Difference between revisions of "Koki Koiwa"
From Sega Retro
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| birthplace= | | birthplace= | ||
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− | | company= | + | | company=[[Sega of Japan]] |
| role=Programmer | | role=Programmer | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (小岩 功基) joined [[Sega]] in 1992.{{ref|1=https://web.archive.org/web/20020625025122/http://www.sega-rd2.com/week/2000_08/vol034.html#01}} |
==Production history== | ==Production history== | ||
{{multicol| | {{multicol| | ||
− | {{ProductionHistory|Koki Koiwa|Kohki Koiwa|Kouki Koiwa}} | + | {{ProductionHistory|Koki Koiwa|Kohki Koiwa|Kouki Koiwa|小岩 功基}} |
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+ | ==Interviews== | ||
+ | * [https://web.archive.org/web/20020625025122/http://www.sega-rd2.com/week/2000_08/vol034.html#01 {{PAGENAME}} interview by Weekly-AM2 (August 8, 2000)] | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 09:28, 9 June 2022
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Koki Koiwa |
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Company(ies): Sega of Japan |
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Koki Koiwa (小岩 功基) joined Sega in 1992.[1]
Production history
Games
- Virtua Racing (Model 1; 1992) — And Our Fresh Staffs (as Kohki Koiwa)
- Daytona USA (Model 2; 1994) — Programmers (as Kouki Koiwa)
- Virtua Fighter 3 (Model 3; 1996) — Sound, I/O Utility
- Scud Race (Model 3; 1996) — Programmers (as Kouki Koiwa)
- Scud Race Plus (Model 3; 1997) — Programmers (as Kouki Koiwa)
- Virtua Fighter 3tb (Model 3; 1997) — Sound, I/O Utility
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Enemy Car Program
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Sound & Cabinet Control Program
- Virtua Fighter 3tb (Dreamcast; 1998) — Sound, I/O Utility
- Daytona USA 2: Power Edition (Model 3; 1998) — Enemy Car Program
- Daytona USA 2: Power Edition (Model 3; 1998) — Sound & Cabinet Control Program
- F355 Challenge (NAOMI Multiboard; 1999) — Assistant Director
- F355 Challenge (Dreamcast; 2000) — Assistant Director
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Assistant Director
- Virtua Fighter 4 (NAOMI 2; 2001) — VF.NET team
- Virtua Fighter 4 (PlayStation 2; 2002) — Special Thanks[2] (as 小岩 功基)
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — VF.NET Team
- F355 Challenge (PlayStation 2; 2002) — Special Thanks[3]
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Special Thanks[4]
- Virtua Fighter 5 (Lindbergh; 2005) — VF.NET Team
- Virtua Fighter 5 R (Lindbergh; 2008) — VF.NET team
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — VF.NET team
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — VF.NET team
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — VF.NET team
- StarBoat Progress (RingEdge; 2013) — STARBOAT.NET COODINATORS
- Hatsune Miku: Project DIVA Arcade Future Tone (Nu; 2013) — DIVA.NET
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — DIVA.NET
- WCCF Footista 2019 (ALLS UX; 2019) — プログラマー[5] (as 小岩 功基)
Videos
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Programmers (as Kohki Koiwa)
Music
- Daytona USA 2 Sound Tracks (CD; 1998) — Programming Team