Difference between revisions of "Aerial Assault (Master System)"
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| developer=[[Sanritsu]], [[Sega R&D 2]] | | developer=[[Sanritsu]], [[Sega R&D 2]] |
Revision as of 17:16, 29 August 2020
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Aerial Assault (Master System) | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sanritsu, Sega R&D 2 | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Aerial Assault (Master System) (エアリアル アサルト) is a shoot-'em-up game developed by Sanritsu and published by Sega for the Sega Master System and Sega Game Gear in 1990 and 1992, respectively. The working title for the game was Freedom Fighter, and was referred to as such in several magazine reviews.
Players control a prototype fighter plance codenamed "Freedom Fighter" (hence the working title) which looks like an F-15. (In game model looks like a Delta-wing plane however, like Mirage) Ultimate goal of the game is to defeat the terrorist organization named N.A.C. (meaning of this acronym was never explained even in the manual) which somehow managed to gather enough resources and technology to start a war against the entire world. Player is tasked with the destruction of N.A.C.'s secret weapon, a giant laser cannon called "EL" which can destroy the ozone layer. It has been hinted that N.A.C. is actually an alien civilization.
Contents
Gameplay (Master System version)
A typical shoot'em up (Or "Shoot'em Right") game, Aerial Assault has simple mechanics. Players must shoot down enemies as game screen scrolls towards the right. Every stage has different type of enemies and bosses which will force players to use different kind of tactics in each level. Game contains 5 levels. (4 if you play in Easy)
Freedom Fighter can be destroyed if hit by enemy, projectiles or touches any stationary object, such as ground. There are not "hit points" but a "Shield" power-up which appears in later levels can save the players a few times until it is gone.
Controls are also easy. Number 1 fires the main weapons while number 2 fire special weapons.
Levels
Mission 1 Attack the enemy's open seas fleet and sink the enemy battleship "Vinsk"
Mission 2 Ascend into the stratosphere and intercept the enemy bomber fleet. Target is massive bomber CB-53.
Mission 3 Location of N.A.C.'s headquarters detected. Destroy the cliff fortress to gain entrance.
Mission 4 Raid the N.A.C.'s headquarters and destroy "EL".
Mission 5 War is not over. Fly into Earth orbit and destroy N.A.C.'s space cruiser and the threat once and for all.
Power Ups
Aerial Assault contains many power-ups.
- Primary Weapons
- Normal Shot
- 3-Way Shot
- 8-Way Shot
- Laser
- Wide Laser
- Chaser Missile
- Explosion Shot
- Increase Shot
- Direction Shot
- Secondary Weapons
- Bomb
- Triple Bomb
- Missile Napalm
- Hyper Ball
- Other
- Speed Up
- Bonus
- 1 Up
- 1 Down
- Guard (Shield)
Production credits
Magazine articles
- Main article: Aerial Assault (Master System)/Magazine articles.
Promotional material
Master System version
also published in:
- Computer & Video Games (UK) #108: "November 1990" (1990-10-16)[9]
- ACE (UK) #38: "November 1990" (1990-10-xx)[10]
also published in:
- Computer & Video Games (UK) #109: "December 1990" (1990-11-16)[11]
- ACE (UK) #39: "December 1990" (1990-11-xx)[12]
- Sega Power (UK) #14: "January 1991" (1990-12-06)[13]
- Computer & Video Games (UK) #110: "January 1991" (1990-12-15)[14]
also published in:
- Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)[15]
- Electronic Gaming Monthly (US) #27: "October 1991" (1991-xx-xx)[16]
Game Gear version
also published in:
- Hobby Consolas (ES) #18: "Marzo 1993" (1993-xx-xx)[17]
- Todo Sega (ES) #1: "Abril 1993" (1993-03-15)[18]
Physical scans
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 20 reviews |
Master System, GR (Zegetron) |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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Master System, SE (Rental) |
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Game Gear version
Sega Retro Average | ||||
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|
N/A | |
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Based on 0 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU) | |||||||||||
? |
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256kB | Cartridge (US) | |||||||||||
? |
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128kB | Cartridge (JP) | |||||||||||
? |
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128kB | Cartridge |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ ACE, "January 1991" (UK; 1990-12-xx), page 165
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 58
- ↑ Computer & Video Games, "October 1990" (UK; 1990-09-16), page 117
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 39
- ↑ Electronic Gaming Monthly, "June 1992" (US; 1992-xx-xx), page 41
- ↑ 7.0 7.1 Computer & Video Games, "October 1992 (Go! Issue 12)" (UK; 1992-09-15), page 7
- ↑ GamePro, "January 1991" (US; 199x-xx-xx), page 44
- ↑ Computer & Video Games, "November 1990" (UK; 1990-10-16), page 58
- ↑ ACE, "November 1990" (UK; 1990-10-xx), page 92
- ↑ Computer & Video Games, "December 1990" (UK; 1990-11-16), page 168
- ↑ ACE, "December 1990" (UK; 1990-11-xx), page 102
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 2
- ↑ Computer & Video Games, "January 1991" (UK; 1990-12-15), page 98
- ↑ Sega Visions, "Summer 1991" (US; 1991-xx-xx), page 10
- ↑ Electronic Gaming Monthly, "October 1991" (US; 1991-xx-xx), page 142
- ↑ Hobby Consolas, "Marzo 1993" (ES; 1993-xx-xx), page 29
- ↑ Todo Sega, "Abril 1993" (ES; 1993-03-15), page 2
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 58/59 (58)
- ↑ 20.0 20.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 89
- ↑ 21.0 21.1 Computer & Video Games, "August 1990" (UK; 1990-07-16), page 86
- ↑ Hobby Consolas, "Enero 1992" (ES; 199x-xx-xx), page 92 (84)
- ↑ 23.0 23.1 Joystick, "Novembre 1990" (FR; 1990-1x-xx), page 124
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 38/39 (38)
- ↑ S: The Sega Magazine, "August 1990" (UK; 1990-07-05), page 4/5 (4)
- ↑ 26.0 26.1 Sega Power, "October 1991" (UK; 1991-09-05), page 41
- ↑ 27.0 27.1 Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ 28.0 28.1 Sega Pro, "November 1991" (UK; 1991-xx-xx), page 18
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 56
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 28
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 90
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 137
- ↑ Hobby Consolas, "Enero 1992" (ES; 199x-xx-xx), page 92
- ↑ Mega Play, "November/December 1990" (US; 1990-xx-xx), page 31
- ↑ Micromanía (segunda época), "Enero 1991" (ES; 199x-xx-xx), page 34
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 38
- ↑ S: The Sega Magazine, "August 1990" (UK; 1990-07-05), page 4
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 100
- ↑ Tilt, "Décembre 1990" (FR; 1990-1x-xx), page 116
- ↑ Zero, "October 1990" (UK; 1990-xx-xx), page 89
- ↑ Consoles +, "Juillet/Août 1992" (FR; 1992-0x-xx), page 137
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 156
- ↑ Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 195
- ↑ Player One, "Septembre 1992" (FR; 1992-09-10), page 115 (111)
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 78/79 (78)
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- Old technical information