Difference between revisions of "Saint Sword"
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The goal of each level is to find a key to an exit and then find that exit. {{B}} attacks. {{C}} jumps; {{down}}+{{C}} jumps down from the current platform. Over the course of the game, you collect magical tokens that enable you to transform into various beings to complete your quest. {{Start}} pulls up the transformation menu and {{A}} transforms. Transformations only last a limited time and require magic power! | The goal of each level is to find a key to an exit and then find that exit. {{B}} attacks. {{C}} jumps; {{down}}+{{C}} jumps down from the current platform. Over the course of the game, you collect magical tokens that enable you to transform into various beings to complete your quest. {{Start}} pulls up the transformation menu and {{A}} transforms. Transformations only last a limited time and require magic power! | ||
− | ==Promotional | + | ==Promotional material== |
<gallery> | <gallery> | ||
File:SaintSword MD US PrintAdvert.jpg|US print advert | File:SaintSword MD US PrintAdvert.jpg|US print advert |
Revision as of 17:47, 22 March 2016
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Saint Sword | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Taito | |||||
Developer: Cyclone System | |||||
Genre: Action | |||||
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Saint Sword (セイントソード) is a 1991 action game for the Sega Mega Drive by Taito. Unlike Taito's previous Mega Drive releases, which were all ports or expanded remakes of Taito's earlier arcade games, this is an entirely original game made exclusively for the system.
Gameplay
The goal of each level is to find a key to an exit and then find that exit. attacks. jumps; + jumps down from the current platform. Over the course of the game, you collect magical tokens that enable you to transform into various beings to complete your quest. START pulls up the transformation menu and transforms. Transformations only last a limited time and require magic power!
Promotional material
- SaintSword MD US PrintAdvert.jpg
US print advert
JP TV advert
Physical scans
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61 | |
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Based on 19 reviews |
- ↑ 1.0 1.1 File:Joypad FR 001.pdf, page 60 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 001.pdf_p60" defined multiple times with different content - ↑ 2.0 2.1 File:MegaTech UK 01.pdf, page 80 Cite error: Invalid
<ref>
tag; name ":File:MegaTech UK 01.pdf_p80" defined multiple times with different content - ↑ 3.0 3.1 File:SegaPro UK 05.pdf, page 63 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 05.pdf_p63" defined multiple times with different content - ↑ 4.0 4.1 File:SegaForce UK 10.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 10.pdf_p66" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 198
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 154
- ↑ Beep! MegaDrive, "July 1991" (JP; 1991-06-08), page 31
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 356
- ↑ Famitsu, "1991-07-26" (JP; 1991-07-12), page 1
- ↑ Games-X, "25th-31st July 1991" (UK; 1991-07-25), page 40
- ↑ Hippon Super, "July 1991" (JP; 1991-06-04), page 113
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 156
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ Mega Drive Fan, "September 1991" (JP; 1991-08-xx), page 115
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 151
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