Difference between revisions of "James Pond: Underwater Agent"

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| md_rrp_uk=34.99 {{fileref|Raze UK 08.pdf|page=54}}
 
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Revision as of 18:03, 12 August 2015


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James Pond Title.png

James Pond: Underwater Agent
System(s): Sega Mega Drive
Publisher: Electronic Arts
Developer:
Sound driver: Electronic Arts/Rob Hubbard
Genre: Action

















Release Date RRP Code

James Pond: Underwater Agent is first in a series of games developed by Millennium Interactive. It was first released on the Commodore Amiga and Atari ST in 1990, and was ported to the Sega Mega Drive and Acorn Archimedes in 1991. In the game, the player controls a fish named Pond, who needs to complete a series of rescue missions and stop the evil Doctor Maybe from polluting the world's oceans. Unlike later games in the series, James Pond is not a traditional platform game, as most of the game takes place underwater (similar to Ecco the Dolphin).

Gameplay

Before each level, James Pond is given mission criteria. A and B shoot bubbles to trap enemies. B will also pick up and drop keys and other mission-critical collectibles. Power-ups and bonus items can be picked up by simply swimming into them. Holding Up and reaching the surface will cause James Pond to jump out of the water and back in — use this to reach dry land for more items. While on dry land, C jumps high. In each level, there is a set amount of time to complete the mission objectives and go into an exit (holding Down while over a tube).

Production Credits

Game Design: Chris Sorrell
Graphics: Chris Sorrell
Programmer: Steve Bak
Original Music and Sound Effects: Richard Joseph
Music and Sound Effects Translation: Michael Barlow
Producer: Christopher Erhardt
Associate Producer: Roland Kippenhan III
Product Management: Lesley Mansford, Robert Sears
Art Director: Nancy L. Fong
Package Illustration: Mark Nightingale
Documentation: Michael Humes
Documentation Layout: Jennie Maruyama
Game Testers: Ed Gwynn, Michael Meischeid, Jeffrey Lee, Michael A. Lubuguin
Quality Assurance: Michael C. Prince

Physical Scans

Sega Retro Average 
Publication Score Source
80 №1
75 №15, p114
79 №5, p92
82 №1, p65
77 №1, p78[1]
79 №8, p16-18[2]
87 №9, p39
71
86 №8, p54[3]
83 №18, p10/11
60 №23, p53
73 №3, p61[4]
70 №18, p66
Sega Mega Drive
77
Based on
13 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[5]
1700 igr dlya Sega (RU)
50
[6]
1700 igr dlya Sega (RU)
40
[7]
Ação Games (BR)
58
[8]
Aktueller Software Markt (DE)
78
[9]
Console XS (UK) PAL
70
[10]
Electronic Gaming Monthly (US) NTSC-U
43
[11]
Mean Machines: The Essential Sega Guide (UK)
63
[12]
Game Power (IT)
74
[13]
GamePro (US) NTSC-U
72
[14]
Games-X (UK)
80
[15]
Joystick (FR) PAL
75
[16]
Sega Mega Drive Advanced Gaming (UK) PAL
79
[17]
Mega Action (UK)
83
[18]
MegaTech (UK)
77
[19]
Micromanía (segunda época) (ES)
80
[20]
Mean Machines (UK) PAL
79
[2]
Mean Machines Sega (UK)
77
[21]
Player One (FR)
87
[22]
Power Play (DE)
71
[23]
Raze (UK) PAL
86
[3]
Sega Power (UK) PAL
83
[24]
Sega Power (UK) PAL
50
[25]
Sega Pro (UK)
73
[26]
Sega Pro (UK) PAL
70
[27]
Supergame (BR)
85
[28]
Tricks 16 bit (RU)
60
[29]
Video Games (DE)
66
[30]
Zzap! (IT)
90
[31]
Sega Mega Drive
71
Based on
29 reviews

James Pond: Underwater Agent

Mega Drive, US
JamesPond MD US backcover.jpgNospine.pngJamesPond MD US Box.jpg
Cover
JamesPond MD US Cart.jpg
Cart
Mega Drive, EU
James Pond MD EU Box.jpg
Cover
JamesPond MD US Cart.jpg
Cart
Mega Drive, AU

James Pond Underwater Agent Megadrive AU Manual.pdf
Manual
Mega Drive, BR
JamesPond MD BR Box.jpg
Cover
  1. File:Megatech UK 01.pdf, page 78
  2. 2.0 2.1 File:MeanMachines UK 08.pdf, page 16 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 08.pdf_p16" defined multiple times with different content
  3. 3.0 3.1 File:Raze UK 08.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:Raze UK 08.pdf_p54" defined multiple times with different content
  4. File:Segapro UK 03.pdf, page 61
  5. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 100
  6. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 101
  7. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 102
  8. Ação Games, "Julho 1991" (BR; 1991-07-xx), page 42
  9. Aktueller Software Markt, "Juni 1991" (DE; 1991-05-31), page 120
  10. Console XS, "June/July 1992" (UK; 1992-04-23), page 131
  11. Electronic Gaming Monthly, "May 1991" (US; 1991-xx-xx), page 18
  12. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 60
  13. Game Power, "Febbraio 1992" (IT; 1992-0-xx), page 52
  14. GamePro, "June 1991" (US; 1991-xx-xx), page 49
  15. Games-X, "3rd May 1991" (UK; 1991-04-26), page 21
  16. Joystick, "Avril 1991" (FR; 1991-0x-xx), page 114
  17. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  18. Mega Action, "June 1993" (UK; 1993-05-20), page 65
  19. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 78
  20. Micromanía (segunda época), "Septiembre 1991" (ES; 1991-0x-xx), page 28
  21. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
  22. Player One, "Mai 1991" (FR; 1991-xx-xx), page 39
  23. Power Play, "5/91" (DE; 1991-04-12), page 136
  24. Sega Power, "May 1991" (UK; 1991-04-04), page 10
  25. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  26. Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 61
  27. Sega Pro, "April 1993" (UK; 1993-03-11), page 66
  28. Supergame, "Junho 1992" (BR; 1992-06-xx), page 21
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 92
  30. Video Games, "2/91" (DE; 1991-06-07), page 94
  31. Zzap!, "Luglio 1991" (IT; 1991-xx-xx), page 65