Difference between revisions of "Grind Stormer"
From Sega Retro
m (No mention of "V Five" has any kind of punctuation between the two terms, and it should. Those are pronunciations being pulled from the kana. If Toaplan always used "V FIVE" I wouldn't have a problem, but they don't. So I'm going to use this :3) |
|||
Line 16: | Line 16: | ||
| vrc=ga | | vrc=ga | ||
}} | }} | ||
− | '''''Grind Stormer''''', called ''''' | + | '''''Grind Stormer''''', called '''''V・Ⅴ''''' (ヴイ・ファイヴ) in Japan, is a 1992 arcade shoot-'em-up developed by [[Toaplan]]. It was ported to the [[Sega Mega Drive]] in 1994 and released by [[Tengen]] exclusively in the US and Japan. |
Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different: | Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different: |
Revision as of 17:13, 3 June 2012
This teeny-tiny article needs some work. You can help us by expanding it.
Grind Stormer | |||||
---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||
Publisher: Tengen | |||||
Developer: Toaplan | |||||
Genre: Shoot-'em-Up | |||||
| |||||
Grind Stormer, called V・Ⅴ (ヴイ・ファイヴ) in Japan, is a 1992 arcade shoot-'em-up developed by Toaplan. It was ported to the Sega Mega Drive in 1994 and released by Tengen exclusively in the US and Japan.
Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different:
- V-Five: Gradius-style weapon upgrades, with / shooting and choosing a weapon
- Grind Stormer: more conventional weapon upgrades, with / shooting and dropping a bomb
You can select which mode to play in the Options Menu by pressing at the title screen. Also during gameplay, you always have two auxiliary guns at your sides — and move them toward your front/rear. When at the front, the shots combine with yours to form a more powerful shot; when at the rear, you have a spread shot. Regardless of configuration, you can hold / to rapidfire.
Some (many?) American copies of the game are plagued with a manufacturing defect (supposedly poor quality PCBs?) that reduce the cartridge's lifespan.
Physical Scans
Mega Drive Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
62 | |
---|---|
Based on 19 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 93
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 20
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 34
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 56
- ↑ Game Informer, "May/June 1994" (US; 1994-0x-xx), page 20
- ↑ Hippon Super, "April 1994" (JP; 1994-03-03), page 62
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 31
- ↑ MAN!AC, "07/94" (DE; 1994-06-08), page 67
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 44
- ↑ Mega Fun, "06/94" (DE; 1994-05-18), page 103
- ↑ MegaTech, "May 1994" (UK; 1994-04-21), page 24
- ↑ Mean Machines Sega, "June 1994" (UK; 1994-04-30), page 46
- ↑ Power Unlimited, "Jaargang 2, Nummer 6, Juni 1994" (NL; 1994-05-25), page 50
- ↑ Sega Power, "June 1994" (UK; 1994-04-28), page 36
- ↑ Sega Pro, "June 1994" (UK; 1994-05-24), page 60
- ↑ Sega Zone, "May 1994" (UK; 1994-04-xx), page 20
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 83
- ↑ Video Games, "7/94" (DE; 1994-06-29), page 90