Difference between revisions of "Virtual Pinball"

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Revision as of 13:55, 15 March 2022

n/a

VirtualPinball Title.png

Virtual Pinball
System(s): Sega Mega Drive
Publisher: Electronic Arts
Developer:
Sound driver: GEMS
Genre: Action

















Number of players: 1-4
Release Date RRP Code
Sega Mega Drive
US
$54.9554.95[1][3] 720601
Videogame Rating Council: GA
Sega Mega Drive
EU
E261SMXI
Sega Mega Drive
UK
£44.9944.99[5][6] E261SMXI
Sega Mega Drive
AU
Sega Mega Drive
SA

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Virtual Pinball is a pinball game developed by BudgeCo and published by Electronic Arts. It acts as a spiritual sequel to the 1983 computer program Pinball Construction Set, being designed and programmed by the same man, Bill Budge.

Gameplay

Virtual Pinball is a pinball table construction toolkit, allowing players to create pinball tables from a set of objects, choose graphics and audio and adjust speed settings. The table can then be tested by up to four players, tournament style, saved or recalled into memory, or adjusted further.

During gameplay A plunges the ball, the D-pad activates any left flippers, while C activates any right flippers, although tables can be constructed without plungers or flippers. B nudges the table in a random direction (which is required if the ball gets stuck), though it is not possible to tilt. If the ball drops below the playfield, this is registered as having drained.

Virtual Pinball contains 22 pre-made tables and 10 slots to save your own. Tables can also be loaded by entering codes.

Workshop

Construction of tables occurs by selecting workshop, where it is possible to either alter an existing table in the game or make a new one. Here, the d-pad moves, A selects a part type from the list, B cycles between parts of a particular type, and C places the part. With the "Blaster" selected, press C to delete an item on the table, while with the "Grabber" selected, press C to pick up an item (to move it). Press  START  to bring up a menu where the table can be saved in one of ten possible save slots.

Tables can be no larger than 512x512 pixels in size (although curiously only 511x511 of the map is rendered on-screen), and can consist of no more than 256 "parts". Score values for hitting parts also cannot be changed, and there are no elaborate gameplay modes as was common in real pinball machines of the era.

There are only six part themes, twelve backgrounds and eight music selections (including "no music") and the player cannot make their own.

Production credits

  • Concept and Program: Bill Budge
  • Graphics: Nick Corea
  • Music and Sound: Nu Romantic
  • Producer: Nick Simmons
Source:
In-game credits (?)


  • Game Design: Bill Budge, Nick Corea, Jim Simmons
  • Producer: Jim Simmons
  • Assistant Producer: Jeff Glazier
  • Technical Director: Tim Brengle
  • Product Manager: David Sze
  • Package Design: E. J. Sarraille Design Group
  • Illustration: Jean-Francois Podevin
  • Art Direction: Nancy Waisanen
  • Documentation: Valerie Hanscom
  • Documentation Layout, Illustration: Tom Peters
  • Testing Manager: Randy Delucchi
  • Product Testing: Tony Iuppa, Yun Shin, Mike Lopez
  • Quality Assurance: Bill Scheppler
  • Public Relations: Fiona Murphy
  • Original Game Concept: Bill Budge
  • Board Design: Bill Budge, Mike Lopez, Tony Iuppa, Jordan Maynard, Bryan Beckstrand and the incredible mystery pinball guru genius.
Source:
US manual

Magazine articles

Main article: Virtual Pinball/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
80
52 [7]
Sega Mega Drive
66
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[8]
Aktueller Software Markt (DE)
75
[9]
Console Mania (IT) NTSC-U
80
[10]
Computer & Video Games (UK) PAL
70
[5]
Digitiser (UK) PAL
59
[11]
Game Players (US) NTSC-U
44
[3]
GamePro (US) NTSC-U
85
[1]
Gamers (DE)
40
[12]
Joypad (FR) PAL
82
[13]
Sega Mega Drive Advanced Gaming (UK) PAL
72
[14]
Mega (UK) PAL
72
[15]
Mega Action (UK) PAL
84
[16]
Mega Force (FR)
75
[17]
Mega Machines (UK) PAL
46
[18]
MegaTech (UK) PAL
62
[6]
Magazina Igrushek (RU)
50
[19]
Mean Machines Sega (UK) PAL
57
[20]
Player One (FR)
74
[21]
Sega Power (UK) PAL
68
[22]
Sega Pro (UK) PAL
74
[23]
Sega Zone (UK) PAL
79
[24]
SuperGamePower (BR)
80
[25]
Sonic the Comic (UK) PAL
80
[26]
Todo Sega (ES) PAL
78
[27]
Tricks 16 bit (RU)
58
[28]
Video Games (DE) PAL
74
[29]
VideoGames (US) NTSC-U
50
[30]
Sega Mega Drive
67
Based on
27 reviews

Virtual Pinball

Mega Drive, US
VirtualPinball MD US Box.jpg
Cover
Virtual-pinball-cart-US.jpg
Cart
Virtual Pinball MD US Manual.pdf
Manual
Mega Drive, EU
VirtualPinball MD EU Box.jpg
Cover
Virtual-pinball-cart-US.jpg
Cart
Mega Drive, GCC
Virtual Pinball MD GCC Box.jpg
Cover
Virtual-pinball-cart-US.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 d63473aa
MD5 5a100639ee92435eab75105a7568f15d
SHA-1 cd066bb54e0a4c21821639728893462b0218597e
1MB 1993-11 Cartridge (US/EU)

References

  1. 1.0 1.1 1.2 GamePro, "December 1993" (US; 1993-xx-xx), page 71
  2. VideoGames, "December 1993" (US; 1993-1x-xx), page 61
  3. 3.0 3.1 Game Players, "Vol. 7 No. 4 April 1994" (US; 1994-0x-xx), page 77
  4. Mega, "January 1994" (UK; 1993-12-16), page 107
  5. 5.0 5.1 Computer & Video Games, "December 1993" (UK; 1993-11-15), page 72
  6. 6.0 6.1 MegaTech, "December 1993" (UK; 1993-11-20), page 82
  7. GamesMaster, "December 1993" (UK; 1993-11-18), page 99
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 331
  9. Aktueller Software Markt, "Januar 1994" (DE; 1993-12-06), page 63
  10. Console Mania, "Febbraio 1994" (IT; 1994-0x-xx), page 131
  11. Digitiser (UK) (1994-01-28)
  12. Gamers, "März/April 1994" (DE; 1994-03-04), page 55
  13. Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 118
  14. Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 30
  15. Mega, "December 1993" (UK; 1993-11-18), page 46
  16. Mega Action, "Christmas 1993" (UK; 1993-12-02), page 18
  17. Mega Force, "Novembre 1993" (FR; 1993-11-10), page 96
  18. Mega Machines, "January 1994" (UK; 1993-12-09), page 28
  19. Magazina Igrushek, "4/1995" (RU; 1995-xx-xx), page 61
  20. Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 116
  21. Player One, "Novembre 1993" (FR; 1993-1x-xx), page 138
  22. Sega Power, "December 1993" (UK; 1993-11-xx), page 74
  23. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 40
  24. Sega Zone, "December 1993" (UK; 1993-11-25), page 84
  25. SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 33
  26. Sonic the Comic, "April 29th 1994" (UK; 1994-04-16), page 11
  27. Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 70
  28. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 220
  29. Video Games, "2/94" (DE; 1994-01-26), page 82
  30. VideoGames, "January 1994" (US; 199x-xx-xx), page 87


Virtual Pinball

VirtualPinball Title.png

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