Difference between revisions of "Bloodshot"
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| md_code_de=T-88126-18 | | md_code_de=T-88126-18 |
Revision as of 16:14, 9 September 2016
Bloodshot | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Mega-CD | |||||||||||||||||||||||||||||||||||
Publisher: Domark (US), Acclaim (EU) | |||||||||||||||||||||||||||||||||||
Developer: Domark | |||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||
Genre: Shooting | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
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Bloodshot, known as Battle Frenzy in Germany, is a Sega Mega Drive and Sega Mega-CD game developed by Domark. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD.
Bloodshot was only released in Mega Drive cartridge form throughout Europe and Australia. It was exclusive to the Sega Channel in North America where it was called by its German name, Battle Frenzy. It is assumed the game was retitled to make the game sound less violent, though the game does not contain any blood ("Bloodshot" is a code name for the fictional "Battle Frenzy" chip implanted in the player").
The Sega Mega-CD version was also exclusive to Europe until 2003, when a North American version under the Battle Frenzy name was released. This version was developed and published by Good Deal Games without the consent of Domark or Acclaim.
The game takes up most of the screen, with much smaller borders than similar games such as Zero Tolerance, a very impressive technical achievement. A two player splitscreen mode is also available. However, the game also suffers from slowdown and some of the texture data of the Mega Drive version looks corrupted but were fixed with the Mega-CD version.
The game has two different kinds of in-game soundtrack depending of the version & both composed by Mike Ash : the Mega Drive one is ambient-based while the Mega-CD one has tech-trance music.
Contents
Gameplay
The game is a traditional FPS. Gameplay mainly consists of the player moving through corridors, shooting enemies and collecting items such as keys and weapons. At the end of each stage, the boss in for of an engine core has to be defeated. This always triggers a self destruct sequence and the player has to hurry back to the starting point in order to escape alive.
Available Weapons
- Tribolt
- Rapid
- Piercer (goes through walls)
- Ricochet (bounces off walls)
- Spray
Multiplayer
The game supports two players playing together with vertical split-screen. Game can be played either in competitive or cooperative mode.
For competitive mode player just has to select "VS Mode" in main menu and choose the arena. Each player start on opposide sides of arena-maze and have three lives.
For cooperative play player has to start normal game and then press START on controller of another player. The game will enter split-screen mode and the second player will spawn in. This action requires one continue point which will be taken away. There is no friendly fire in this mode.
Magazine articles
- Main article: Bloodshot/Magazine articles.
Promotional material
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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69 | |
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Based on 22 reviews |
Mega-CD version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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68 | |
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Based on 11 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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2MB | 1994-08 | Cartridge (EU) |
References
- ↑ 1.0 1.1 1.2 1.3 File:CVG UK 158.pdf, page 68 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 158.pdf_p68" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 33
- ↑ Consoles +, "Février 1995" (FR; 1995-0x-xx), page 108
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 37
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 296
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 16
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 48
- ↑ GamesMaster (UK) "Series 4, episode 13" (1994-12-13, 24:00) (+11:27)
- ↑ Game Informer, "January 1995" (US; 199x-xx-xx), page 18
- ↑ LeveL, "Duben 1996" (CZ; 1996-04-03), page 46
- ↑ MAN!AC, "03/95" (DE; 1995-02-08), page 52
- ↑ Mega, "July 1995" (UK; 1995-06-30), page 14
- ↑ Mega Force, "Février 1995" (FR; 1995-0x-xx), page 66
- ↑ Mega Fun, "01/95" (DE; 1994-12-21), page 34
- ↑ Next Generation, "May 1995" (US; 1995-04-18), page 100
- ↑ Player One, "Février 1995" (FR; 1995-0x-xx), page 92
- ↑ Play Time, "2/95" (DE; 1995-01-04), page 106
- ↑ Sega Magazine, "December 1994" (UK; 1994-11-15), page 82
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 54
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 9
- ↑ Última Generación, "Julio/Agosto 1995" (ES; 1995-0x-xx), page 98
- ↑ Video Games, "3/95" (DE; 1995-02-23), page 89
- ↑ Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 38
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 56
- ↑ GamesMaster, "March 1995" (UK; 1995-02-16), page 50
- ↑ Game Informer, "May 1995" (US; 1995-0x-xx), page 36
- ↑ MAN!AC, "08/95" (DE; 1995-07-12), page 60
- ↑ Mega Force, "Été 1995" (FR; 1995-0x-xx), page 93
- ↑ Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 114
- ↑ Sega Magazin, "September 1995" (DE; 1995-08-16), page 18
- ↑ Sega Magazine, "July 1995" (UK; 1995-06-15), page 96
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 25
- ↑ Super Juegos, "Agosto 1995" (ES; 1995-0x-xx), page 61
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