Difference between revisions of "Fantasy Zone II: The Tears of Opa-Opa"

From Sega Retro

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{{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-2}}|system=VC}}
 
{{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-2}}|system=VC}}
 
| licensor={{company|[[Sega]]|system=FC,MSX}}
 
| licensor={{company|[[Sega]]|system=FC,MSX}}
| system=[[Sega Master System]], [[Sega System E]], Famicom, MSX, [[Virtual Console]]
+
| system=[[Sega Master System]], [[Sega System E]], [[Famicom]], [[MSX]], [[Virtual Console]]
 
| sounddriver=
 
| sounddriver=
 
| peripherals=[[FM Sound Unit]]
 
| peripherals=[[FM Sound Unit]]
Line 50: Line 50:
 
}}
 
}}
 
{{releasesWii
 
{{releasesWii
| vc_date_eu=2009-05-08{{ref|http://web.archive.org/web/20170613031318/http://www.nintendolife.com/games/mastersystem/fantasy_zone_ii}}
+
| vc_date_jp=2009-01-13{{ref|http://web.archive.org/web/20180128132704/https://www.nintendo.co.jp/wii/vc/software/09.html}}
| vc_rrp_eu=500{{ref|http://web.archive.org/web/20170613031318/http://www.nintendolife.com/games/mastersystem/fantasy_zone_ii}}
+
| vc_rrp_jp=500{{ref|http://web.archive.org/web/20090211111822/http://vc.sega.jp:80/vc_fz2ms/}}
 +
| vc_rating_jp=a
 
| vc_date_us=2009-06-29{{ref|http://web.archive.org/web/20101122224837/http://www.nintendo.com/games/detail/0wY-bUWPbn6czuUCBz45QfSZrBnZvqEG}}
 
| vc_date_us=2009-06-29{{ref|http://web.archive.org/web/20101122224837/http://www.nintendo.com/games/detail/0wY-bUWPbn6czuUCBz45QfSZrBnZvqEG}}
 
| vc_rrp_us=500{{ref|http://web.archive.org/web/20101122224837/http://www.nintendo.com/games/detail/0wY-bUWPbn6czuUCBz45QfSZrBnZvqEG}}
 
| vc_rrp_us=500{{ref|http://web.archive.org/web/20101122224837/http://www.nintendo.com/games/detail/0wY-bUWPbn6czuUCBz45QfSZrBnZvqEG}}
 
| vc_rating_us=e
 
| vc_rating_us=e
| vc_date_jp=2009-01-13{{ref|http://web.archive.org/web/20180128132704/https://www.nintendo.co.jp/wii/vc/software/09.html}}
+
| vc_date_eu=2009-05-08{{ref|http://web.archive.org/web/20170613031318/http://www.nintendolife.com/games/mastersystem/fantasy_zone_ii}}
| vc_rrp_jp=500{{ref|http://web.archive.org/web/20090211111822/http://vc.sega.jp:80/vc_fz2ms/}}
+
| vc_rrp_eu=500{{ref|http://web.archive.org/web/20170613031318/http://www.nintendolife.com/games/mastersystem/fantasy_zone_ii}}
| vc_rating_jp=a
+
| vc_rating_eu=7
 
| vc_date_au=2009-05
 
| vc_date_au=2009-05
 
| vc_rrp_au=600{{ref|1=http://web.archive.org/web/20120403032745/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19898&pageID=4}}
 
| vc_rrp_au=600{{ref|1=http://web.archive.org/web/20120403032745/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19898&pageID=4}}
 
| vc_rating_au=g
 
| vc_rating_au=g
 
}}
 
}}
| pegi=7
 
 
}}
 
}}
 
'''''{{PAGENAME}}''''' (ファンタジーゾーンII オパオパの涙) is the direct sequel to ''[[Fantasy Zone]]'', initially released for the [[Sega Master System]] in 1987. The Japanese Master System version is compatible with the [[FM Sound Unit]].
 
'''''{{PAGENAME}}''''' (ファンタジーゾーンII オパオパの涙) is the direct sequel to ''[[Fantasy Zone]]'', initially released for the [[Sega Master System]] in 1987. The Japanese Master System version is compatible with the [[FM Sound Unit]].
 +
 +
==Story==
 +
Previously, in the Space Year 6216, a courageous hero called Opa-Opa had fought valianty to defeat the invading Menon forces and restore peace to the Fantasy Zone. 10 years have passed since then, and the Fantasy Zone has increased its territory severalfold. However, a crisis is once again unfolding.
 +
 +
In deep contemplation, Opa-Opa recalls the events of the final battle from 10 years ago, wondering who was the mastermind behind the Menon forces' leader, with his foremost thoughts being about the whereabouts of his father, who had disappeared after the truth became known that he was the enemy's leader. History is now repeating itself as the planets of the Fantasy Zone once again find themselves under attack by the mastermind of the Nenon planet forces, who is secretly constructing a huge fortress in the middle of the Fantasy Zone. Opa-Opa promptly takes off for the Fantasy Zone to put an end to the Nenon's ambitious plans, just as he did 10 years ago.
  
 
==Gameplay==
 
==Gameplay==
''Fantasy Zone II'' is very similar to the original game, however makes a few important changes. Levels are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear.
+
''Fantasy Zone II'' is very similar to the original game, however the game makes a few important changes. Rounds are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear. In most versions, Opa-Opa has a Power Meter which decreases when colliding with enemies and bullets, and will lose a life if it runs out completely.
 +
 
 +
Aside from this, the game is largely the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the player to progress to the next level.
  
Aside from this the game is much the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the user to progress to the next level.
+
===Upgrades===
 +
Listed here are all the items purchaseable through shops, with a base price as well as the price inflation (how much the item increases in price) for each additional purchase, if applicable:
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Big Wings
 +
| sprite=
 +
| info1name=Type
 +
| info1=Engine
 +
| info2name=Base cost
 +
| info2=$800
 +
| desc=Increases Opa-Opa's speed slightly.
 +
}}
 +
{{InfoRow
 +
| title=Normal Engine
 +
| sprite=
 +
| info1name=Type
 +
| info1=Engine
 +
| info2name=Base cost
 +
| info2=$2,000
 +
| desc=Increases Opa-Opa's speed somewhat.
 +
}}
 +
{{InfoRow
 +
| title=Jet Engine
 +
| sprite=
 +
| info1name=Type
 +
| info1=Engine
 +
| info2name=Base cost
 +
| info2=$5,000
 +
| desc=Increases Opa-Opa's speed considerably.
 +
}}
 +
{{InfoRow
 +
| title=Turbo Engine
 +
| sprite=
 +
| info1name=Type
 +
| info1=Engine
 +
| info2name=Base cost
 +
| info2=$10,000
 +
| desc=Increases Opa-Opa's speed dramatically.
 +
}}
 +
{{InfoRow
 +
| title=Rocket Engine
 +
| sprite=
 +
| info1name=Type
 +
| info1=Engine
 +
| info2name=Base cost
 +
| info2=$30,000
 +
| desc=Increases Opa-Opa's speed drastically.
 +
}}
 +
{{InfoRow
 +
| title=Laser Beam
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 1
 +
| info2name=Base cost
 +
| info2=$1,600
 +
| info3name=Inflation
 +
| info3=$1,000
 +
| desc=Fires a piercing laser beam equating to 16 bullets per second.
 +
}}
 +
{{InfoRow
 +
| title=Wide Beam
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 1
 +
| info2name=Base cost
 +
| info2=$2,000
 +
| info3name=Inflation
 +
| info3=$1,200
 +
| desc=Fires a beam with wide range.
 +
}}
 +
{{InfoRow
 +
| title=Big Shot
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 1
 +
| info2name=Base cost
 +
| info2=$5,000
 +
| info3name=Inflation
 +
| info3=$2,500
 +
| desc=Fires two bullets much like the Twin Shot, but with double the power.
 +
}}
 +
{{InfoRow
 +
| title=3-Way Shot
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 1
 +
| info2name=Base cost
 +
| info2=$2,500
 +
| info3name=Inflation
 +
| info3=$2,000
 +
| desc=Fires bullets in three directions simultaneously.
 +
}}
 +
{{InfoRow
 +
| title=7-Way Shot
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 1
 +
| info2name=Base cost
 +
| info2=$4,000
 +
| info3name=Inflation
 +
| info3=$4,000
 +
| desc=Fires bullets in seven directions simultaneously.
 +
}}
 +
{{InfoRow
 +
| title=Fireball
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 1
 +
| info2name=Base cost
 +
| info2=$5,000
 +
| info3name=Inflation
 +
| info3=$4,000
 +
| desc=Fires a single fireball that toasts enemies in one shot.
 +
}}
 +
{{InfoRow
 +
| title=Twin Bombs
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 2
 +
| info2name=Base cost
 +
| info2=$1,200
 +
| info3name=Inflation
 +
| info3=$1,500
 +
| desc=Allows Opa-Opa to drop two bombs in succession.
 +
}}
 +
{{InfoRow
 +
| title=Big Bomb
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 2
 +
| info2name=Base cost
 +
| info2=$2,000
 +
| info3name=Inflation
 +
| info3=$1,000
 +
| desc=An upgraded bomb with double the attack power.
 +
}}
 +
{{InfoRow
 +
| title=Twin Big Bombs
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 2
 +
| info2name=Base cost
 +
| info2=$4,800
 +
| info3name=Inflation
 +
| info3=$2,000
 +
| desc=Allows Opa-Opa to drop two Big Bombs in succession.
 +
}}
 +
{{InfoRow
 +
| title=Smart Bomb
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 2
 +
| info2name=Base cost
 +
| info2=$2,000
 +
| info3name=Inflation
 +
| info3=$1,000
 +
| desc=Deals damage to all on-screen enemies.
 +
}}
 +
{{InfoRow
 +
| title=Fire Bomb
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 2
 +
| info2name=Base cost
 +
| info2=$2,000
 +
| info3name=Inflation
 +
| info3=$1,000
 +
| desc=Drops a bomb that explodes into two fireballs that destroy all enemies in a line.
 +
}}
 +
{{InfoRow
 +
| title=Heavy Bomb
 +
| sprite=
 +
| info1name=Type
 +
| info1=Weapon 2
 +
| info2name=Base cost
 +
| info2=$2,000
 +
| info3name=Inflation
 +
| info3=$1,000
 +
| desc=Drops a 100t weight, crushing any enemy in its path.
 +
}}
 +
{{InfoRow
 +
| title=Continue
 +
| sprite=
 +
| info1name=Type
 +
| info1=Other
 +
| info2name=Base cost
 +
| info2=$20,000
 +
| desc=Allows the player to continue the game once after a Game Over.
 +
}}
 +
{{InfoRow
 +
| title=Extra Ship
 +
| sprite=
 +
| info1name=Type
 +
| info1=Other
 +
| info2name=Base cost
 +
| info2=$5,000 (1st), $20,000 (2nd), $50,000 (3rd), $100,000 (4th onwards)
 +
| desc=Awards an extra life.
 +
}}
 +
{{InfoRow
 +
| title=Auto Beam
 +
| sprite=
 +
| info1name=Type
 +
| info1=Other
 +
| info2name=Base cost
 +
| info2=$10,000
 +
| desc=Enables rapid fire for the main weapon.
 +
}}
 +
{{InfoRow
 +
| title=Shield
 +
| sprite=
 +
| info1name=Type
 +
| info1=Other
 +
| info2name=Base cost
 +
| info2=$12,000
 +
| desc=Creates a shield around Opa-Opa.
 +
}}
 +
{{InfoRow
 +
| title=Red Bottle
 +
| sprite=
 +
| info1name=Type
 +
| info1=Other
 +
| info2name=Base cost
 +
| info2=$9,000
 +
| desc=Permanently extends Opa-Opa's Power Meter.
 +
}}
 +
{{InfoRow
 +
| title=Blue Bottle
 +
| sprite=
 +
| info1name=Type
 +
| info1=Other
 +
| info2name=Base cost
 +
| info2=$8,000
 +
| desc=Refills Opa-Opa's Power Meter.
 +
}}
 +
}}
 +
 
 +
===Rounds===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Pastaria
 +
| screenshot=FantasyZoneII SMS Pastaria Start.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sarcand
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hiyarika
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Bow Bow
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Chaprun
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Fuwareak
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sbardian
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Wolfin
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
  
 
==History==
 
==History==
Line 77: Line 362:
 
In 2008 the game was re-released in volume 33 of the [[Sega Ages 2500]] [[PlayStation 2]] series in Japan, along with all the other main entries in the ''Fantasy Zone'' series. This collection is notable for the inclusion of ''[[Fantasy Zone II DX: The Tears of Opa-Opa]]'', a full-fledged remake of the game to [[Sega System 16]] arcade hardware.
 
In 2008 the game was re-released in volume 33 of the [[Sega Ages 2500]] [[PlayStation 2]] series in Japan, along with all the other main entries in the ''Fantasy Zone'' series. This collection is notable for the inclusion of ''[[Fantasy Zone II DX: The Tears of Opa-Opa]]'', a full-fledged remake of the game to [[Sega System 16]] arcade hardware.
  
The Master System version of the game has since been re-released through the [[Wii]]'s [[Virtual Console]] service.
+
The Master System version of the game has since been re-released through the [[Wii]]'s [[Virtual Console]] service and as a bonus game in ''[[Sega 3D Classics Collection]]''.
  
 
==Versions==
 
==Versions==

Revision as of 15:58, 14 June 2022

n/a

  • Master System
  • System E
  • Famicom
  • MSX2

Fantasy Zone II Title.png

FantasyZoneII SystemE Title.png

FantasyZoneII Famicom Title.png

FantasyZoneII MSX2 Title.png

Fantasy Zone II: The Tears of Opa-Opa
System(s): Sega Master System, Sega System E, Famicom, MSX, Virtual Console
Publisher:
Sega Master System
Arcade (System E)
Sega
Famicom
Sunsoft
MSX
Pony Canyon
Developer:
Licensor:
Famicom
MSX
Sega
Peripherals supported: FM Sound Unit
Genre: Shooting[2]

















Number of players: 1
Release Date RRP Code
Sega Master System
JP
¥5,5005,500 G-1329
Sega Master System
US
7004
Sega Master System
EU
MK-7004-50
Sega Master System
UK
£24.9524.95[4][5] MK-7004-50
Sega Master System
AU
Sega Master System
BR
Sega Master System
KR
GB-2329
Arcade (System E)
JP
¥? ?




























Famicom
JP
1988-12-20 ¥? ?
MSX
JP
¥6,8006,800 R68Y5815
Wii Virtual Console
JP
500pts500[8]
CERO: A
Wii Virtual Console
US
500pts500[9]
ESRB: Everyone
Wii Virtual Console
EU
500pts500[10]
PEGI: 7+
Wii Virtual Console
AU
600pts600[11]
OFLC: General (G)

Fantasy Zone II: The Tears of Opa-Opa (ファンタジーゾーンII オパオパの涙) is the direct sequel to Fantasy Zone, initially released for the Sega Master System in 1987. The Japanese Master System version is compatible with the FM Sound Unit.

Story

Previously, in the Space Year 6216, a courageous hero called Opa-Opa had fought valianty to defeat the invading Menon forces and restore peace to the Fantasy Zone. 10 years have passed since then, and the Fantasy Zone has increased its territory severalfold. However, a crisis is once again unfolding.

In deep contemplation, Opa-Opa recalls the events of the final battle from 10 years ago, wondering who was the mastermind behind the Menon forces' leader, with his foremost thoughts being about the whereabouts of his father, who had disappeared after the truth became known that he was the enemy's leader. History is now repeating itself as the planets of the Fantasy Zone once again find themselves under attack by the mastermind of the Nenon planet forces, who is secretly constructing a huge fortress in the middle of the Fantasy Zone. Opa-Opa promptly takes off for the Fantasy Zone to put an end to the Nenon's ambitious plans, just as he did 10 years ago.

Gameplay

Fantasy Zone II is very similar to the original game, however the game makes a few important changes. Rounds are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear. In most versions, Opa-Opa has a Power Meter which decreases when colliding with enemies and bullets, and will lose a life if it runs out completely.

Aside from this, the game is largely the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the player to progress to the next level.

Upgrades

Listed here are all the items purchaseable through shops, with a base price as well as the price inflation (how much the item increases in price) for each additional purchase, if applicable:

Big Wings
Type:
Engine
Base cost:
$800
Increases Opa-Opa's speed slightly.
Normal Engine
Type:
Engine
Base cost:
$2,000
Increases Opa-Opa's speed somewhat.
Jet Engine
Type:
Engine
Base cost:
$5,000
Increases Opa-Opa's speed considerably.
Turbo Engine
Type:
Engine
Base cost:
$10,000
Increases Opa-Opa's speed dramatically.
Rocket Engine
Type:
Engine
Base cost:
$30,000
Increases Opa-Opa's speed drastically.
Laser Beam
Type:
Weapon 1
Base cost:
$1,600
Inflation:
$1,000
Fires a piercing laser beam equating to 16 bullets per second.
Wide Beam
Type:
Weapon 1
Base cost:
$2,000
Inflation:
$1,200
Fires a beam with wide range.
Big Shot
Type:
Weapon 1
Base cost:
$5,000
Inflation:
$2,500
Fires two bullets much like the Twin Shot, but with double the power.
3-Way Shot
Type:
Weapon 1
Base cost:
$2,500
Inflation:
$2,000
Fires bullets in three directions simultaneously.
7-Way Shot
Type:
Weapon 1
Base cost:
$4,000
Inflation:
$4,000
Fires bullets in seven directions simultaneously.
Fireball
Type:
Weapon 1
Base cost:
$5,000
Inflation:
$4,000
Fires a single fireball that toasts enemies in one shot.
Twin Bombs
Type:
Weapon 2
Base cost:
$1,200
Inflation:
$1,500
Allows Opa-Opa to drop two bombs in succession.
Big Bomb
Type:
Weapon 2
Base cost:
$2,000
Inflation:
$1,000
An upgraded bomb with double the attack power.
Twin Big Bombs
Type:
Weapon 2
Base cost:
$4,800
Inflation:
$2,000
Allows Opa-Opa to drop two Big Bombs in succession.
Smart Bomb
Type:
Weapon 2
Base cost:
$2,000
Inflation:
$1,000
Deals damage to all on-screen enemies.
Fire Bomb
Type:
Weapon 2
Base cost:
$2,000
Inflation:
$1,000
Drops a bomb that explodes into two fireballs that destroy all enemies in a line.
Heavy Bomb
Type:
Weapon 2
Base cost:
$2,000
Inflation:
$1,000
Drops a 100t weight, crushing any enemy in its path.
Continue
Type:
Other
Base cost:
$20,000
Allows the player to continue the game once after a Game Over.
Extra Ship
Type:
Other
Base cost:
$5,000 (1st), $20,000 (2nd), $50,000 (3rd), $100,000 (4th onwards)
Awards an extra life.
Auto Beam
Type:
Other
Base cost:
$10,000
Enables rapid fire for the main weapon.
Shield
Type:
Other
Base cost:
$12,000
Creates a shield around Opa-Opa.
Red Bottle
Type:
Other
Base cost:
$9,000
Permanently extends Opa-Opa's Power Meter.
Blue Bottle
Type:
Other
Base cost:
$8,000
Refills Opa-Opa's Power Meter.

Rounds

FantasyZoneII SMS Pastaria Start.png

Pastaria

Notavailable.svg

Sarcand

Notavailable.svg

Hiyarika

Notavailable.svg

Bow Bow

Notavailable.svg

Chaprun

Notavailable.svg

Fuwareak

Notavailable.svg

Sbardian

Notavailable.svg

Wolfin

History

Legacy

Following the release of the Master System version, Sega brought Fantasy Zone II to the Sega System E arcade platform, whose internals are almost identical to Sega's home console. The System E version replaces the power meter with a radar, though is the only port to do so. Pony Canyon brought the game to MSX computers and Sunsoft released a copy for the Famicom. Both home ports take a hit in terms of graphics and sound, and the MSX version has choppier scrolling. Sunsoft's port was renamed Fantasy Zone 2: The Teardrop of Opa-Opa.

In 2008 the game was re-released in volume 33 of the Sega Ages 2500 PlayStation 2 series in Japan, along with all the other main entries in the Fantasy Zone series. This collection is notable for the inclusion of Fantasy Zone II DX: The Tears of Opa-Opa, a full-fledged remake of the game to Sega System 16 arcade hardware.

The Master System version of the game has since been re-released through the Wii's Virtual Console service and as a bonus game in Sega 3D Classics Collection.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Fantasy Zone II: The Tears of Opa-Opa Fantasy Zone II: The Tears of Opa-Opa
Japanese ファンタジーゾーンII オパオパの涙 Fantasy Zone II: Opa-Opa no Namida

Production credits

This article needs a list of production credits, either from the game itself, a manual, or other reliable source.

Master System version

Source:
Uncredited


Hints

Magazine articles

Main article: Fantasy Zone II: The Tears of Opa-Opa/Magazine articles.

Promotional material

FantasyZoneII SystemE Display.jpg
System E
FantasyZoneII SystemE Display.jpg
Master System JP TV advert
FantasyZoneII FC JP PrintAdvert 1.jpg
Famicom JP print advert 1
FantasyZoneII FC JP PrintAdvert 1.jpg
FantasyZoneII FC JP PrintAdvert 2.jpg
Famicom JP print advert 2
FantasyZoneII FC JP PrintAdvert 2.jpg
FantasyZoneII FC JP PrintAdvert 3.jpg
Famicom JP print advert 3
FantasyZoneII FC JP PrintAdvert 3.jpg

Physical scans

System E version

System E, JP
Notavailable.svgFantasyZoneII SystemE InstructionCard.jpg
Instuction card(s)

Master System version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Complete Guide to Consoles (UK)
76
[12]
Complete Guide to Consoles (UK)
88
[13]
The Complete Guide to Sega (UK) PAL
88
[14]
Console XS (UK) PAL
90
[15]
Mean Machines Sega (UK)
88
[16]
Power Play (DE)
75
[17]
Sega Power (UK) PAL
100
[18]
Sega Pro (UK)
93
[19]
Sega Pro (UK) PAL
90
[20]
Tilt (FR)
65
[21]
Sega Master System
85
Based on
10 reviews

Fantasy Zone II: The Tears of Opa-Opa

Master System, JP
FantasyZoneII SMS JP cover.jpg
Cover
FantasyZoneII sms jp cart.jpg
Cart
FantasyZoneIISMSJPManual.pdf
Manual
Master System, US
FantasyZoneII SMS US cover.jpg
Cover
FantasyZoneII SMS US cart.jpg
Cart
Fantasyzoneii sms us manual.pdf
Manual
Master System, EU
FantasyZoneII SMS EU cover.jpg
Cover
Master System, EU ("No Limits")
FantasyZoneII SMS EU nolimits cover.jpg
Cover
Master System, AU
FantasyZoneII SMS AU cover.jpg
Cover
Master System, BR
FantasyZoneII SMS BR cover.jpg
Cover
Master System, KR

Fantasy Zone II SMS KR cart.jpg
Cart

NES version

NES, JP
FantasyZoneII NES JP Box Back.jpgNospine-small.pngFantasyZoneII NES JP Box Front.jpg
Cover
Fantasy Zone II NES JP Cart.jpg
Cart
FZ2 NES JP Manual.pdf
Manual

MSX version

MSX, JP
FantasyZoneII MSX2 JP Box Front.jpg
Cover
Fantasy Zone II MSX JP Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 b8b141f9
MD5 481a01c4e768c535ee18d6d78815fc89
SHA-1 b84831378c7c19798b6fd560647e2941842bb80a
256kB Cartridge (EU/US)
Sega Master System
 ?
CRC32 c722fb42
MD5 f898539f72db2271fc3385a5eb51a06f
SHA-1 60d8135e8f15fe48f504d0ec69010a4b886dcda8
256kB Cartridge (JP)
Nintendo Entertainment System
CRC32 0c5a6297
MD5 445d7172f66de3dceb9cf02762cf0bdb
SHA-1 6f4f809f7c4fb78a13c512ce0a4dc98e9c8803ae
256kB Cartridge (JP)

External links

References


Fantasy Zone II: The Tears of Opa-Opa

Fantasy Zone II Title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception


Books: Fantasy Zone II Kanpeki Hon (1989)

No results



Opa-Opa Fantasy Zone series of games
Arcade
Fantasy Zone (1986) | Fantasy Zone II: The Tears of Opa-Opa (1988) | Fantasy Zone (1998) | Fantasy Zone II DX: The Tears of Opa-Opa (2008) | Medal de Fantasy Zone (2012)
Sega Master System
Fantasy Zone (1986) | Fantasy Zone II: The Tears of Opa-Opa (1987) | Fantasy Zone: The Maze (1987) | Galactic Protector (1988)
PC Engine
TurboGrafx-16
Fantasy Zone (1988) | Space Fantasy Zone (Unreleased)
Sega Game Gear
Fantasy Zone Gear (1991)
Sega Mega Drive
Super Fantasy Zone (1992) | Fantasy Zone (2022)
Sega Saturn
Sega Ages Fantasy Zone (1997)
Mobile phone
Fantasy Zone: Boss no Gyakushuu (2001) | Fantasy Zone P1 (2002) | Fantasy Zone (2003)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 3: Fantasy Zone (2003) | Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection (Fantasy Zone II DX: The Tears of Opa-Opa | Fantasy Zone Neo Classic) (2008)
LCD handheld game
Fantasy Zone (2009)
Nintendo 3DS
3D Fantasy Zone: Opa-Opa Bros. (2014) | 3D Fantasy Zone II W (2014)
Nintendo Switch
Sega Ages Fantasy Zone (2019)
Fantasy Zone related media
Music
Fantasy Zone Ultra Super Big Maximum Great Strong Complete Album (2008) | Fantasy Zone (2022)
Book
Fantasy Zone Kanzen Kouryaku Guide (1987) | Fantasy Zone Ura Manual (1987) | Family Computer Game Hisshou Hou Series 43: Fantasy Zone (1987) | Fantasy Zone Hisshou Kanpeki Hon (1987) | Fantasy Zone: Isekai kara no Shinryakusha (1987) | Fantasy Zone II Kanpeki Hon (1989) | Fantasy Zone 2: Isei eno Tabidachi (1989) | Love! Fantasy Zone 2019 (2019)
Film
Fantasy Zone (1987)