Difference between revisions of "Sonic X-treme"
From Sega Retro
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Line 3: | Line 3: | ||
===List of developers=== | ===List of developers=== | ||
+ | ====Sonic Mars (Sega 32X)==== | ||
+ | *'''Director:''' [[Roger Hector]] | ||
+ | *'''Lead Designer:''' [[Michael Kosaka]] | ||
+ | *'''Lead Designer:''' [[Chris Senn|Christian Senn]] | ||
+ | *'''Lead Programmer:''' [[Don Goddard]] | ||
+ | *'''Programmers:''' [[Chris Ebert]], [[Toshiyasu Morita]] | ||
+ | *'''Art Director:''' [[Don Goddard]] | ||
+ | *'''Artist:''' [[Jeremy Cantor]] | ||
+ | *'''3D Modeler:''' [[Ross Harris]] | ||
+ | *'''Writers:''' [[Michael Kosaka]], [[Chris Senn|Christian Senn]], [[Don Goddard]] | ||
+ | |||
+ | ====Sonic X-treme (Sega Saturn/nVidia)==== | ||
{{multicol| | {{multicol| | ||
− | + | *[[Chris Ebert]] (Programmer) | |
− | *[[Chris Ebert]] | ||
*[[Christian Senn]] (Artist) | *[[Christian Senn]] (Artist) | ||
*[[Dean Lester]] | *[[Dean Lester]] | ||
− | *[[Don Goddard]] | + | *[[Don Goddard]] (Lead Programmer, Writer) |
*[[Fei Cheng]] | *[[Fei Cheng]] | ||
*[[Mark Kupper]] | *[[Mark Kupper]] | ||
− | |||
*[[Mike Wallis]] | *[[Mike Wallis]] | ||
*[[Ofer Alon]] | *[[Ofer Alon]] | ||
*[[Richard Wheeler]] | *[[Richard Wheeler]] | ||
*[[Robert Morgan]] | *[[Robert Morgan]] | ||
− | *[[Roger Hector]] | + | *[[Roger Hector]] (Director?) |
− | *[[Toshi Morita]] | + | *[[Toshi Morita]] (Programmer) |
*[[Christina Coffin]] (Programmer - engines+bosses) | *[[Christina Coffin]] (Programmer - engines+bosses) | ||
*[[Manny Granillo]] | *[[Manny Granillo]] | ||
− | *[[Ross Harris]] | + | *[[Ross Harris]] (3D Modeler) (Might be Sonic Mars only?) |
*[[Tony Dezuniga]] | *[[Tony Dezuniga]] | ||
*[[Alan Ackerman]] | *[[Alan Ackerman]] | ||
Line 33: | Line 43: | ||
*[[Howard Drossin]] | *[[Howard Drossin]] | ||
*[[Hirokazu Yasuhara]] | *[[Hirokazu Yasuhara]] | ||
− | + | }} | |
+ | |||
+ | ====Sonic X-treme (Sega Saturn/PC)==== | ||
*[[Christian Senn]] (Director, Artist) | *[[Christian Senn]] (Director, Artist) | ||
*[[Ofer Alon]] | *[[Ofer Alon]] | ||
− |
Revision as of 05:30, 12 June 2022
Contents
Production credits
So the Sonic Retro page for X-treme contains a list of developers who worked on the game, but no proper production credits or listed roles. HOWEVER, the information can still be found by searching a bit. So until we find actual production credits, here is the list from the Retro page:
List of developers
Sonic Mars (Sega 32X)
- Director: Roger Hector
- Lead Designer: Michael Kosaka
- Lead Designer: Christian Senn
- Lead Programmer: Don Goddard
- Programmers: Chris Ebert, Toshiyasu Morita
- Art Director: Don Goddard
- Artist: Jeremy Cantor
- 3D Modeler: Ross Harris
- Writers: Michael Kosaka, Christian Senn, Don Goddard
Sonic X-treme (Sega Saturn/nVidia)
- Chris Ebert (Programmer)
- Christian Senn (Artist)
- Dean Lester
- Don Goddard (Lead Programmer, Writer)
- Fei Cheng
- Mark Kupper
- Mike Wallis
- Ofer Alon
- Richard Wheeler
- Robert Morgan
- Roger Hector (Director?)
- Toshi Morita (Programmer)
- Christina Coffin (Programmer - engines+bosses)
- Manny Granillo
- Ross Harris (3D Modeler) (Might be Sonic Mars only?)
- Tony Dezuniga
- Alan Ackerman
- Andy Probert
- Betty Cunningham
- Dave Sanner
- Dean Ruggles
- Jason Kuo
- Robert Steele
- Stieg Hedlund
- Aoki Kunitake
- Howard Drossin
- Hirokazu Yasuhara
Sonic X-treme (Sega Saturn/PC)
- Christian Senn (Director, Artist)
- Ofer Alon