Difference between revisions of "Yoot Tower"
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− | {{sub-stub}}'''''{{PAGENAME}}''''', | + | {{sub-stub}}'''''{{PAGENAME}}''''', known in Japan as '''''The Tower II''''', is a 1998 business simulation game by [[OPeNBooK9003]] for Windows and Macintosh that was localized for international markets by [[Sega]]. The international name comes from Yoot Saito,{{intref|Interview: Yoot Saito (1999-10-09) by games4mac}} the name of the game's designer, who would go on to form [[Vivarium]] and develop ''[[The Tower SP]]'', also localized by Sega. |
− | Press releases suggest it was once known as '''''Yoot's Tower'''''{{intref|Press release: 1998-05-19: Sega Entertainment and Yoot Entertainment "Build" On the Classic SimTower With Yoot's Tower for Mac, PC}} | + | Press releases suggest it was once known as '''''Yoot's Tower'''''.{{intref|Press release: 1998-05-19: Sega Entertainment and Yoot Entertainment "Build" On the Classic SimTower With Yoot's Tower for Mac, PC}} |
==Gameplay== | ==Gameplay== | ||
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*'''Senior Marketing Coordinator:''' [[Kanika Gogna]] | *'''Senior Marketing Coordinator:''' [[Kanika Gogna]] | ||
*'''U.S. Localization:''' [[Technopop, Inc.]], [[Randel Reiss]], [[Steve Hanawa]], Tony Ramos, Bryan Rubenstein, Russel Reiss, Spitfire Services, Sharon Cho | *'''U.S. Localization:''' [[Technopop, Inc.]], [[Randel Reiss]], [[Steve Hanawa]], Tony Ramos, Bryan Rubenstein, Russel Reiss, Spitfire Services, Sharon Cho | ||
− | *'''Special Thanks:''' [[Shinobu Toyoda]], [[Dan Stevens]], Kevin Krejci, [[Frank Viloria]], [[Marc Hamel]], [[Sue Price]], [[Laila Atassi-Anderson]], Jennifer Walker, [[Skip McFerran]], Nancy Underwood, Jim Black, Razorfish Team, Shane Ginsberg, Silver McDonald, Jayson Elliot, Carlos Zuniga, Matthew Stewart, [[Moore & Price Design]], Nimbus Design, Nina Khosla, Chip Pischel, Pauline Szeles, Heather Ravenberg, Peninsula Prep, John Cheng, Donavan Stevens, Barbara Phillips, Kathy Tafel, Mark Stanley | + | *'''Special Thanks:''' [[Shinobu Toyoda]], [[Dan Stevens]], Kevin Krejci, [[Frank Viloria]], [[Marc Hamel]], [[Sue Price]], [[Laila Atassi-Anderson]], Jennifer Walker, [[Skip McFerran]], Nancy Underwood, Jim Black, Razorfish Team, Shane Ginsberg, Silver McDonald, Jayson Elliot, Carlos Zuniga, Matthew Stewart, [[Moore & Price Design]], Nimbus Design, Nina Khosla, Chip Pischel, Pauline Szeles, [[Heather Ravenberg]], Peninsula Prep, John Cheng, Donavan Stevens, Barbara Phillips, Kathy Tafel, Mark Stanley |
| console=Mac | | console=Mac | ||
| source=US manual | | source=US manual | ||
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| disc=YootTower Mac US Disc.jpg | | disc=YootTower Mac US Disc.jpg | ||
}} | }} | ||
+ | |||
+ | ==External links== | ||
+ | *[https://web.archive.org/web/20000302090154/http://www.yoottower.com:80/ Official website] (Japanese, archived) | ||
==References== | ==References== |
Latest revision as of 23:38, 13 August 2024
Yoot Tower | |||||||||||||||
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System(s): Windows PC, Mac OS | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: OPeNBooK9003 | |||||||||||||||
Supporting companies: h.a.n.d. (programming), Vacca Mode (videos), Sha-la-la Company (sound), Technopop (localisation) | |||||||||||||||
Genre: Simulation | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Yoot Tower, known in Japan as The Tower II, is a 1998 business simulation game by OPeNBooK9003 for Windows and Macintosh that was localized for international markets by Sega. The international name comes from Yoot Saito,[2] the name of the game's designer, who would go on to form Vivarium and develop The Tower SP, also localized by Sega.
Press releases suggest it was once known as Yoot's Tower.[3]
Contents
Gameplay
Yoot Tower is an upgrade over the earlier Sim Tower (The Tower).
In Japan, The Tower II received numerous patches and add-ons which were never brought to the West and most do not function correctly with the Western game. This meant only three scenarios ever existed for Yoot Tower, despite the Macintosh box and manual suggesting more "TowerKits" would be available in the future.
While the PC version's CD is labeled "disc 1", there is no "disc 2". In Japan, several content discs were included in the package.
The Mac OS port is designed for version 7.5 of the operating system.[4]
Production credits
Mac version
- OPeNBooK9003:
- Game Design: Yutaka Saito
- Programming: Yuki Sakai, Tomiya Nakamichi, Norio Morimoto, Minoru Yokosuka, Hisashi Fujii, Kiyoshi Yumisaki (Hand inc.), Syoichi Osoda (Hand inc.), Taku Nakayama (Hand inc.)
- Graphics: Hayato Hori, Fumio Yamazaki, Hanako Yagi
- Movies: Takumi Shirakawa (Vacca Mode), Michiko Shirakawa (Vacca Mode), Yukiko Nakamura
- Sound: Tsueno Kaneda (She-la-la Company Co., Ltd.), Kazushi Takabayashi
- Product Management: Yasushi Takano, Koji Notsu, Kiharu Shishikura
- Manual: Kenji Kouki
- Executive Producer: Matt Wolf
- Producer: Scott Hawkins
- Assistant Producer: Mike Lopez
- Director of Marketing: France Tantiado
- Senior Marketing Coordinator: Kanika Gogna
- U.S. Localization: Technopop, Inc., Randel Reiss, Steve Hanawa, Tony Ramos, Bryan Rubenstein, Russel Reiss, Spitfire Services, Sharon Cho
- Special Thanks: Shinobu Toyoda, Dan Stevens, Kevin Krejci, Frank Viloria, Marc Hamel, Sue Price, Laila Atassi-Anderson, Jennifer Walker, Skip McFerran, Nancy Underwood, Jim Black, Razorfish Team, Shane Ginsberg, Silver McDonald, Jayson Elliot, Carlos Zuniga, Matthew Stewart, Moore & Price Design, Nimbus Design, Nina Khosla, Chip Pischel, Pauline Szeles, Heather Ravenberg, Peninsula Prep, John Cheng, Donavan Stevens, Barbara Phillips, Kathy Tafel, Mark Stanley
Magazine articles
- Main article: Yoot Tower/Magazine articles.
Physical scans
PC version
Mac version
External links
- Official website (Japanese, archived)
References
- ↑ 1.0 1.1 Press release: 1998-12-02: Welcome to the Real World
- ↑ Interview: Yoot Saito (1999-10-09) by games4mac
- ↑ Press release: 1998-05-19: Sega Entertainment and Yoot Entertainment "Build" On the Classic SimTower With Yoot's Tower for Mac, PC
- ↑ http://yoottower.com/faq.html (Wayback Machine: 2000-01-18 00:42)