Difference between revisions of "Sylvester and Tweety in Cagey Capers"
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Revision as of 18:18, 19 November 2017
Sylvester and Tweety in Cagey Capers | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Time Warner Interactive | ||||||||||||||||||||||||||||||
Developer: Alexandria, TecMagik | ||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sylvester and Tweety in Cagey Capers is a sidescrolling action game for the Sega Mega Drive. A Sega Master System version was planned, but cancelled.
Contents
History
Release
60,000 copies of Cagey Capers were sold in September 1994, becoming Time Warner Interactive's best selling product of all time[3]
Production credits
- Producer: Su-Moon Paik
- Director: Matt Powers
- Art Director: Ted Warnock
- Design Lead: Paul O'Connor
- Engineering Team: Kevin T. Seghetti, Matt Powers, Todd Johnson
- Art Team: Melanie Seghetti, Gerilyn Wilhelm, Jean Xiong
- Music and Sound Effects: Nathan Grigg (Orca Games)
- Special Thanks: Trevor Grimshaw, Neil Balthaser, Craig Ewert, Dave Gross, Chris Pittenger, Elias Abbou, Ding Palang, Stein Husoy, Developer Resources, The Staff of Alexandria
- Time Warner Interactive: Linda Blanchard, Bill Hindorff, Jeff Holmes, Mike Klug, Mike Kruse, Mitzi McGilvray, Dan Van Elderen, Dennis Wood
- Special Thanks: Our Friends and Significant others, let's spend some time together now.
- Special Thanks The Creative Geniuses of Warner: Chuch Jones, Mel Bland, Carl Stalling, Friz Freleng
- Filmed entirely on location in Los Osos, California
- All animals in the production were treated in a humane fashion.
- Produced by: TecMagik
- Created by: Alexandria, Inc.
Magazine articles
- Main article: Sylvester and Tweety in Cagey Capers/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #62: "September 1994" (1994-xx-xx)
also published in:
also published in:
- Game Players (US) #0710: "Vol. 7 No. 10 October 1994" (1994-xx-xx)[4]
- Sega Visions (US) #21: "October/November 1994" (1994-xx-xx)[5]
- GamePro (US) #64: "November 1994" (1994-xx-xx)[6]
- EGM² (US) #5: "November 1994" (1994-1x-xx)[7]
Print advert in Hobby Consolas (ES) #36: "Septiembre 1994" (1994-xx-xx)
Print advert in Hobby Consolas (ES) #37: "Octubre 1994" (1994-xx-xx)
Physical scans
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Based on 32 reviews |
Mega Drive, KR |
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References
- ↑ File:GamePro US 057.pdf, page 87
- ↑ File:SegaMagazine UK 11.pdf, page 97
- ↑ Press release: 1994-12-07: CPTV ANNOUNCES NEW COMMERCIAL CONTRACTS FOR CELLULOID; STRONG INITIAL SALES FOR "CAGEY CAPERS" VIDEO GAME
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 82
- ↑ Sega Visions, "October/November 1994" (US; 1994-xx-xx), page 126
- ↑ GamePro, "November 1994" (US; 1994-xx-xx), page 180
- ↑ EGM², "November 1994" (US; 1994-1x-xx), page 136
- ↑ 8.0 8.1 File:VideoGames US 70.pdf, page 80 Cite error: Invalid
<ref>
tag; name ":File:VideoGames US 70.pdf_p80" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 233
- ↑ Aktueller Software Markt, "Januar 1995" (DE; 1994-12-05), page 30
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 118
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 216
- ↑ Electronic Games (1992-1995), "September 1994" (US; 1994-0x-xx), page 78
- ↑ Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 88
- ↑ Electronic Games (1992-1995), "June 1994" (US; 1994-05-24), page 68
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 38
- ↑ Game Players, "Vol. 7 No. 6 June 1994" (US; 1994-0x-xx), page 66
- ↑ GamePro, "June 1994" (US; 1994-xx-xx), page 42
- ↑ Games World: The Magazine, "October 1994" (UK; 1994-08-25), page 12
- ↑ Hyper, "July 1994" (AU; 1994-xx-xx), page 44
- ↑ Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 74
- ↑ Joypad, "1/1995" (HU; 1995-xx-xx), page 13
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 47
- ↑ Mega, "October 1994" (UK; 1994-09-29), page 26
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 114
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 114
- ↑ Magazina Igrushek, "3/1995" (RU; 1995-xx-xx), page 78
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 82
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 109
- ↑ Power Up!, "Saturday, October 01, 1994" (UK; 1994-10-01), page 1
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 50
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 46
- ↑ Sega Force, "7-8/94" (SE; 1994-10-19), page 16
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 162
- ↑ Sega Megazone, "September 1994" (AU; 1994-0x-xx), page 20
- ↑ Sonic the Comic, "December 9th 1994" (UK; 1994-11-26), page 11
- ↑ Todo Sega, "Junio 1994" (ES; 1994-0x-xx), page 62
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 193
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 96
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