Difference between revisions of "Shuichi Katagi"

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{{stub}}'''Shuichi Katagi'''.
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| image=Shuichi Katagi SSM JP 1997-06.png
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| divisions=[[Sega AM1]],{{magref|harmony|114|15}} [[Sega CS3]]{{magref|harmony|119|15}}, [[Sega CS1]]{{magref|harmony|128|15}}
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{{Employment
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| company=[[Cavia]]
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{{Employment
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| company=[[AQ Interactive]]
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| role=Programmer
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'''{{PAGENAME}}''' (片木 秀一) is a programmer and technical director employed by [[Sega]] from the '80s until the mid '90s. He would later become affiliated with [[Cavia]] and [[AQ Interactive]] (present-day Marvelous AQL Inc.).
  
==Production History==
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Common colleagues include [[Makoto Oshitani]] and especially [[Yoji Ishii]]. Since leaving Sega he continued to work at the same companies as Ishii.
*''[[Flicky]]'' (Arcade Version) (1985) — Programming, Security/Copy Protection
 
*''[[Cyber Speedway]]'' (1995) — Technical Director
 
*''[[F1 Challenge]]'' (1995) — Special Thanks
 
*''[[Dragon Force]]'' (1996) — Technical Directors
 
*''[[Sega Ages OutRun]]'' (1996) — Special Thanks (as '''Syuichi Katagi''')
 
*''[[Sega Ages After Burner II]]'' (1996) — Special Thanks (as '''Syuichi Katagi''')
 
*''[[Sega Ages Fantasy Zone]]'' (1997) — Special Thanks (as '''Syuichi Katagi''')
 
  
{{DEFAULTSORT:Katagi, Shuichi}}
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According to [[Makoto Uchida]], Katagi was very good at making punishing games with instant deaths, such as ''[[Fantasy Zone]]'' or ''[[Crack Down]]''.
[[Category:Programmers]]
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==Production history==
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{{ProductionHistory|Shuichi Katagi|Syu-ichi Katagi|Syuichi Katagi|S.Katagi|Ktg|片木 秀一}}
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==References==
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<references/>
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[[Category:Lead Programmers]]

Latest revision as of 04:46, 30 June 2024

Shuichi Katagi SSM JP 1997-06.png
Shuichi Katagi
Employment history:
Divisions:
Role(s): Programmer

Shuichi Katagi (片木 秀一) is a programmer and technical director employed by Sega from the '80s until the mid '90s. He would later become affiliated with Cavia and AQ Interactive (present-day Marvelous AQL Inc.).

Common colleagues include Makoto Oshitani and especially Yoji Ishii. Since leaving Sega he continued to work at the same companies as Ishii.

According to Makoto Uchida, Katagi was very good at making punishing games with instant deaths, such as Fantasy Zone or Crack Down.

Production history


Magazine articles

Main article: Shuichi Katagi/Magazine articles.

References