases the number of bullets Duke has. Master System version has only one variant of this power-up, while Mega Drive version has 50 and 100 variants. | |
Full Auto | |
Fully automatic machinegun fires continuously without using any bullets from Duke's ammo pool. It lasts about a minute. | |
Bullet Proof Vest | |
Duke is unaffected by attacks. It lasts 16 shots. (Timed in the Master System version) | |
Magnum | |
Powerful pistol causes much more damage than Duke's gun. (Absent from the Master System version) | |
Rocket Launcher | |
Each shot causes massive damage. 10 bullets. (15 in the Mega Drive version) | |
Extra Dynamite Punch | |
Increases Dynamite Punches by one. | |
First Aid Kit | |
Recovers Duke's lifebar by three bars. | |
Life Up | |
Increases Duke's maximum life. (Absent from the Master System version) | |
Gold-filled Briefcase | |
100000 points. (Absent from the Master System version) |
Levels
Airfield | |
---|---|
Mid-Boss: Infantry Fighting Vehicle.
Boss: Fatman. No ranged attacks. When he extends his arm, time your movements carefully and try to duck when his arm is above his head. | |
Occupied City | |
Mid-Boss: Attack Helicopter
Boss: Fire-Man. Has ranged attacks. Can occasionally fly backwards and fire his flamethrowers towards you. Be careful about his special attack. Just like Fatman's special move, it can be dodged if timed right. | |
Woods | |
Mid-Boss: Multiple Launch Rocket System. (Mega Drive), Tunnel Defense Platform (Master System)
Boss:
| |
Tunnel | |
Mid-Boss: Infantry Fighting Vehicle (Mega Drive)
Boss: Fatman. Not much different from his previous appearance, except he has also brought a arm mounted laser sword with him.
| |
Factory | |
Mid-Boss: Multiple Launch Rocket System. (Master System)
Boss: Fireman.
| |
Laboratory | |
Boss: Puppet Master. A stationary cyborg protected by a shield. He commands 4 androids (two on each side) to fire upon Duke with pistols. His shield can only be deactivated by firing to a small light under him. Androids will come back to life after destroyed. He doesn't have a shield in the Master System version.
| |
Atomic Reactor | |
Boss(es):
|
History
Development
During development, the game was known under the working title The Dynamite Duke.
The Japanese cover of the Mega Drive portrays Duke as sharing a striking resemblance to Swedish actor and action movie star Dolph Lundgren.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Dynamite Duke | Dynamite Duke |
English (US) | Dynamite Duke | Dynamite Duke |
Japanese | ダイナマイトデューク | Dynamite Duke |
Portuguese (Brazil) | Dynamite Duke |
Production credits
- Main article: Dynamite Duke/Production credits.
Mega Drive version
- Program: Y.Koba
- Graphic Design: Kuronyan, B.T.S, Mahchan, Kennchan
- Sound: Katochan
- Special Thanks: Akkey, Gyofuku, Nino, Meiden, Yoshida
Master System version
- Produced by: Seibu Kaihatsu Inc.
- Chief Programmer: T.Hagiwara
- Music Composer: Wada
- Sound Effects: Wada
- Art Director: H.Akimoto
- The Original Story Written by: Takahide Mada
- Thanks to: Waka, Hana, Many & You
Magazine articles
- Main article: Dynamite Duke/Magazine articles.
Promotional material
also published in:
- GamePro (US) #16: "November 1990" (1990-xx-xx)[15]
- Game Players Sega Guide! (US) #0101: "Vol. 1, No. 1: Fall 1990" (1990-10-xx)[16]
- Sega Visions (US) #3: "Winter 1990/1991" (1990-xx-xx)[17]
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
66 | |
---|---|
Based on 29 reviews |
Master System version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
60 | |
---|---|
Based on 17 reviews |
Master System, BX† |
---|
Technical information
- Main article: Dynamite Duke/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | 1990-09 | Cartridge | "Rev A" in No-Intro | |||||||||
✔ |
|
512kB | 1990-09 | Cartridge | ||||||||||
? |
|
256kB | Cartridge (EU) | |||||||||||
? |
|
1990-06-21 | Page |
References
- ↑ http://gdri.smspower.org/wiki/index.php/Hertz
- ↑ http://gdri.smspower.org/wiki/index.php/Sanritsu
- ↑ File:DynamiteDuke MD JP Box.jpg
- ↑ 4.0 4.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ File:DynamiteDuke SMS EU Box.jpg
- ↑ https://groups.google.com/g/rec.games.video/c/m109iAbWNh8/m/t0Q4D7LFR6UJ
- ↑ 7.0 7.1 Electronic Gaming Monthly, "December 1990" (US; 1990-xx-xx), page 20
- ↑ Raze, "September 1991" (UK; 1991-07-25), page 76
- ↑ 9.0 9.1 Sega Power, "May 1991" (UK; 1991-04-04), page 49
- ↑ Supergame, "Setembro 1991" (BR; 1991-09-xx), page 37
- ↑ 11.0 11.1 Games-X, "18th-24th July 1991" (UK; 1991-07-18), page 5
- ↑ 12.0 12.1 Computer & Video Games, "May 1991" (UK; 1991-04-14), page 74
- ↑ Sega Power, "June 1991" (UK; 1991-05-02), page 29
- ↑ File:Dynamite Duke MD credits.pdf
- ↑ GamePro, "November 1990" (US; 1990-xx-xx), page 100
- ↑ Game Players Sega Guide!, "Vol. 1, No. 1: Fall 1990" (US; 1990-10-xx), page 8
- ↑ Sega Visions, "Winter 1990/1991" (US; 1990-xx-xx), page 22
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 65
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 23
- ↑ Beep! MegaDrive, "December 1990" (JP; 1990-11-08), page 26
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 129
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 70
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 308
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 39
- ↑ Famitsu, "" (JP; 1990-10-26), page 1
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 69
- ↑ Joystick, "Décembre 1990" (FR; 1990-1x-xx), page 140
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Drive Fan, "January 1991" (JP; 1990-12-08), page 87
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
- ↑ Mean Machines, "March 1991" (UK; 1991-03-01), page 72
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Mai 1991" (FR; 1991-xx-xx), page 37
- ↑ Power Play, "2/91" (DE; 1991-01-18), page 149
- ↑ Raze, "February 1991" (UK; 1990-12-20), page 73
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 47
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tilt, "Février 1991" (FR; 1991-0x-xx), page 70
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 60
- ↑ User, "Ioúnios 1992" (GR; 1992-0x-xx), page 84
- ↑ Zero, "April 1991" (UK; 1991-0x-xx), page 82
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 154
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 140
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 133
- ↑ FX (UK) (+0:00)
- ↑ Games-X, "8th-14th August 1991" (UK; 1991-08-08), page 22
- ↑ Game Informer, "March 2001" (US; 2001-0x-xx), page 104
- ↑ Joystick, "Juin 1991" (FR; 1991-0x-xx), page 141
- ↑ Micromanía (segunda época), "Julio 1991" (ES; 1991-0x-xx), page 33
- ↑ Mean Machines, "March 1991" (UK; 1991-03-01), page 70
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Player One, "Juillet/Août 1991" (FR; 1991-xx-xx), page 56
- ↑ Power Play, "8/91" (DE; 1991-07-1x), page 128
- ↑ Sega Power, "June 1991" (UK; 1991-05-02), page 28
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 56
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Video Games, "3/91" (DE; 1991-09-06), page 79
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