Difference between revisions of "Sega System 16"

From Sega Retro

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*Colors: 4096
 
*Colors: 4096
 
*Graphical Capabilities: 128 onscreen [[sprite]]s, 2 tile layers, 1 text layer, 1 sprite layer, sprite scaling.
 
*Graphical Capabilities: 128 onscreen [[sprite]]s, 2 tile layers, 1 text layer, 1 sprite layer, sprite scaling.
 +
 +
==List of Pre System 16 Games==
 +
* ''[[Alien Syndrome]]'' (1987)
 +
* ''[[Body Slam]]'' / ''Dump Matsumoto'' (1987)
 +
* ''[[Major League]]'' (1985)
 +
* ''[[Quartet]]'' (1987)
 +
* ''[[Quartet 2]]'' (1987)
 +
 +
==List of System 16A Games==
 +
*''[[Action Fighter]]'' (1986)
 +
*''[[Alex Kidd: The Lost Stars]]'' (1986)
 +
*''[[Fantasy Zone]]'' (1986)
 +
*''[[SDI]]'' (1987)
 +
*''[[Shinobi]]'' (1987)
 +
*''[[Sukeban Jansi Ryuko]]'' (1988)
 +
*''[[Tetris]]'' (1988)
 +
*''[[Time Scanner]]'' (1987)
 +
*''[[Wonder Boy III : Monster Lair]]'' (1988)
  
 
==List of System 16 Games==
 
==List of System 16 Games==
  
 
*''[[Ace Attacker]]'' (1989)
 
*''[[Ace Attacker]]'' (1989)
*''[[Action Fighter]]'' (1986)
+
*''Alien Syndrome'' (1987)
*''[[Alex Kidd: The Lost Stars]]'' (1986)
 
*''[[Alien Syndrome]]'' (1987)
 
 
*''[[Altered Beast]] / Jyuohki'' (1988)
 
*''[[Altered Beast]] / Jyuohki'' (1988)
 
*''[[Aurail]]'' (1989)
 
*''[[Aurail]]'' (1989)
Line 28: Line 44:
 
*''[[E-Swat]]'' (1989)
 
*''[[E-Swat]]'' (1989)
 
*''[[Excite League]]'' (1989)
 
*''[[Excite League]]'' (1989)
*''[[Fantasy Zone]]'' (1986)
 
 
*''[[Flash Point]]'' (1989)
 
*''[[Flash Point]]'' (1989)
 
*''[[Golden Axe]]'' (1989)
 
*''[[Golden Axe]]'' (1989)
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*''[[Riot City]]'' (1991)
 
*''[[Riot City]]'' (1991)
 
*''[[Ryu Kyu]]'' (1990)
 
*''[[Ryu Kyu]]'' (1990)
*''[[SDI]]'' (1987)
 
*''[[Shinobi]]'' (1987)
 
 
*''[[Sonic Boom]]'' (1987)
 
*''[[Sonic Boom]]'' (1987)
*''[[Sukeban Jansi Ryuko]]'' (1988)
+
*''Sukeban Jansi Ryuko'' (1988)
 
*''[[Super League]]'' (1988)
 
*''[[Super League]]'' (1988)
*''[[Time Scanner]]'' (1987)
+
*''Tetris'' (1988)
*''[[Tetris]]'' (1988)
+
*''Time Scanner'' (1987)
 
*''[[Toryumon]]'' (1994)
 
*''[[Toryumon]]'' (1994)
 
*''[[Tough Turf]]'' (1989)
 
*''[[Tough Turf]]'' (1989)
*''[[Wonder Boy III : Monster Lair]]'' (1988)
+
*''Wonder Boy III : Monster Lair'' (1988)
 
*''[[Wrestle War]]'' (1989)
 
*''[[Wrestle War]]'' (1989)
  

Revision as of 13:56, 27 March 2010

The Sega System 16 is an arcade system board released by Sega in 1985. Throughout its lifespan, there would be around forty games released on this hardware, making it one of Sega's most successful hardware designs. It was produced in two variants, the System 16A and System 16B.

In order to prevent piracy, as well as illegal bootleg games, many System 16 boards used an encryption system. A Hitachi FD1094 chip, containing the main CPU as well as the decryption key, was used in place of a regular CPU.

System 16 specifications

  • Main CPU: Motorola 68000 @ 10 MHz
  • Sound CPU: Zilog Z80 @ 4 MHz (5 MHz in System 16B)
  • Sound Chip: Yamaha YM2151 @ 4 MHz (+ NEC uPD7751 ADPCM decoder in System 16B)
  • Display Resolution: 320 x 224
  • Colors: 4096
  • Graphical Capabilities: 128 onscreen sprites, 2 tile layers, 1 text layer, 1 sprite layer, sprite scaling.

List of Pre System 16 Games

List of System 16A Games

List of System 16 Games

Sega Home Video Game Systems
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