Difference between revisions of "David Robinson's Supreme Court"
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Revision as of 17:24, 9 June 2019
David Robinson's Supreme Court | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||
Developer: Sega, Acme Interactive | |||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||
Genre: Sports | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
David Robinson's Supreme Court, called David Robinson Basketball (デビッド・ロビンソン バスケットボール) in Japan, is a 1992 basketball game for the Sega Mega Drive by Sega.
A Sega Game Gear version was in development, but was cancelled for unknown reasons. A prototype has since been found.
Contents
Gameplay
The game is an isometric-perspective 3D basketball game. Use the D-pad to move, to pass the ball and
to shoot.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | David Robinson's Supreme Court | David Robinson's Supreme Court |
English (US) | David Robinson's Supreme Court | David Robinson's Supreme Court |
Japanese | デビッド・ロビンソン バスケットボール | David Robinson Basketball |
Production credits
- Designed by: Jerry Albright, Brian Howarth
- Programming: Brian Howarth
- Art design: Russel Comte, Jeff Godfrey
- Additional art: Terry Lloyd, Leslie Doghty
- Marketing management: Hugh Bowen
- Music: Russell Leiblich, Mark Miller
- Sound effects: Brian Howarth
- Producers: Jerry Albright, Sega of America, Michael Latham
- Testers: Jerry Markota, Scott Rohde, Javone Alonzo, Jerry DeYoung, Steve Patterson, Joel Limmer, Jef Feltman, Doug Lanford, Vy Nong, Tom Phillips, Mark Lindstrom, James Maxwell, Bernard Whang
- Manual: Carol Ann Hanshaw
Magazine articles
- Main article: David Robinson's Supreme Court/Magazine articles.
Promotional material
Print advert in Beep! MegaDrive (JP) #1992-08: "August 1992" (1992-07-08)
Print advert in Pixel (GR) #96: "Fevrouários 1993" (1993-0x-xx)
Physical scans
76 | |
---|---|
Based on 36 reviews |
Mega Drive, AS† |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | 1992-01 | Cartridge (US) | ||||||||||
✔ |
|
512kB | 1992-01 | Cartridge (JP) |
References
- ↑ File:SegaVisions US 08.pdf, page 58
- ↑ 2.0 2.1 GamePro, "September 1992" (US; 1992-xx-xx), page 50
- ↑ 3.0 3.1 3.2 Computer & Video Games, "August 1992" (UK; 1992-07-15), page 71
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 17
- ↑ Beep! MegaDrive, "August 1992" (JP; 1992-07-08), page 23 (25)
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ Consoles +, "Juillet/Août 1992" (FR; 1992-0x-xx), page 86-88 (86)
- ↑ 8.0 8.1 Excalibur, "" (CZ; 1993-04-10), page 31
- ↑ GamePro, "September 1992" (US; 1992-xx-xx), page 48 (50)
- ↑ 10.0 10.1 Joystick, "Juillet/Août 1992" (FR; 1992-0x-xx), page 174
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 110-112 (110)
- ↑ Player One, "Juillet/Août 1992" (FR; 1992-07-10), page 98/99 (94)
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 66/67 (66)
- ↑ Sega Force, "October 1992" (UK; 1992-09-10), page 58/59 (58)
- ↑ 15.0 15.1 Zero, "September 1992" (UK; 1992-08-13), page 35
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 55
- ↑ Beep! MegaDrive, "August 1992" (JP; 1992-07-08), page 25
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 103
- ↑ Famitsu, "1992-07-24" (JP; 1992-07-10), page 37
- ↑ Game Power, "Luigio/Agosto 1992" (IT; 1992-0x-xx), page 68
- ↑ Game Zone, "September 1992" (UK; 1992-08-19), page 45
- ↑ Hippon Super, "June 1992" (JP; 1992-05-02), page 95
- ↑ Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 108
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 88
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 79
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Drive Fan, "October 1992" (JP; 1992-09-xx), page 67
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 87
- ↑ MegaTech, "June 1992" (UK; 1992-05-20), page 38
- ↑ Micromanía (segunda época), "Agosto 1992" (ES; 1992-0x-xx), page 71
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 86
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
- ↑ Player One, "Juillet/Août 1992" (FR; 1992-07-10), page 98
- ↑ Play Time, "10/92" (DE; 1992-09-02), page 110
- ↑ Power Up!, "Saturday, July 18, 1992" (UK; 1992-07-18), page 1
- ↑ Sega Power, "July 1992" (UK; 1992-06-04), page 33
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 66
- ↑ Sega Pro, "September 1992" (UK; 1992-08-13), page 17
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Force, "October 1992" (UK; 1992-09-10), page 58
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supergame, "Agosto 1992" (BR; 1992-08-xx), page 20
- ↑ Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 9
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 48
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 89
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