From Sega Retro
|System(s): Sega Mega Drive|
|Original system(s): Arcade boards|
|Publisher(s) of original games: Taito|
|Number of players: 1|
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Truxton, released in Japan as Tatsujin (達人, translates to "Master" as in "mastery"), is a 1988 arcade shoot-'em-up developed by Toaplan, ported to the Mega Drive in 1989. It remains to be the closest home release until today.
The Gidans have begun an invasion of the Borogo and have managed to destroy all but one Borogo fighter ship; the player must take control of this ship (the "Super Fighter") and defeat the Gidans.
Powerups are mostly found in predetermined areas, though some may be scattered. There are a number of types of powerups:
|The default weapon of the Super Fighter. It is a standard bullet shot, upgradable to create spread shots. The final upgrade is a new circular shot weapon not present in the arcade version.|
|Tatsujin Beam/Truxton Beam|
|The strongest weapon in the game, capable of cutting straight through enemies. The downside is that it can only fire forwards.|
|A continuous beam of energy that locks on to enemy targets. Upgrading adds more beams and increases the strength.|
|These powerups add a "P" to the HUD on the right side of the screen. After a certain number of Ps are collected (initially 5), your weapons power up one level. This powering up will last until you lose a life, but will carry over from weapon to weapon until then. There are three "levels" of upgrades.|
|Increases the speed of your ship. There are five levels of speed - collecting these items after your ship is maxed out will grant the player 5000 points.|
|Tatsujin Bomb/Destroyer Bomb|
|Adds a bomb to your arsenal. Bombs destroy all small enemies on screen and evaporate enemy bullets. They can also significantly damage bosses. Unlike in the arcade release, this one covers the whole screen.|
Though the American (and others?) manual suggests each asteroid graphic (there are eight) is a separate level, Truxton is correctly divided into five stages; each has its own musical theme and stage boss (which have their own musical theme).
Tips and tricks
- There is a damage related bug in the game: pausing while the skull bomb effect is on screen makes it cause more damage.
This port is unusual in that it appears to be written for PAL specs; the overall speed of the game, music and sound effects, etc, greatly resemble the arcade version when played at 50 FPS.
Despite the small ROM size and plenty of screen filling enemies, almost all graphics in this game are stored in an uncompressed state.
|Language||Localised Name||English Translation|
- Staff: T. Ohta, M. Yuge, K. Iwabuchi, S. Nakaoka, N. Sawada, Y. Tataka
- Cast: Tatsuo, Lilin, Jtank, Badron, Gulus, Dosvam, Dogurava
- Main article: Truxton/Magazine articles.
also published in:
- Computer & Video Games (UK) #107: "October 1990" (1990-09-16)
|Sega Retro Average|
|Mega Drive, AU|
|Mega Drive, SE (rental)|
- GamePro, "April 1990" (US; 1990-xx-xx), page 52
- File:VComputerEntertainer_US_Vol.8_10.pdf, page 23
- Raze, "January 1991" (UK; 1990-11-29), page 57
- ACE, "October 1990" (UK; 1990-xx-xx), page 51
- Mean Machines, "October 1990" (UK; 1990-xx-xx), page 93
- Computer & Video Games, "October 1990" (UK; 1990-09-16), page 122
- Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 67 (69)
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- File:ComputerEntertainer_US_Vol.8_10.pdf, page 18
- Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 39
- Computer & Video Games, "March 1990" (UK; 1990-02-16), page 97
- Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 85 (77)
- Joystick, "Octobre 1990" (FR; 1990-xx-xx), page 91
- MegaTech, "Xmas 1991" (UK; 1991-12-06), page 81
- Mean Machines, "October 1990" (UK; 1990-xx-xx), page 92/93 (92)
- S: The Sega Magazine, "November 1990" (UK; 1990-xx-xx), page 8/9 (8)
- Sega Power, "October 1991" (UK; 1991-09-05), page 55
- Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- Zero, "May 1990" (UK; 1990-xx-xx), page 87
NEC Retro has more information related to Tatsujin.