Difference between revisions of "Truxton"

From Sega Retro

(expanded)
Line 37: Line 37:
 
| otherformats={{NonSega|Arcade|PCE}}
 
| otherformats={{NonSega|Arcade|PCE}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''', known in Japan as '''''Tatsujin''''' (達人, lit. "Mastery"), is a [[Sega Mega Drive]] vertical shoot-'em-up developed by [[Toaplan]] and published by [[Sega]]. A port of the developer's titular 1988 arcade game ''[[wikipedia:Truxton|Truxton]]'', it was first released in Japan in December 1989.{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} In October 2020, the game was re-released worldwide by [[Retro-Bit]] as part of ''[[Toaplan Shooters Collector's Edition]]''.{{ref|https://web.archive.org/web/20210515182735/https://retro-bit.com/toaplan-shooters/}}{{fileref|TSCE Toaplan Press Release.pdf}}
+
'''''{{PAGENAME}}''''', known in Japan as '''''Tatsujin''''' (達人, lit. "Mastery"), is a [[Sega Mega Drive]] vertical shoot-'em-up developed by [[Toaplan]] and published by [[Sega]]. A port of the developer's titular 1988 arcade game ''[[wikipedia:Truxton|Truxton]]'', it was first released in Japan in December 1989.{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}}
  
 
==Story==
 
==Story==
The Gidans have begun an invasion of the Borogo and have managed to destroy all but one Borogo fighter ship; the player must take control of this ship (the "Super Fighter") and defeat the Gidans.
+
Taking place somewhere in space, an armada of Gidans led by the evil Dogurava is invading the fictional planet Borogo aboard five gargantuan asteroids. After surviving an attack on an orbiting Borogo cargo barge, a pilot named Tatsuo enters into one remaining ship called Super Fighter and challenges the Gidans in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.  
  
 
==Gameplay==
 
==Gameplay==
{{A}} shoots, {{C}} shoots rapidfire, and {{B}} launches a bomb (which resembles a full screen size skull when exploding; you have a limited supply of these).
+
{{ScreenThumb|Truxton, Bomb.png|width=200|Bomb}}
 +
The game is a science fiction-themed vertically scrolling shoot-'em-up. The player assumes the role of Tatsuo, taking control of the Super Fighter ship through increasingly difficult stages.
  
''Truxton'' also contains a notable damage-related bug - pausing the game during the Destroyer Bomb's explosion causes the damage done by the attack to increase with every pause. By rapidly pausing and unpausing, players are able to defeat enemies and bosses quite easily.
+
The Super Fighter moves in any direction using the D-Pad. Its movement speed can be upgraded by collecting Speed Booster power-ups. The Super Fighter is equipped with a main gun, which is fired with {{A}} or {{C}}. Either button can be held for continuous fire, but {{C}} fires much more rapidly. There are three types of weapons that can be equipped by acquiring items. Weapons have unlimited ammunition and travel the full length of the screen. The ship's weapon power is upgraded by collecting Power Booster power-ups: the first upgrade is reached by collecting 5 boosters, and the second upgrade is reached by collecting 10 boosters. Any Power Boosters collected once at maximum level are stored.
 +
 
 +
The Super Fighter also holds a cache of bombs, which are launched with {{B}}. Bombs obliterate all small enemies on screen and evaporate enemy bullets. They also significantly damage bosses. Bombs are limited but can be found as items.
 +
 
 +
Getting hit by enemy fire destroys the Super Fighter and costs a life, with the player restarting at the last reached checkpoint. When the Super Fighter is destroyed, it reverts to baseline movement speed and restarts with three bombs. It loses 5 Power Boosters when at the second weapon power level and 10 Power Boosters when at the third weapon power level, so losing a life also costs weapon power unless the player has an excess of Power Boosters in reserve. The player gains an extra life at 70,000 and 270,000 points and then every 200,000 points after that. The game ends if the player runs out of lives, but it can be continued as long as there are credits remaining.
 +
 
 +
As is common with [[Toaplan]]'s shoot-'em-ups, the game loops back to the first stage after completing the last stage, with the difficulty increasing. There are five different endings for each time the game is successively completed.
 +
 
 +
''Truxton'' contains a notable damage-related bug: pausing the game with {{Start}} during the Destroyer Bomb's explosion causes the damage done by the attack to increase with every pause. By rapidly pausing and unpausing, players are able to defeat enemies and bosses quite easily.
 +
 
 +
===Weapons===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Power Shot
 +
| screenshot=Truxton, Weapons, Red.png
 +
| desc=The default weapon of the Super Fighter. Fires a spray of bullets forwards. It is a 3-way spreadshot even at base level. The first upgrade increases the number of bullet streams to 5, and the second upgrade adds a circular shield that surrounds the Super Fighter when firing (not present in the arcade version).
 +
}}
 +
{{InfoRow
 +
| title=Truxton Beam ({{rolloverText|タツジンビーム|Tatsujin Beam}})
 +
| screenshot=Truxton, Weapons, Green.png
 +
| desc=Shoots a stream of energy blasts forwards. It is the strongest weapon in the game but covers the least area. The first upgrade increases the number of streams to 3, and the second upgrade increases the number of streams to 5.
 +
}}
 +
{{InfoRow
 +
| title=Thunder Laser
 +
| screenshot=Truxton, Weapons, Blue.png
 +
| desc=Fires a continuous beam of lightning that locks on to enemy targets. The first upgrade increases the number of beams to 3, and the second upgrade increases the number of beams to 5.
 +
}}
 +
}}
  
 
===Items===
 
===Items===
Powerups are mostly found in predetermined areas, though some may be scattered. There are a number of types of powerups:
 
 
{{InfoTable|imagewidths=50|
 
{{InfoTable|imagewidths=50|
 
{{InfoRow
 
{{InfoRow
| title='''Power Shot'''
+
| title=Zun-スン
| sprite={{sprite|Truxton Red Powerup.png|3}}
+
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=152 | crop_y=0}}
| desc=The default weapon of the Super Fighter. It is a standard bullet shot, upgradable to create spread shots. The final upgrade is a new circular shot weapon not present in the arcade version.
+
| desc=Destroy to release an item.
 +
}}
 +
{{InfoRow
 +
| title=Power Shot
 +
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Equips the Power Shot weapon (or awards 5,000 points if already equipped).
 +
}}
 +
{{InfoRow
 +
| title=Truxton Beam ({{rolloverText|タツジンビーム|Tatsujin Beam}})
 +
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Equips the Truxton Beam weapon (or awards 5,000 points if already equipped).
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Tatsujin Beam'''/'''Truxton Beam'''
+
| title=Thunder Laser
| sprite={{sprite|Truxton Green Powerup.png|3}}
+
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
| desc=The strongest weapon in the game, capable of cutting straight through enemies. The downside is that it can only fire forwards.
+
| desc=Equips the Thunder Laser weapon (or awards 5,000 points if already equipped).
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Thunder Laser'''
+
| title=Power Booster
| sprite={{sprite|Truxton Blue Powerup.png|3}}
+
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
| desc=A continuous beam of energy that locks on to enemy targets. Upgrading adds more beams and increases the strength.
+
| desc=Adds a "P" to the sidebar. The Super Fighter's weapon power increases after collecting 5 and 10 Power Boosters. Any Power Boosters collected once at maximum level are kept in reserve. Losing a life also loses 5 Power Boosters at the second weapon power level and 10 Power Boosters at the third weapon power level.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Power Booster'''
+
| title=Speed Booster
| sprite={{sprite|Truxton P Powerup.png|3}}
+
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
| desc=These powerups add a "P" to the HUD on the right side of the screen. After a certain number of Ps are collected (initially 5), your weapons power up one level. This powering up will last until you lose a life, but will carry over from weapon to weapon until then. There are three "levels" of upgrades.
+
| desc=Increases the speed of the Super Fighter, up to 4 times (or awards 5,000 points if already at maximum speed).
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Speed Booster'''
+
| title=Destroyer Bomb ({{rolloverText|タツジンボム|Tatsujin Bomb}})
| sprite={{sprite|Truxton S Powerup.png|3}}
+
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}}
| desc=Increases the speed of your ship. There are five levels of speed - collecting these items after your ship is maxed out will grant the player 5000 points.
+
| desc=Adds another bomb to the Super Fighter's arsenal.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Tatsujin Bomb'''/'''Destroyer Bomb'''
+
| title=1-Up
| sprite={{sprite|Truxton B Powerup.png|3}}
+
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}}
| desc=Adds a bomb to your arsenal. Bombs destroy all small enemies on screen and evaporate enemy bullets. They can also significantly damage bosses. Unlike in the arcade release, this one covers the whole screen.
+
| desc=Gives the player an extra life.
 +
}}
 +
{{InfoRow
 +
| title=2-Up
 +
| sprite={{sprite | Truxton, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=0}}
 +
| desc=Gives the player two extra lives.
 
}}
 
}}
 
}}
 
}}
  
 
===Stages===
 
===Stages===
Though the American (and others?) manual suggests each asteroid graphic (there are eight) is a separate level, ''Truxton'' is correctly divided into five stages; each has its own musical theme and stage boss (which have their own musical theme).
+
The game consists of battles over eight asteroids, split between five stages, each with its own boss.
{{InfoTable|imagewidths=200|
+
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow
| title='''Stage 1'''
+
| title=Blue, Yellow, and Red Asteroids
| image=Truxton BlueAsteriod.png
+
| screenshot=Truxton, Stage 1-1.png
 +
| screenshot2=Truxton, Stage 1-2.png
 +
| screenshot3=Truxton, Stage 1-3.png
 +
| screenshot4=Truxton, Stage 1-4.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=J-Tank
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Stage 2'''
+
| title=Orchid and Purple Asteroids
| image=notavailable.svg
+
| screenshot=Truxton, Stage 2-1.png
 +
| screenshot2=Truxton, Stage 2-2.png
 +
| screenshot3=Truxton, Stage 2-3.png
 +
| screenshot4=Truxton, Stage 2-4.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Badron
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Stage 3'''
+
| title=Poison Asteroid
| image=notavailable.svg
+
| screenshot=Truxton, Stage 3-1.png
 +
| screenshot2=Truxton, Stage 3-2.png
 +
| screenshot3=Truxton, Stage 3-3.png
 +
| screenshot4=Truxton, Stage 3-4.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Dosvam
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Stage 4'''
+
| title=Galaxy Pool Asteroid
| image=notavailable.svg
+
| screenshot=Truxton, Stage 4-1.png
 +
| screenshot2=Truxton, Stage 4-2.png
 +
| screenshot3=Truxton, Stage 4-3.png
 +
| screenshot4=Truxton, Stage 4-4.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Gurus
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title='''Stage 5'''
+
| title=Magman Asteroid
| image=notavailable.svg
+
| screenshot=Truxton, Stage 5-1.png
 +
| screenshot2=Truxton, Stage 5-2.png
 +
| screenshot3=Truxton, Stage 5-3.png
 +
| screenshot4=Truxton, Stage 5-4.png
 +
| tabs=yes
 +
| info1name=Boss
 +
| info1=Dogurava
 
| desc=
 
| desc=
 
}}
 
}}
Line 113: Line 185:
  
 
==History==
 
==History==
===Release===
 
 
===Legacy===
 
===Legacy===
 +
In October 2020, the game was re-released worldwide by [[Retro-Bit]] as part of ''[[Toaplan Shooters Collector's Edition]]''.{{ref|https://web.archive.org/web/20210515182735/https://retro-bit.com/toaplan-shooters/}}{{fileref|TSCE Toaplan Press Release.pdf}}
 +
 +
A sequel, ''Truxton II'', was released to arcades in 1992, but it was only ported to the [[FM Towns]] and not to any home consoles.
 +
 
In September 2008, retro gaming YouTuber Mark Bussler of ''[https://www.youtube.com/c/classicgameroom/videos Classic Game Room]'' posted a positive video review of ''Truxton'' to his channel.{{ref|1=https://www.youtube.com/watch?v=WLUEH7M_xbc}} The review quickly took off in popularity, and viewers were particularly entertained by Mark's pronunciation of the name Truxton; both Classic Game Room and Mark's style of speaking would later develop a strong association with the game. This association has been humorously embraced by Mark himself, and is frequently celebrated and parodied by the larger gaming community.{{ref|1=https://www.youtube.com/watch?v=yIhH-_BXPr8}}
 
In September 2008, retro gaming YouTuber Mark Bussler of ''[https://www.youtube.com/c/classicgameroom/videos Classic Game Room]'' posted a positive video review of ''Truxton'' to his channel.{{ref|1=https://www.youtube.com/watch?v=WLUEH7M_xbc}} The review quickly took off in popularity, and viewers were particularly entertained by Mark's pronunciation of the name Truxton; both Classic Game Room and Mark's style of speaking would later develop a strong association with the game. This association has been humorously embraced by Mark himself, and is frequently celebrated and parodied by the larger gaming community.{{ref|1=https://www.youtube.com/watch?v=yIhH-_BXPr8}}
  
 
==Versions==
 
==Versions==
This port is unusual in that it appears to be written for PAL specs; the overall speed of the game, music and sound effects, etc, greatly resemble the arcade version when played at 50 FPS.
+
This port is unusual in that it appears to be written for PAL specs: the overall speed of the game, music and sound effects, and so forth, greatly resemble the arcade version when played at 50 FPS.
  
Despite the small ROM size and plenty of screen filling enemies, almost all graphics in this game are stored in an uncompressed state.
+
Despite the small ROM size and plenty of screen-filling enemies, almost all graphics in this game are stored in an uncompressed state.
  
 
===Localised names===
 
===Localised names===
Line 135: Line 210:
 
:'''© [[Toaplan]] 1988'''
 
:'''© [[Toaplan]] 1988'''
 
:'''© [[Sega]] 1989'''
 
:'''© [[Sega]] 1989'''
 +
| source=In-game credits
 +
| pdf=Truxton MD credits.pdf
 
| console=MD
 
| console=MD
 
}}
 
}}

Revision as of 09:27, 27 February 2023

n/a

  • NSTC-U/PAL
  • NTSC-J

Truxton MDTitleScreen.png

Tatsujin MD TitleScreen.png

Truxton
System(s): Sega Mega Drive
Publisher: Sega, Retro-Bit (Collector's Edition)
Developer:
Original system(s): Arcade boards
Genre: Shooting[1][2]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,0006,000 G-4020
Sega Mega Drive
US
$42.9942.99[4]
Sega Mega Drive
EU
Sega Mega Drive
UK
£34.9934.99[6][7]
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
Sega Mega Drive
BR
Sega Mega Drive
KR
GM4001JG
Sega Mega Drive
US
(Retro-Bit)
$44.9944.99[8]
Sega Mega Drive
EU
(Retro-Bit)
€39.9939.99[8]
Non-Sega versions

Truxton, known in Japan as Tatsujin (達人, lit. "Mastery"), is a Sega Mega Drive vertical shoot-'em-up developed by Toaplan and published by Sega. A port of the developer's titular 1988 arcade game Truxton, it was first released in Japan in December 1989.[2]

Story

Taking place somewhere in space, an armada of Gidans led by the evil Dogurava is invading the fictional planet Borogo aboard five gargantuan asteroids. After surviving an attack on an orbiting Borogo cargo barge, a pilot named Tatsuo enters into one remaining ship called Super Fighter and challenges the Gidans in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.

Gameplay

Truxton, Bomb.png

Bomb

The game is a science fiction-themed vertically scrolling shoot-'em-up. The player assumes the role of Tatsuo, taking control of the Super Fighter ship through increasingly difficult stages.

The Super Fighter moves in any direction using the D-Pad. Its movement speed can be upgraded by collecting Speed Booster power-ups. The Super Fighter is equipped with a main gun, which is fired with A or C. Either button can be held for continuous fire, but C fires much more rapidly. There are three types of weapons that can be equipped by acquiring items. Weapons have unlimited ammunition and travel the full length of the screen. The ship's weapon power is upgraded by collecting Power Booster power-ups: the first upgrade is reached by collecting 5 boosters, and the second upgrade is reached by collecting 10 boosters. Any Power Boosters collected once at maximum level are stored.

The Super Fighter also holds a cache of bombs, which are launched with B. Bombs obliterate all small enemies on screen and evaporate enemy bullets. They also significantly damage bosses. Bombs are limited but can be found as items.

Getting hit by enemy fire destroys the Super Fighter and costs a life, with the player restarting at the last reached checkpoint. When the Super Fighter is destroyed, it reverts to baseline movement speed and restarts with three bombs. It loses 5 Power Boosters when at the second weapon power level and 10 Power Boosters when at the third weapon power level, so losing a life also costs weapon power unless the player has an excess of Power Boosters in reserve. The player gains an extra life at 70,000 and 270,000 points and then every 200,000 points after that. The game ends if the player runs out of lives, but it can be continued as long as there are credits remaining.

As is common with Toaplan's shoot-'em-ups, the game loops back to the first stage after completing the last stage, with the difficulty increasing. There are five different endings for each time the game is successively completed.

Truxton contains a notable damage-related bug: pausing the game with  START  during the Destroyer Bomb's explosion causes the damage done by the attack to increase with every pause. By rapidly pausing and unpausing, players are able to defeat enemies and bosses quite easily.

Weapons

Truxton, Weapons, Red.png

Power Shot
The default weapon of the Super Fighter. Fires a spray of bullets forwards. It is a 3-way spreadshot even at base level. The first upgrade increases the number of bullet streams to 5, and the second upgrade adds a circular shield that surrounds the Super Fighter when firing (not present in the arcade version).

Truxton, Weapons, Green.png

Truxton Beam (タツジンビーム)
Shoots a stream of energy blasts forwards. It is the strongest weapon in the game but covers the least area. The first upgrade increases the number of streams to 3, and the second upgrade increases the number of streams to 5.

Truxton, Weapons, Blue.png

Thunder Laser
Fires a continuous beam of lightning that locks on to enemy targets. The first upgrade increases the number of beams to 3, and the second upgrade increases the number of beams to 5.

Items

Truxton, Items.png
Zun-スン
Destroy to release an item.
Truxton, Items.png
Power Shot
Equips the Power Shot weapon (or awards 5,000 points if already equipped).
Truxton, Items.png
Truxton Beam (タツジンビーム)
Equips the Truxton Beam weapon (or awards 5,000 points if already equipped).
Truxton, Items.png
Thunder Laser
Equips the Thunder Laser weapon (or awards 5,000 points if already equipped).
Truxton, Items.png
Power Booster
Adds a "P" to the sidebar. The Super Fighter's weapon power increases after collecting 5 and 10 Power Boosters. Any Power Boosters collected once at maximum level are kept in reserve. Losing a life also loses 5 Power Boosters at the second weapon power level and 10 Power Boosters at the third weapon power level.
Truxton, Items.png
Speed Booster
Increases the speed of the Super Fighter, up to 4 times (or awards 5,000 points if already at maximum speed).
Truxton, Items.png
Destroyer Bomb (タツジンボム)
Adds another bomb to the Super Fighter's arsenal.
Truxton, Items.png
1-Up
Gives the player an extra life.
Truxton, Items.png
2-Up
Gives the player two extra lives.

Stages

The game consists of battles over eight asteroids, split between five stages, each with its own boss.

Truxton, Stage 1-1.png

Truxton, Stage 1-2.png

Truxton, Stage 1-3.png

Truxton, Stage 1-4.png

  • Truxton, Stage 1-1.png

  • Truxton, Stage 1-2.png

  • Truxton, Stage 1-3.png

  • Truxton, Stage 1-4.png

Blue, Yellow, and Red Asteroids
Boss:
J-Tank

Truxton, Stage 2-1.png

Truxton, Stage 2-2.png

Truxton, Stage 2-3.png

Truxton, Stage 2-4.png

  • Truxton, Stage 2-1.png

  • Truxton, Stage 2-2.png

  • Truxton, Stage 2-3.png

  • Truxton, Stage 2-4.png

Orchid and Purple Asteroids
Boss:
Badron

Truxton, Stage 3-1.png

Truxton, Stage 3-2.png

Truxton, Stage 3-3.png

Truxton, Stage 3-4.png

  • Truxton, Stage 3-1.png

  • Truxton, Stage 3-2.png

  • Truxton, Stage 3-3.png

  • Truxton, Stage 3-4.png

Poison Asteroid
Boss:
Dosvam

Truxton, Stage 4-1.png

Truxton, Stage 4-2.png

Truxton, Stage 4-3.png

Truxton, Stage 4-4.png

  • Truxton, Stage 4-1.png

  • Truxton, Stage 4-2.png

  • Truxton, Stage 4-3.png

  • Truxton, Stage 4-4.png

Galaxy Pool Asteroid
Boss:
Gurus

Truxton, Stage 5-1.png

Truxton, Stage 5-2.png

Truxton, Stage 5-3.png

Truxton, Stage 5-4.png

  • Truxton, Stage 5-1.png

  • Truxton, Stage 5-2.png

  • Truxton, Stage 5-3.png

  • Truxton, Stage 5-4.png

Magman Asteroid
Boss:
Dogurava

History

Legacy

In October 2020, the game was re-released worldwide by Retro-Bit as part of Toaplan Shooters Collector's Edition.[9][10]

A sequel, Truxton II, was released to arcades in 1992, but it was only ported to the FM Towns and not to any home consoles.

In September 2008, retro gaming YouTuber Mark Bussler of Classic Game Room posted a positive video review of Truxton to his channel.[11] The review quickly took off in popularity, and viewers were particularly entertained by Mark's pronunciation of the name Truxton; both Classic Game Room and Mark's style of speaking would later develop a strong association with the game. This association has been humorously embraced by Mark himself, and is frequently celebrated and parodied by the larger gaming community.[12]

Versions

This port is unusual in that it appears to be written for PAL specs: the overall speed of the game, music and sound effects, and so forth, greatly resemble the arcade version when played at 50 FPS.

Despite the small ROM size and plenty of screen-filling enemies, almost all graphics in this game are stored in an uncompressed state.

Localised names

Also known as
Language Localised Name English Translation
English (US) Truxton Truxton
Japanese 達人 Tatsujin

Production credits

  • Staff: T. Ohta, M. Yuge, K. Iwabuchi, S. Nakaoka, N. Sawada, Y. Tataka
  • Cast: Tatsuo, Lilin, Jtank, Badron, Gulus, Dosvam, Dogurava
© Toaplan 1988
© Sega 1989
Source:
In-game credits
Truxton MD credits.pdf
[13]


Digital manuals

Magazine articles

Main article: Truxton/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #10: "May 1990" (1990-xx-xx)
Logo-pdf.svg
CG GR 3 Mega Drive advert.jpg
Print advert in Computer Games (GR) #3: "Ioúnios 1990" (1990-xx-xx)
CG GR 3 Mega Drive advert.jpg
Logo-pdf.svg
Print advert in ACE (UK) #37: "October 1990" (1990-09-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1989-11: "November 1989" (1989-XX-XX)
Logo-pdf.svg

Collector's Edition (Retro-Bit)

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[15]
1700 igr dlya Sega (RU)
40
[16]
Aktueller Software Markt (DE)
58
[17]
Beep! MegaDrive (JP) NTSC-J
80
[18]
Computer Entertainer (US)
67
[19]
Complete Guide to Consoles (UK)
92
[20]
Complete Guide to Consoles (UK)
82
[21]
The Complete Guide to Sega (UK)
82
[22]
Console XS (UK) PAL
84
[23]
Computer & Video Games (UK)
94
[24]
Electronic Gaming Monthly (US) NTSC-U
63
[25]
Mean Machines: The Essential Sega Guide (UK)
82
[26]
Famitsu (JP) NTSC-J
68
[27]
Hobby Consolas (ES)
94
[28]
Joystick (FR)
77
[29]
Sega Mega Drive Advanced Gaming (UK) PAL
78
[30]
Mega Drive Fan (JP) NTSC-J
67
[31]
Mega Action (UK)
88
[32]
MegaTech (UK)
82
[33]
Micromanía (segunda época) (ES)
80
[34]
Mean Machines (UK)
82
[35]
Mean Machines Sega (UK)
82
[36]
Megazone (AU)
87
[37]
Power Play (DE)
77
[38]
Raze (UK) PAL
85
[6]
S: The Sega Magazine (UK) PAL
88
[39]
Sega Power (UK) PAL
75
[40]
Sega Pro (UK)
88
[41]
Sega Pro (UK) NTSC-J
46
[42]
Sega Pro (UK) PAL
84
[42]
Sega Saturn Magazine (JP) NTSC-J
66
[43]
Tilt (FR)
70
[44]
Top Secret (PL)
100
[45]
Tricks 16 bit (RU)
72
[46]
VideoGames & Computer Entertainment (US) NTSC-U
50
[47]
Zero (UK)
87
[48]
Sega Mega Drive
76
Based on
36 reviews

Truxton

Mega Drive, JP
Truxton MD JP Box.jpg
Cover
Truxton MD JP CartTop.jpg
Truxton MD JP Cart.jpg
Cart
Truxton md jp manual.pdf
Manual
Mega Drive, US
Truxton MD US Box.jpg
Cover
Truxton md us cart.jpg
Cart
Truxton md us manual.pdf
Manual
Mega Drive, EU
Truxton MD EU Box.jpg
Cover
Truxton MD EU Cart.jpg
Cart
Truxton MD EU pcb.jpg
PCB
Mega Drive, SE (rental)
Truxton MD SE rental cover.jpg
Cover
Mega Drive, AU
Truxton MD AU cover.jpg
Cover
Mega Drive, AU (alt)
Truxton MD AU alt cover.jpg
Cover
Mega Drive, BR
Truxton MD BR cover.jpg
Cover
Truxton MD BR Cart.jpg
Cart
Truxton md br manual.pdf
Manual
Mega Drive, BR (Cardboard)
Truxton MD BR Box.jpg
Cover
Truxton MD BR Cart.jpg
Cart
Truxton md br manual.pdf
Manual
Mega Drive, KR
Truxton MD KR cover.jpg
Cover
Tatsujin MD KR cart.jpg
Cart
Mega Drive, (Retro-Bit)

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 5bd0882d
MD5 75a42b19e5503c72b21018699314db0b
SHA-1 90039844478e7cb99951fdff1979c3bda04d080a
512kB 1989-09 Cartridge
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
Cartridge Retro-Bit release

References

Necretro-round.svg
NEC Retro has more information related to Tatsujin
  1. File:Truxton MD JP Box.jpg
  2. 2.0 2.1 2.2 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
  3. Computer Entertainer, "January 1990" (US; 1990-01-20), page 23
  4. GamePro, "April 1990" (US; 1990-xx-xx), page 52
  5. 5.0 5.1 Mean Machines, "October 1990" (UK; 1990-09-xx), page 93
  6. 6.0 6.1 Raze, "January 1991" (UK; 1990-11-29), page 57
  7. ACE, "October 1990" (UK; 1990-09-xx), page 51
  8. 8.0 8.1 File:TSCE Toaplan Press Release.pdf, page 2
  9. https://retro-bit.com/toaplan-shooters/ (Wayback Machine: 2021-05-15 18:27)
  10. File:TSCE Toaplan Press Release.pdf
  11. https://www.youtube.com/watch?v=WLUEH7M_xbc
  12. https://www.youtube.com/watch?v=yIhH-_BXPr8
  13. File:Truxton MD credits.pdf
  14. Computer & Video Games, "October 1990" (UK; 1990-09-16), page 122
  15. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 304
  16. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 251
  17. Aktueller Software Markt, "Februar 1990" (DE; 1990-xx-xx), page 92
  18. Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 69
  19. Computer Entertainer, "January 1990" (US; 1990-01-20), page 18
  20. Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 23
  21. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 39
  22. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 51
  23. Console XS, "June/July 1992" (UK; 1992-04-23), page 135
  24. Computer & Video Games, "March 1990" (UK; 1990-02-16), page 97
  25. Electronic Gaming Monthly, "March 1990" (US; 1990-xx-xx), page 20
  26. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 110
  27. Famitsu, "1990-01-05,19" (JP; 19xx-xx-xx), page 17
  28. Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 85
  29. Joystick, "Octobre 1990" (FR; 1990-xx-xx), page 91
  30. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 95
  31. Mega Drive Fan, "August 1990" (JP; 1990-07-07), page 73
  32. Mega Action, "June 1993" (UK; 1993-05-20), page 65
  33. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 81
  34. Micromanía (segunda época), "Noviembre 1990" (ES; 1990-1x-xx), page 60
  35. Mean Machines, "October 1990" (UK; 1990-09-xx), page 92
  36. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
  37. Megazone, "June/July 1991" (AU; 1991-0x-xx), page 24
  38. Power Play, "3/90" (DE; 1990-02-19), page 104
  39. S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 8
  40. Sega Power, "October 1991" (UK; 1991-09-05), page 55
  41. Sega Pro, "April 1992" (UK; 1992-03-19), page 30
  42. 42.0 42.1 Sega Pro, "April 1993" (UK; 1993-03-11), page 68
  43. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  44. Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 88
  45. Top Secret, "Marzec 1995" (PL; 1995-xx-xx), page 57
  46. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 206
  47. VideoGames & Computer Entertainment, "February 1990" (US; 1990-0x-xx), page 87
  48. Zero, "May 1990" (UK; 1990-0x-xx), page 87


Truxton

Truxton MDTitleScreen.png

Main page | Comparisons | Maps | Hidden content | Bugs | Magazine articles | Reception | Region coding | Technical information | Bootlegs


Books: Sega Mega Drive Attack Manual Book Tatsujin & Golden Axe (1990)

No results