Difference between revisions of "Michael Latham"

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==History==
 
==History==
Latham entered the video game industry upon being hired by Rainbird Software, a sister company of Firebird Software, to localize computer games for the American market.
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===Pre-Sega===
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Latham entered the video game industry upon being hired by [[wikipedia:Telecomsoft|Rainbird Software]], a sister company of [[wikipedia:Telecomsoft|Firebird Software]], to localize computer games for the American market.
  
In 1988 he moved to [[Mediagenic]] where he served as a Producer for several computer titles, including ''Ghostbusters II'' and ''[[Tongue of the Fatman]]'' before the company went bankrupt. He later joined [[Sega of America]], again as a Producer, where he designed games like ''[[Home Alone]]'', ''[[Greendog: The Beached Surfer Dude!]]'', and ''[[Eternal Champions]]''.  
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In 1988, he moved to [[Mediagenic]] where he served as a Producer on titles such as ''[[wikipedia:Ghostbusters II (computer video game)|Ghostbusters II]]'' and ''[[wikipedia:Tongue of the Fatman|Tongue of the Fatman]]'' before the company went bankrupt in early 1991.
  
Some time after, [[Sega of America]] decided to restructure its internal product development groups, and Latham and his teams were placed under [[Omega Group]] headed by [[Scott Berfield]]. Latham became Director of [[Omega Group]] in April 1994 after [[Scott Berfield]] quit following the restructuring’s announcement.
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===Sega of America===
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In April 1991, Latham  joined [[Sega of America]] as a Producer, where he designed games like ''[[Home Alone]]'', ''[[Greendog: The Beached Surfer Dude!]]'', and ''[[Eternal Champions]]''.  
  
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Sometime around April 1994, [[Sega of America]] restructured its internal development groups, resulting in Latham and his teams being merged into [[Omega Group]]. Upon hearing news of this restructuring, it's Director [[Scott Berfield]] abruptly quit the company altogether, with Latham serving as the group's new Director.
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Michael Latham also served as Director of [[Family Group]].
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===SegaSoft===
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===Post-Sega===
 
Latham passed away on April 10, 2021.{{ref|https://twitter.com/MikeJMika/status/1381040876823085056}}
 
Latham passed away on April 10, 2021.{{ref|https://twitter.com/MikeJMika/status/1381040876823085056}}
  

Revision as of 05:47, 11 April 2021

MichaelLatham.jpeg
Michael Latham
Company(ies): Rainbird Software, Mediagenic, Sega of America, SegaSoft
Role(s): Producer, Designer, Director of Omega Group

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Michael Latham was a Danville, California-based businessman and former Producer for Sega of America, best known for the fighting game Eternal Champions.

History

Pre-Sega

Latham entered the video game industry upon being hired by Rainbird Software, a sister company of Firebird Software, to localize computer games for the American market.

In 1988, he moved to Mediagenic where he served as a Producer on titles such as Ghostbusters II and Tongue of the Fatman before the company went bankrupt in early 1991.

Sega of America

In April 1991, Latham joined Sega of America as a Producer, where he designed games like Home Alone, Greendog: The Beached Surfer Dude!, and Eternal Champions.

Sometime around April 1994, Sega of America restructured its internal development groups, resulting in Latham and his teams being merged into Omega Group. Upon hearing news of this restructuring, it's Director Scott Berfield abruptly quit the company altogether, with Latham serving as the group's new Director.

Michael Latham also served as Director of Family Group.

SegaSoft

Post-Sega

Latham passed away on April 10, 2021.[1]

Production history

Interviews

External links

References