Difference between revisions of "Battle Squadron"
From Sega Retro
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*The [[Sega Mega Drive]] version runs faster and is harder | *The [[Sega Mega Drive]] version runs faster and is harder | ||
*The Amiga version has an extra space background for the final boss | *The Amiga version has an extra space background for the final boss | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Game Design:''' Torbin Larsen, Martin Pedersen | ||
+ | *'''Game Graphics:''' Torbin Larsen | ||
+ | *'''Programming:''' Martin Pedersen | ||
+ | *'''Original Music and Sounds:''' Ron Klaren | ||
+ | *'''Music Driver:''' Steve Hayes | ||
+ | *'''Music Conversion:''' Rob Hubbard | ||
+ | *'''Producer:''' Christopher Erhardt | ||
+ | *'''Associate Producer:''' Roland Kippenhan | ||
+ | *'''Assistant Producer:''' Michael Lubuguin | ||
+ | *'''Product Management:''' Lesley Mansford, Barbara Windham | ||
+ | *'''Package Design:''' James Blair | ||
+ | *'''Package Art:''' Alan Okamoto | ||
+ | *'''Documentation:''' Andrea Smith | ||
+ | *'''Testing:''' Ed Gwynn | ||
+ | | source=US manual | ||
+ | | pdf=Battle Squadron MD US Manual.pdf | ||
+ | | pdfpage=10 | ||
+ | | console=MD | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 11:48, 12 September 2022
Battle Squadron | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Electronic Arts | ||||||||||||||||||||||||||||||
Developer: Innerprise Software | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Battle Squadron is a 1990 shoot-'em-up developed by Innerprise Software Inc and published by Electronic Arts exclusively in the US and Europe for the Sega Mega Drive and Commodore Amiga. There are certain differences between the Amiga and Sega Mega Drive release.
Contents
Story
The alien Barrax Empire has been at war with Earth for centuries to gain control over the Universe. While returning from a mission to destroy all Barrax on Planet Urainia while gathering information on the empire's fleets, Commander Barry D. Mayers and Commander Lori Bergin were taken hostage by a Barrax nova cruiser, their last transmission mentioning something about being able to turn invisible for a short period of time. The mission is to rescue them.
Gameplay
and
shoot; with a rather slow rapidfire ability.
drops a missile which destroys enemies within a radius of your ship (there is a limited stock of missiles).
The game offers four standard weapons:
- red: wide spreadshot, front only
- green: narrow spreadshot, front only
- blue: front and backwards shot
- orange: 5 way spreadshot
Unusual for the genre, the game has an overworld and three lower sections that can be entered through craters. Each of these have to be cleared to reach the final boss. Ignoring all craters makes the overworld restart from the beginning.
Versions
- The Amiga version has a bit more varied background tiles and switches background colors more often
- The Sega Mega Drive version has certain layers right in front of the screen, making it harder to see certain objects
- The Sega Mega Drive version runs faster and is harder
- The Amiga version has an extra space background for the final boss
Production credits
- Game Design: Torbin Larsen, Martin Pedersen
- Game Graphics: Torbin Larsen
- Programming: Martin Pedersen
- Original Music and Sounds: Ron Klaren
- Music Driver: Steve Hayes
- Music Conversion: Rob Hubbard
- Producer: Christopher Erhardt
- Associate Producer: Roland Kippenhan
- Assistant Producer: Michael Lubuguin
- Product Management: Lesley Mansford, Barbara Windham
- Package Design: James Blair
- Package Art: Alan Okamoto
- Documentation: Andrea Smith
- Testing: Ed Gwynn
Magazine articles
- Main article: Battle Squadron/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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78 | |
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Based on 25 reviews |
Mega Drive, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
512kB | Cartridge (US/EU) | |||||||||||
? |
|
1991-01-18 | Page |
References
- ↑ https://groups.google.com/g/rec.games.video/c/Z5bU24UZwms/m/Uvxnnn8EmrkJ
- ↑ 2.0 2.1 VideoGames & Computer Entertainment, "February 1991" (US; 1991-0x-xx), page 40
- ↑ 3.0 3.1 3.2 Mean Machines, "January 1991" (UK; 1991-01-03), page 70
- ↑ ACE, "January 1991" (UK; 1990-12-xx), page 165
- ↑ File:Battle Squadron MD US Manual.pdf, page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 29
- ↑ ACE, "March 1991" (UK; 1991-02-08), page 63
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 127
- ↑ Electronic Gaming Monthly, "January 1991" (US; 199x-xx-xx), page 22
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 25
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 101
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 91
- ↑ Hobby Consolas, "Noviembre 1991" (ES; 1991-1x-xx), page 72
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 122
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 65
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 76
- ↑ Micromanía (segunda época), "Marzo 1991" (ES; 1991-0x-xx), page 38
- ↑ Mean Machines, "January 1991" (UK; 1991-01-03), page 68
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Player One, "Mars 1991" (FR; 1991-xx-xx), page 44
- ↑ Power Play, "4/91" (DE; 1991-03-15), page 135
- ↑ Raze, "March 1991" (UK; 1991-01-31), page 54
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 10
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 52
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 39
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 28
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 22
Battle Squadron | |
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Prototypes: 1991-01-18
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