Difference between revisions of "Bloodshot"

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{{stub}}'''''{{PAGENAME}}''''', known as '''''Battle Frenzy''''' in Germany, is a [[Sega Mega Drive]] and [[Sega Mega-CD]] game developed by [[Domark]]. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD.
 
{{stub}}'''''{{PAGENAME}}''''', known as '''''Battle Frenzy''''' in Germany, is a [[Sega Mega Drive]] and [[Sega Mega-CD]] game developed by [[Domark]]. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD.
 
''Bloodshot'' was only released in Mega Drive cartridge form throughout Europe and Australia. It was exclusive to the [[Sega Channel]] in North America where it was called by its German name, ''Battle Frenzy''. It is assumed the game was retitled to make the game sound less violent, though the game does not contain any blood ("Bloodshot" is a code name for the fictional "Battle Frenzy" chip implanted in the player").
 
 
The Sega Mega-CD version was also exclusive to Europe until 2003, when a North American version under the ''Battle Frenzy'' name was released. This version was developed and published by [[Good Deal Games]] without the consent of [[Domark]] or [[Acclaim]].
 
 
The game has two different kinds of in-game soundtrack depending of the version & both composed by Mike Ash: the Mega Drive one is ambient-based while the Mega-CD one has tech-trance music.
 
  
 
==Gameplay==
 
==Gameplay==
 
 
The game is a traditional first-person shooter. Gameplay mainly consists of the player moving through corridors, shooting enemies and collecting items such as keys and weapons. At the end of each stage, the boss in form of an engine core has to be defeated. This always triggers a self destruct sequence and the player has to hurry back to the starting point in order to escape alive.
 
The game is a traditional first-person shooter. Gameplay mainly consists of the player moving through corridors, shooting enemies and collecting items such as keys and weapons. At the end of each stage, the boss in form of an engine core has to be defeated. This always triggers a self destruct sequence and the player has to hurry back to the starting point in order to escape alive.
  
Line 55: Line 48:
  
 
For cooperative play player has to start normal game and then press {{start}} on controller of another player. The game will enter split-screen mode and the second player will spawn in. This action requires one continue point which will be taken away. There is no friendly fire in this mode.
 
For cooperative play player has to start normal game and then press {{start}} on controller of another player. The game will enter split-screen mode and the second player will spawn in. This action requires one continue point which will be taken away. There is no friendly fire in this mode.
 +
 +
==History==
 +
''Bloodshot'' was only released in Mega Drive cartridge form throughout Europe and Australia. It was exclusive to the [[Sega Channel]] in North America where it was called by its German name, ''Battle Frenzy''. It is assumed the game was retitled to make the game sound less violent, though the game does not contain any blood ("Bloodshot" is a code name for the fictional "Battle Frenzy" chip implanted in the player").
 +
 +
The Sega Mega-CD version was also exclusive to Europe until 2003, when a North American version under the ''Battle Frenzy'' name was released. This version was developed and published by [[Good Deal Games]] without the consent of [[Domark]] or [[Acclaim]].
 +
 +
The game has two different kinds of in-game soundtrack depending of the version & both composed by Mike Ash: the Mega Drive one is ambient-based while the Mega-CD one has tech-trance music.
  
 
==Versions==
 
==Versions==

Revision as of 10:04, 26 June 2018

n/a

Bloodshot Title.png

Bloodshot
System(s): Sega Mega Drive, Sega Mega-CD
Publisher: Domark (US), Acclaim (EU)
Developer:
Sound driver: GEMS
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
(Sega Channel)
Sega Mega Drive
EU
T-88126-50
Sega Mega Drive
DE
T-88126-18
Sega Mega Drive
AU
FBLO24SMC
Sega Mega-CD
EU
T-88045-50
Sega Mega-CD
DE
T-88045-18
Sega Mega-CD
AU

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Bloodshot, known as Battle Frenzy in Germany, is a Sega Mega Drive and Sega Mega-CD game developed by Domark. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD.

Gameplay

The game is a traditional first-person shooter. Gameplay mainly consists of the player moving through corridors, shooting enemies and collecting items such as keys and weapons. At the end of each stage, the boss in form of an engine core has to be defeated. This always triggers a self destruct sequence and the player has to hurry back to the starting point in order to escape alive.

The game takes up most of the screen, with much smaller borders than similar games such as Zero Tolerance, a very impressive technical achievement. A two player split-screen mode is also available. However, the game also suffers from slowdown and some of the texture data of the Mega Drive version looks corrupted but were fixed with the Mega-CD version.

Available Weapons

  • Tribolt
  • Rapid
  • Piercer (goes through walls)
  • Ricochet (bounces off walls)
  • Spray

Multiplayer

The game supports two players playing together with vertical split-screen. Game can be played either in competitive or cooperative mode.

For competitive mode player just has to select "VS Mode" in main menu and choose the arena. Each player start on opposite sides of arena-maze and have three lives.

For cooperative play player has to start normal game and then press  START  on controller of another player. The game will enter split-screen mode and the second player will spawn in. This action requires one continue point which will be taken away. There is no friendly fire in this mode.

History

Bloodshot was only released in Mega Drive cartridge form throughout Europe and Australia. It was exclusive to the Sega Channel in North America where it was called by its German name, Battle Frenzy. It is assumed the game was retitled to make the game sound less violent, though the game does not contain any blood ("Bloodshot" is a code name for the fictional "Battle Frenzy" chip implanted in the player").

The Sega Mega-CD version was also exclusive to Europe until 2003, when a North American version under the Battle Frenzy name was released. This version was developed and published by Good Deal Games without the consent of Domark or Acclaim.

The game has two different kinds of in-game soundtrack depending of the version & both composed by Mike Ash: the Mega Drive one is ambient-based while the Mega-CD one has tech-trance music.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Bloodshot Bloodshot
German Battle Frenzy Battle Frenzy

Magazine articles

Main article: Bloodshot/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Consoles + (FR) #42: "Avril 1995" (1995-0x-xx)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
82 №40, p108
84 №158, p68-69[1]
69
80 №75
80 №50, p92/93
80 №12, p82/83
88 №63, p54/55/56
Sega Mega Drive
80
Based on
7 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
70
[3]
Consoles + (FR)
82
[4]
Cool Gamer (RU)
90
[5]
Computer & Video Games (UK)
84
[1]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
70
[6]
Entsiklopediya luchshikh igr Sega. Vypusk 3 (RU)
70
[7]
GamePro (US) NTSC-U
73
[8]
GamesMaster (UK) PAL
80
[9]
Game Informer (US) NTSC-U
56
[10]
LeveL (CZ)
75
[11]
MAN!AC (DE) PAL
42
[12]
Mega (UK) PAL
85
[13]
Mega Force (FR) PAL
85
[14]
Mega Fun (DE) PAL
39
[15]
Next Generation (US) NTSC-U
25
[16]
Player One (FR)
80
[17]
Play Time (DE) PAL
39
[18]
Sega Magazine (UK) PAL
80
[19]
Sega Power (UK) PAL
88
[20]
Tricks 16 bit (RU)
78
[21]
Última Generación (ES)
68
[22]
Video Games (DE) PAL
50
[23]
Sega Mega Drive
69
Based on
22 reviews

Bloodshot

Mega Drive, EU
Bloodshot MD EU Box.jpg
Cover
Bloodshot MD EU Cart.jpg
Cart
Mega Drive, AU
Bloodshot MD AU Box.jpg
Cover
Bloodshot MD AU Cart Silver.jpg
Cart
Mega Drive, DE
BattleFrenzy MD DE Box.jpg
Cover
BattleFrenzy MD DE Cart.jpg
Cart

Mega-CD version

Sega Retro Average 
Publication Score Source
88 №27, p50/51
75 №55, p112
Sega Mega-CD
82
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Electronic Gaming Monthly (US) NTSC-U
64
[24]
GamePro (US) NTSC-U
73
[25]
GamesMaster (UK)
80
[26]
Game Informer (US) NTSC-U
33
[27]
MAN!AC (DE) PAL
42
[28]
Mega Force (FR) PAL
80
[29]
Player One (FR)
75
[30]
Sega Magazin (DE) PAL
74
[31]
Sega Magazine (UK) PAL
81
[32]
Sega News (CZ)
69
[33]
Super Juegos (ES)
75
[34]
Sega Mega-CD
68
Based on
11 reviews

Bloodshot

Mega-CD, EU
Bloodshot MCD EU Box Back.jpgBloodshot MCD EU Box Front.jpg
Cover
Mega-CD, DE
BattleFrenzy MCD DE Box Back.jpgBattleFrenzy MCD DE Box Front.jpg
Cover
BattleFrenzy MCD DE spinecard.jpg
Spinecard
BattleFrenzy MCD DE Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 f9f2bceb
MD5 018dfe74603334a17296505ac3c6e599
SHA-1 513005efd123539a905986130d15125085837559
2MB 1994-08 Cartridge (EU)
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
599,600,064 CD (EU) T-88045-50

References

  1. 1.0 1.1 1.2 1.3 File:CVG UK 158.pdf, page 68 Cite error: Invalid <ref> tag; name ":File:CVG UK 158.pdf_p68" defined multiple times with different content
  2. File:GamePlayers US 0712.pdf, page 10
  3. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 33
  4. Consoles +, "Février 1995" (FR; 1995-0x-xx), page 108
  5. Cool Gamer, "9" (RU; 2002-10-13), page 37
  6. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 296
  7. Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 16
  8. GamePro, "January 1995" (US; 199x-xx-xx), page 48
  9. GamesMaster (UK) "Series 4, episode 13" (1994-12-13, 24:00) (+11:27)
  10. Game Informer, "January 1995" (US; 199x-xx-xx), page 18
  11. LeveL, "Duben 1996" (CZ; 1996-04-03), page 46
  12. MAN!AC, "03/95" (DE; 1995-02-08), page 52
  13. Mega, "July 1995" (UK; 1995-06-30), page 14
  14. Mega Force, "Février 1995" (FR; 1995-0x-xx), page 66
  15. Mega Fun, "01/95" (DE; 1994-12-21), page 34
  16. Next Generation, "May 1995" (US; 1995-04-18), page 100
  17. Player One, "Février 1995" (FR; 1995-0x-xx), page 92
  18. Play Time, "2/95" (DE; 1995-01-04), page 106
  19. Sega Magazine, "December 1994" (UK; 1994-11-15), page 82
  20. Sega Power, "February 1995" (UK; 1994-12-15), page 54
  21. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 9
  22. Última Generación, "Julio/Agosto 1995" (ES; 1995-0x-xx), page 98
  23. Video Games, "3/95" (DE; 1995-02-23), page 89
  24. Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 38
  25. GamePro, "April 1995" (US; 1995-xx-xx), page 56
  26. GamesMaster, "March 1995" (UK; 1995-02-16), page 50
  27. Game Informer, "May 1995" (US; 1995-0x-xx), page 36
  28. MAN!AC, "08/95" (DE; 1995-07-12), page 60
  29. Mega Force, "Été 1995" (FR; 1995-0x-xx), page 93
  30. Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 114
  31. Sega Magazin, "September 1995" (DE; 1995-08-16), page 18
  32. Sega Magazine, "July 1995" (UK; 1995-06-15), page 96
  33. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 25
  34. Super Juegos, "Agosto 1995" (ES; 1995-0x-xx), page 61