Difference between revisions of "Fire Shark"
From Sega Retro
m (Text replacement - "consolescompilation" to "originalsystem") |
|||
(44 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{otherPage|desc=the 2020 re-release by [[Retro-bit]]|page=Fire Shark Collector's Edition}} | ||
{{Bob | {{Bob | ||
| bobscreen=FireShark_MDTitleScreen.png | | bobscreen=FireShark_MDTitleScreen.png | ||
+ | | bobscreen2=SameSameSame MD JP TitleScreen.png | ||
+ | | bobscreen3=FireShark MD EU Title.png | ||
+ | | tab1=NTSC-U | ||
+ | | tab2=NTSC-J | ||
+ | | tab3=PAL | ||
| title=Fire Shark/Same! Same! Same! | | title=Fire Shark/Same! Same! Same! | ||
− | | publisher=[[DreamWorks]] | + | | publisher={{company|[[DreamWorks]]|region=US}}, {{company|[[Sega]]|region=Europe}}, {{company|[[Toaplan]]|region=Japan}} |
| developer=[[Toaplan]] | | developer=[[Toaplan]] | ||
| system=[[Sega Mega Drive]], [[Sega Mega-Tech]] | | system=[[Sega Mega Drive]], [[Sega Mega-Tech]] | ||
Line 8: | Line 14: | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre= | + | | genre=Shooting{{fileref|FireShark MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} |
− | | | ||
− | | | ||
| originalsystem=Arcade boards | | originalsystem=Arcade boards | ||
| releases={{releasesMD | | releases={{releasesMD | ||
− | | md_date_us=1990-10{{ | + | | md_date_jp=1990-11-02{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} |
+ | | md_code_jp=T-40013 | ||
+ | | md_rrp_jp=6,500 | ||
+ | | md_date_us=1990-11{{ref|https://groups.google.com/g/rec.games.video/c/6QDro7CFno0/m/8meerOsBTG4J}}<!--1990-10{{magref|egm|15|73}}--> | ||
| md_code_us=34016 | | md_code_us=34016 | ||
− | | md_date_eu=1991-12 | + | | md_date_eu=1991-12{{magref|segapower|26|10}} |
| md_code_eu=T-34016 | | md_code_eu=T-34016 | ||
− | | | + | | md_date_uk=1992-04{{magref|ctw|383|19}}<!--1991-12{{magref|segapower|26|10}}, 1992-01{{magref|segapro|4|7}}--> |
− | | | + | | md_code_uk=T-34016 |
− | | | + | | md_rrp_uk=34.99{{magref|cvg|110|67}}{{magref|segapower|26|10}} |
− | | | ||
| md_date_au=199x | | md_date_au=199x | ||
+ | | md_date_se_rental=199x | ||
}} | }} | ||
+ | {{releasesArcade | ||
+ | | megatech_date_uk=199x | ||
}} | }} | ||
− | {{ | + | | otherformats={{NonSega|Arcade}} |
+ | }} | ||
+ | '''''{{PAGENAME}}''''', released in Japan as '''''Same! Same! Same!''''' (鮫!鮫!鮫!), is a 1989 arcade shoot-'em-up by [[Toaplan]] ported to the [[Sega Mega Drive]] in 1990. This is one of the few Mega Drive ports developed by Toaplan themselves. | ||
− | + | The Japanese title of the game is an homage to "Tora! Tora! Tora!" (トラ!トラ!トラ!), the codeword used by the Imperial Japanese Army for the attack on Pearl Harbor in World War II. | |
==Story== | ==Story== | ||
− | On an alternate Earth, heavy-arms producing nation S Corps starts invading other countries, and the | + | On an alternate Earth, heavy-arms producing nation S Corps starts invading other countries, and the Fire Shark, a biplane, seems to be the only hope for stopping S Corps. |
==Gameplay== | ==Gameplay== | ||
− | {{ | + | {{ScreenThumb|Fire Shark, Bomb.png|width=200|Bomb}} |
+ | The game is a vertical shoot-'em-up where players control the biplane Fire Shark over a constantly scrolling background, fighting enemies until reaching an airport at the end of the stage. Enemies appear in the land, sea, and air. The Fire Shark moves in any direction using the D-Pad. The playfield is slightly wider than the viewable area. It fires its weapon with {{A}} or {{C}}. Rapid-fire can be enabled in the options before starting the game. The weapon power can be upgraded by collecting power-ups. There are three different weapons, which are changed by collecting items. The plane is equipped with a limited supply of bombs, which are fired with {{B}}. Bombs explode in a large radius and can be replenished through item pick-ups. | ||
− | + | The Fire Shark catches fire and blows up if it takes damage from an enemy projectile or from colliding with a flying enemy. It respawns at a predetermined checkpoint so long as the player has extra lives in stock, but the weapon power is downgraded and the speed upgrades are lost collected and the player starts over with three bombs. The game ends if the player runs out of lives, but it can be continued if the player has credits remaining. The player gains an extra life at 70,000 points and then every 200,000 points after that. | |
+ | |||
+ | Typically for [[Toaplan]], once the game has been completed, it loops back to the first stage with increased difficulty and denser enemy bullet patterns. The game has three selectable difficulty levels (Easy, Normal, and Hard). There are three endings, depending on the difficulty level. | ||
+ | |||
+ | ===Weapons=== | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title={{sprite | Fire Shark, Items.png | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=32}} Wide Shot | ||
+ | | screenshot=Fire Shark, Weapons, Wide Shot.png | ||
+ | | desc=The starting weapon. Shoots multiple streams in different directions and covers a wide area. Upgrades increase the number and density of the streams. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title={{sprite | Fire Shark, Items.png | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=32}} Shark Beam | ||
+ | | screenshot=Fire Shark, Weapons, Shark Beam.png | ||
+ | | desc=Green lasers that move in a helical pattern for focused damage. Upgrades widen the pattern. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title={{sprite | Fire Shark, Items.png | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=32}} Super Fire | ||
+ | | screenshot=Fire Shark, Weapons, Super Fire.png | ||
+ | | desc=Continuously firing beams of fire. Upgrades add more beams. The beams on the side sweep to cover a large area. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Items=== | ||
+ | Items bounce off the edges of the screen until they are collected. | ||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | title=Zeppelin | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=32 | crop_height=55 | crop_x=48 | crop_y=0}} | ||
+ | | desc=Destroy to release an item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bonus Box | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=80 | crop_y=0}} | ||
+ | | desc=Destroy to release a Bonus item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wide Shot | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=32}} | ||
+ | | desc=Changes to the Wide Shot weapon (or awards 5,000 bonus points if already equipped). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Shark Beam | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=32}} | ||
+ | | desc=Changes to the Shark Beam weapon (or awards 5,000 bonus points if already equipped). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Super Fire | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=32}} | ||
+ | | desc=Changes to the Super Fire weapon (or awards 5,000 bonus points if already equipped). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Speed Up | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Upgrades the movement speed of the Fire Shark, up to 3 times. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Power Up | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}} | ||
+ | | desc=Upgrades the Fire Shark's weapon after 3 are collected. There are 3 weapon upgrades. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bonus | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=16}} | ||
+ | | desc=Awards 100 bonus points. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bomb | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}} | ||
+ | | desc=Increases the Fire Shark's bomb supply. The Fire Shark can hold up to 10 bombs at a time. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=One Up | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=16}} | ||
+ | | desc=Gives the player an extra life. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Two Up | ||
+ | | sprite={{sprite | Fire Shark, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=16}} | ||
+ | | desc=Gives the player two extra lives. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Stage 1 | ||
+ | | screenshot=Fire Shark, Stage 1.png | ||
+ | | screenshot2=Fire Shark, Stage 1 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 2 | ||
+ | | screenshot=Fire Shark, Stage 2.png | ||
+ | | screenshot2=Fire Shark, Stage 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 3 | ||
+ | | screenshot=Fire Shark, Stage 3.png | ||
+ | | screenshot2=Fire Shark, Stage 3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 4 | ||
+ | | screenshot=Fire Shark, Stage 4.png | ||
+ | | screenshot2=Fire Shark, Stage 4 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 5 | ||
+ | | screenshot=Fire Shark, Stage 5.png | ||
+ | | screenshot2=Fire Shark, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 6 | ||
+ | | screenshot=Fire Shark, Stage 6.png | ||
+ | | screenshot2=Fire Shark, Stage 6 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 7 | ||
+ | | screenshot=Fire Shark, Stage 7.png | ||
+ | | screenshot2=Fire Shark, Stage 7 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 8 | ||
+ | | screenshot=Fire Shark, Stage 8.png | ||
+ | | screenshot2=Fire Shark, Stage 8 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 9 | ||
+ | | screenshot=Fire Shark, Stage 9.png | ||
+ | | screenshot2=Fire Shark, Stage 9 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 10 | ||
+ | | screenshot=Fire Shark, Stage 10.png | ||
+ | | screenshot2=Fire Shark, Stage 10 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Legacy=== | ||
+ | The game was re-released worldwide as ''[[Fire Shark Collector's Edition]]'' by [[Retro-Bit]] as part of ''[[Toaplan Shooters Collector's Edition]]'' in October 2020.{{ref|https://web.archive.org/web/20210515182735/https://retro-bit.com/toaplan-shooters/}} | ||
==Versions== | ==Versions== | ||
Line 42: | Line 213: | ||
|us_name=Fire Shark | |us_name=Fire Shark | ||
|jp_name=鮫!鮫!鮫! | |jp_name=鮫!鮫!鮫! | ||
− | |jp_trans= | + | |jp_trans=Shark! Shark! Shark! |
|jp_rom=Same! Same! Same! | |jp_rom=Same! Same! Same! | ||
}} | }} | ||
+ | |||
==Magazine articles== | ==Magazine articles== | ||
Line 52: | Line 224: | ||
{{gallery | {{gallery | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |sv|2|43 | |
− | + | |gpsg|0101|5 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |mms|11|50-51 | |
}} | }} | ||
− | |{{galleryPrintAd | + | |{{galleryPrintAd|bemega|1990-11|18}} |
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
− | {{ratings | + | {{ratings|MD}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=JP | ||
+ | | cover=FireShark MD JP Box.jpg | ||
+ | | cart=FireShark MD JP Cart.jpg | ||
+ | | carttop=FireShark MD JP CartTop.jpg | ||
+ | | manual=FireShark MD JP Manual.pdf | ||
+ | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=US | | region=US | ||
Line 121: | Line 254: | ||
| cover=FireShark MD EU Box.jpg | | cover=FireShark MD EU Box.jpg | ||
| cart=FireShark MD EU Cart.jpg | | cart=FireShark MD EU Cart.jpg | ||
+ | | manual=Fire Shark MD EU Manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region= | + | | region=SE rental (HENT black) |
− | | cover=FireShark MD | + | | cover=FireShark MD SE Rental Box.jpg |
− | | cart= | + | | cart= |
− | |||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 143: | Line 276: | ||
==Technical information== | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
Line 149: | Line 283: | ||
{{rom|MD|sha1=54b9060699187bf32048c005a3379fda72c0fb96|md5=de1cab62facb121904d0cb1da9cc00a8|crc32=2351ce61|size=512kB|date=1990-08|source=Cartridge (EU)|comments=|quality=good|prototype=}} | {{rom|MD|sha1=54b9060699187bf32048c005a3379fda72c0fb96|md5=de1cab62facb121904d0cb1da9cc00a8|crc32=2351ce61|size=512kB|date=1990-08|source=Cartridge (EU)|comments=|quality=good|prototype=}} | ||
{{rom|MD|sha1=b0d2552c5aae75dbe2d63600c0dbd64868c2f2c5|md5=9b399dee13e33613a4bed61b76d0233d|crc32=77bbd841|size=512kB|date=1990-08|source=Cartridge (JP)|comments=|quality=good|prototype=}} | {{rom|MD|sha1=b0d2552c5aae75dbe2d63600c0dbd64868c2f2c5|md5=9b399dee13e33613a4bed61b76d0233d|crc32=77bbd841|size=512kB|date=1990-08|source=Cartridge (JP)|comments=|quality=good|prototype=}} | ||
+ | {{rom|MD|sha1=|md5=|crc32=|size=|date=1990-07-30|source=|comments=|quality=|prototype=yes}} | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{FireSharkOmni}} | ||
[[Category:Mega-Tech games]] | [[Category:Mega-Tech games]] |
Latest revision as of 10:14, 28 June 2024
- For the 2020 re-release by Retro-bit, see Fire Shark Collector's Edition.
| |||||||||||||||||||||||||||||||||||||||
Fire Shark/Same! Same! Same! | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Sega Mega-Tech | |||||||||||||||||||||||||||||||||||||||
Publisher: DreamWorks (US), Sega (Europe), Toaplan (Japan) | |||||||||||||||||||||||||||||||||||||||
Developer: Toaplan | |||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2] | |||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
Fire Shark, released in Japan as Same! Same! Same! (鮫!鮫!鮫!), is a 1989 arcade shoot-'em-up by Toaplan ported to the Sega Mega Drive in 1990. This is one of the few Mega Drive ports developed by Toaplan themselves.
The Japanese title of the game is an homage to "Tora! Tora! Tora!" (トラ!トラ!トラ!), the codeword used by the Imperial Japanese Army for the attack on Pearl Harbor in World War II.
Contents
Story
On an alternate Earth, heavy-arms producing nation S Corps starts invading other countries, and the Fire Shark, a biplane, seems to be the only hope for stopping S Corps.
Gameplay
The game is a vertical shoot-'em-up where players control the biplane Fire Shark over a constantly scrolling background, fighting enemies until reaching an airport at the end of the stage. Enemies appear in the land, sea, and air. The Fire Shark moves in any direction using the D-Pad. The playfield is slightly wider than the viewable area. It fires its weapon with or
. Rapid-fire can be enabled in the options before starting the game. The weapon power can be upgraded by collecting power-ups. There are three different weapons, which are changed by collecting items. The plane is equipped with a limited supply of bombs, which are fired with
. Bombs explode in a large radius and can be replenished through item pick-ups.
The Fire Shark catches fire and blows up if it takes damage from an enemy projectile or from colliding with a flying enemy. It respawns at a predetermined checkpoint so long as the player has extra lives in stock, but the weapon power is downgraded and the speed upgrades are lost collected and the player starts over with three bombs. The game ends if the player runs out of lives, but it can be continued if the player has credits remaining. The player gains an extra life at 70,000 points and then every 200,000 points after that.
Typically for Toaplan, once the game has been completed, it loops back to the first stage with increased difficulty and denser enemy bullet patterns. The game has three selectable difficulty levels (Easy, Normal, and Hard). There are three endings, depending on the difficulty level.
Weapons
Wide Shot | |
---|---|
The starting weapon. Shoots multiple streams in different directions and covers a wide area. Upgrades increase the number and density of the streams. | |
Shark Beam | |
Green lasers that move in a helical pattern for focused damage. Upgrades widen the pattern. | |
Super Fire | |
Continuously firing beams of fire. Upgrades add more beams. The beams on the side sweep to cover a large area. |
Items
Items bounce off the edges of the screen until they are collected.
Zeppelin | |
---|---|
Destroy to release an item. | |
Bonus Box | |
Destroy to release a Bonus item. | |
Wide Shot | |
Changes to the Wide Shot weapon (or awards 5,000 bonus points if already equipped). | |
Shark Beam | |
Changes to the Shark Beam weapon (or awards 5,000 bonus points if already equipped). | |
Super Fire | |
Changes to the Super Fire weapon (or awards 5,000 bonus points if already equipped). | |
Speed Up | |
Upgrades the movement speed of the Fire Shark, up to 3 times. | |
Power Up | |
Upgrades the Fire Shark's weapon after 3 are collected. There are 3 weapon upgrades. | |
Bonus | |
Awards 100 bonus points. | |
Bomb | |
Increases the Fire Shark's bomb supply. The Fire Shark can hold up to 10 bombs at a time. | |
One Up | |
Gives the player an extra life. | |
Two Up | |
Gives the player two extra lives. |
Stages
Stage 1 | |
---|---|
Stage 2 | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
Stage 6 | |
Stage 7 | |
Stage 8 | |
Stage 9 | |
Stage 10 | |
History
Legacy
The game was re-released worldwide as Fire Shark Collector's Edition by Retro-Bit as part of Toaplan Shooters Collector's Edition in October 2020.[7]
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Fire Shark | Fire Shark |
English (US) | Fire Shark | Fire Shark |
Japanese | 鮫!鮫!鮫! | Same! Same! Same! |
Magazine articles
- Main article: Fire Shark/Magazine articles.
Promotional material
also published in:
- Game Players Sega Guide! (US) #0101: "Vol. 1, No. 1: Fall 1990" (1990-10-xx)[8]
Physical scans
Mega Drive version
69 | |
---|---|
Based on 38 reviews |
Mega Drive, AU |
---|
|
Mega-Tech version
Technical information
- Main article: Fire Shark/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | 1990-08 | Cartridge (US) | ||||||||||
? |
|
512kB | 1990-08 | Cartridge (US) | Same as above ROM except 102 bytes blanked. Possibly pirate or hack. | |||||||||
✔ |
|
512kB | 1990-08 | Cartridge (EU) | ||||||||||
✔ |
|
512kB | 1990-08 | Cartridge (JP) | ||||||||||
? |
|
1990-07-30 | Page |
References
- ↑ File:FireShark MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ https://groups.google.com/g/rec.games.video/c/6QDro7CFno0/m/8meerOsBTG4J
- ↑ 4.0 4.1 Sega Power, "January 1992" (UK; 1991-12-05), page 10
- ↑ Computer Trade Weekly, "" (UK; 1992-04-20), page 19
- ↑ Computer & Video Games, "January 1991" (UK; 1990-12-15), page 67
- ↑ https://retro-bit.com/toaplan-shooters/ (Wayback Machine: 2021-05-15 18:27)
- ↑ Game Players Sega Guide!, "Vol. 1, No. 1: Fall 1990" (US; 1990-10-xx), page 5
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 82
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 319
- ↑ Beep! MegaDrive, "November 1990" (JP; 1990-10-XX), page 24
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 37
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 51
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 227
- ↑ Computer & Video Games, "January 1991" (UK; 1990-12-15), page 79
- ↑ Electronic Gaming Monthly, "October 1990" (US; 1990-xx-xx), page 73
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 315
- ↑ Famitsu, "" (JP; 1990-10-26), page 1
- ↑ FX (UK) (+0:00)
- ↑ Génération 4, "Janvier 1992" (FR; 199x-xx-xx), page 139
- ↑ Famicom Hisshoubon, "1990-22, 23 (1990-11-16, 12-07)" (JP; 1990-11-02), page 16
- ↑ Hobby Consolas, "Julio 1992" (ES; 1992-0x-xx), page 88
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 95
- ↑ Mega Drive Fan, "January 1991" (JP; 1990-12-08), page 87
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 20
- ↑ Mega Force, "Janvier 1992" (FR; 1992-01-15), page 103
- ↑ Mega Play, "February 1991" (US; 199x-xx-xx), page 42
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 81
- ↑ Micromanía (segunda época), "Julio 1992" (ES; 1992-0x-xx), page 79
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Février 1992" (FR; 1992-xx-xx), page 88
- ↑ Play Time, "5/92" (DE; 1992-04-08), page 95
- ↑ Power Play, "2/91" (DE; 1991-01-18), page 148
- ↑ Raze, "February 1991" (UK; 1990-12-20), page 74
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Power, "February 1992" (UK; 1992-01-02), page 50
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 69
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 18
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Force, "June 1992" (UK; 1992-05-14), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ Zero, "July 1992" (UK; 1992-06-11), page 38
Fire Shark | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Bootlegs
Prototypes: 1990-07-30
|
- 1 player games
- JP Mega Drive games
- US Mega Drive games
- EU Mega Drive games
- UK Mega Drive games
- SE Mega Drive games
- AU Mega Drive games
- Mega Drive games
- 1990 Mega Drive games
- All 1990 games
- Mega Drive shoot-'em-up games
- All shoot-'em-up games
- All arcade games
- Mega-Tech games
- Unknown year games
- All games
- Bad translation
- Missing ROM hashes
- Games with known prototypes
- Old technical information
- Fire Shark