Difference between revisions of "Sonic & Knuckles/Production credits"
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{{back}}[[Category:Credits]] | {{back}}[[Category:Credits]] | ||
+ | __TOC__ | ||
{{creditstable| | {{creditstable| | ||
*'''Executive Producer:''' [[Hayao Nakayama]] | *'''Executive Producer:''' [[Hayao Nakayama]] | ||
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*'''Character Designer:''' [[Takashi Thomas Yuda]] | *'''Character Designer:''' [[Takashi Thomas Yuda]] | ||
*'''C.G. Artist:''' [[Kunitake Aoki]] | *'''C.G. Artist:''' [[Kunitake Aoki]] | ||
− | |||
*'''Enemy Artist:''' [[Satoshi Yokokawa]] | *'''Enemy Artist:''' [[Satoshi Yokokawa]] | ||
*'''Scene Artists:''' [[Kunitake Aoki]], [[Chie Yoshida]], [[Tsuneko Aoki]], [[Shigeru Okada]], [[Takashi Thomas Yuda]], [[Satoshi Yokokawa]] | *'''Scene Artists:''' [[Kunitake Aoki]], [[Chie Yoshida]], [[Tsuneko Aoki]], [[Shigeru Okada]], [[Takashi Thomas Yuda]], [[Satoshi Yokokawa]] | ||
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*'''Presented by:''' [[Sega]] | *'''Presented by:''' [[Sega]] | ||
| source=In-game credits | | source=In-game credits | ||
+ | | pdf=Sonic & Knuckles MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Technical Director:''' [[Adrian Stephens]]{{intref|Roger Hector interview by hxc (October 2005)}} | ||
+ | | source=Developer mentions | ||
| console=MD | | console=MD | ||
}} | }} | ||
==Breakdown== | ==Breakdown== | ||
+ | ====[[Adrian Stephens]]==== | ||
+ | *Helped [[Yuji Naka]] program the game physics.{{intref|Roger Hector interview by hxc (October 2005)}} | ||
+ | |||
===Music credits=== | ===Music credits=== | ||
''Sonic & Knuckles'' uses the same music IDs as ''[[Sonic the Hedgehog 3]]'', however the ''Sonic 3'' tracks are silent. | ''Sonic & Knuckles'' uses the same music IDs as ''[[Sonic the Hedgehog 3]]'', however the ''Sonic 3'' tracks are silent. | ||
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{{MusicCreditsRow | {{MusicCreditsRow | ||
| ID=2A | | ID=2A | ||
− | | desc= | + | | desc=1-UP |
| credits= | | credits= | ||
}} | }} | ||
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==References== | ==References== | ||
− | <references /> | + | <references/> |
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+ | {{Sonic&KnucklesOmni}} |
Latest revision as of 09:28, 21 July 2024
- Back to: Sonic & Knuckles.
- Executive Producer: Hayao Nakayama
- Project Managers: Hisashi Suzuki, Shinobu Toyoda, Masaharu Yoshii
- Producer: Yuji Naka
- Director: Hirokazu Yasuhara
- Lead Game Designer: Hirokazu Yasuhara
- Senior Game Designers: Hisayoshi Yoshida, Takashi Iizuka
- Lead Programmer: Yuji Naka
- Senior Programmers: Takahiro Hamano, Masanobu Yamamoto
- Character Designer: Takashi Thomas Yuda
- C.G. Artist: Kunitake Aoki
- Enemy Artist: Satoshi Yokokawa
- Scene Artists: Kunitake Aoki, Chie Yoshida, Tsuneko Aoki, Shigeru Okada, Takashi Thomas Yuda, Satoshi Yokokawa
- Art Assistant: Osamu Ohashi
- Music Composers: Howard Drossin
- SEGA Sound Team: Bo, Sachio Ogawa, Milpo, Masaru Setsumaru, Tatsuyuki Maeda, Tomonori Sawada, Masayuki Nagao, Jun Senoue
- Executive Management: Shouichirou Irimajiri, Tom Kalinske, Paul Rioux
- Product Manager: Pamela Kelly
- Executive Coordinator: Mamoru Shigeta, Tomio Takami, Diane A. Fornasier, Roger Hector, Takaharu Utsunomiya
- Testers: Jason Kuo, Rick Greer, Mike Williams
- Sound Special Thanks: Cube Corp., Opus Corp., Masanori Nakayama (Studio Who)
- Special Thanks: Jina Ishiwatari, Emi Kawamura, Deborah McCracken, Taku Makino
- Presented by: Sega
- Technical Director: Adrian Stephens[2]
Breakdown
Adrian Stephens
Music credits
Sonic & Knuckles uses the same music IDs as Sonic the Hedgehog 3, however the Sonic 3 tracks are silent.
ID | Description | Credits | Used | Comments |
---|---|---|---|---|
01 | No | Angel Island Zone Act 1 in Sonic 3 | ||
02 | No | Angel Island Zone Act 2 in Sonic 3 | ||
03 | No | Hydrocity Zone Act 1 in Sonic 3 | ||
04 | No | Hydrocity Zone Act 2 in Sonic 3 | ||
05 | No | Marble Garden Zone Act 1 in Sonic 3 | ||
06 | No | Marble Garden Zone Act 2 in Sonic 3 | ||
07 | No | Carnival Night Zone Act 1 in Sonic 3 | ||
08 | No | Carnival Night Zone Act 2 in Sonic 3 | ||
09 | Flying Battery Zone Act 1 | Yes | ||
0A | Flying Battery Zone Act 2 | Yes | ||
0B | No | IceCap Zone Act 1 in Sonic 3 | ||
0C | No | IceCap Zone Act 2 in Sonic 3 | ||
0D | No | Launch Base Zone Act 1 in Sonic 3 | ||
0E | No | Launch Base Zone Act 2 in Sonic 3 | ||
0F | Mushroom Hill Zone Act 1 | Yes | ||
10 | Mushroom Hill Zone Act 2 | Yes | ||
11 | Sandopolis Zone Act 1 | Yes | ||
12 | Sandopolis Zone Act 2 | Yes | ||
13 | Lava Reef Zone Act 1 | Yes | ||
14 | Lava Reef Zone Act 2 | Yes | ||
15 | Sky Sanctuary Zone | Yes | ||
16 | Death Egg Zone Act 1 | Yes | ||
17 | Death Egg Zone Act 2 | Yes | ||
18 | Sub-boss theme | Yes | ||
19 | Boss theme | Yes | ||
1A | The Doomsday Zone | Yes | ||
1B | Bonus Stage (Glowing Spheres) | Yes | ||
1C | Special Stage | Yes | ||
1D | Bonus Stage (Slot Machine) | Yes | ||
1E | No | Bonus Stage (Gumball Machine) in Sonic 3 | ||
1F | Knuckles' theme | Yes | ||
20 | No | Balloon Park in Sonic 3 | ||
21 | No | Desert Palace in Sonic 3 | ||
22 | No | Chrome Gadget in Sonic 3 | ||
23 | No | Endless Mine in Sonic 3 | ||
24 | No | Knuckles' theme in Sonic 3 | ||
25 | Title screen | Yes | ||
26 | No | Staff roll in Sonic 3 | ||
27 | Game over | Yes | ||
28 | Competition results | Yes | Used in Blue Sphere. | |
29 | Act clear | Yes | ||
2A | 1-UP | Yes | ||
2B | Chaos Emerald | Yes | ||
2C | Invincibility theme | Yes | ||
2D | No | Competition screen in Sonic 3 | ||
2E | Sub-boss theme | Yes | ||
2F | Data select | Yes | ||
30 | Final boss theme | Yes | ||
31 | No | Drowning countdown in Sonic 3 | ||
32 | All clear | Yes |
References
Sonic & Knuckles | |
---|---|
Main page | Comparisons | Achievements | Credits | Hidden content | Bugs | Development | Magazine articles | Video coverage | Reception | Promotional material | Technical information | Bootlegs
Music: Sonic & Knuckles Sonic the Hedgehog 3 (1994) |