Difference between revisions of "Shenmue III"
From Sega Retro
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'''Coordination/Communication/Media Relations/Kickstarter Project Consultation and Support:''' Awesome Japan<br> | '''Coordination/Communication/Media Relations/Kickstarter Project Consultation and Support:''' Awesome Japan<br> | ||
'''Cast:''' Masaya Matsukaze (Ryo Hazuki)<br> | '''Cast:''' Masaya Matsukaze (Ryo Hazuki)<br> | ||
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+ | ==External Links== | ||
+ | *[http://shenmue.link/ Official Shenmue III website] | ||
+ | *[https://www.kickstarter.com/projects/ysnet/shenmue-3/ Shenmue III Kickstarter] | ||
{{Shenmue}} | {{Shenmue}} |
Revision as of 12:19, 17 June 2015
Shenmue III | |||||||||||||||
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System(s): PlayStation 4, PC | |||||||||||||||
Publisher: Unknown | |||||||||||||||
Developer: Ys Net | |||||||||||||||
Genre: F.R.E.E. | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Shenmue III (シェンムー III) is an upcoming Adventure game for the PlayStation 4 game console and PC platform. It is the sequel to Shenmue II, and will be produced and directed by Yu Suzuki of Ys Net. The game will be partially funded by a Kickstarter campaign run by Ys Net and Shibuya Productions. Sony and Playstation will provide additional funding and development assistance through Sony's third party production team. SEGA is involved as the IP holder, having officially granted Ys Net the rights to use the Shenmue III license. No publisher has been announced.
The game and the Kickstarter project were revealed on June 15th at Sony's E3 2015 press conference by SCEA VP of Publisher & Developer Relations Adam Boyes. Following the announcement trailer, Boyes was joined on stage by Yu Suzuki and the two counted down to the Kickstarter's launch. Suzuki then addressed the audience, saying "Today is very exciting, I hope we can make Shenmue III for all the fans. Thank you so much."
Story
Ryo Hazuki has made his way to China in search of his father's killer. At the end of, Shenmue II Ryo had met Shenhua who told him of a legend from her village that foretold of their meeting. Shenmue III continues Ryo and Shenhua's journey together as they traverse farther into enemy territory, uncovering new mysteries and bringing them closer to their destiny.
Will the mystery of the mirrors be revealed? How is Ryo’s father connected to all of this? Will Ryo track down the Chi You Men cartel and face Lan Di in a final showdown?
Gameplay
The game is said to have familiar elements to past titles in the series, and new fight mechanics. If Kickstarter stretch goals are met, the game will feature a Rapport System and a Skill Tree System. Technique Scrolls will play an important role in the game, and will be obtained through mini-games, betting games, and shops. Technique Scrolls will be instantly mastered, meaning unlike past games, practice will not be necessary.
Quick-time event (QTE) sequences will return, and early footage of the game showcases a moment where Ryo is asked by Shenhua to jump from rock to rock over a small stream. In an interview with Famitsu, Suzuki elaborated on how QTE will work in the game saying “I’d like to present a new QTE. Something elaborate, yet easily playable by just about anyone. Instead of simply winning by pressing buttons in a timely manner, I’d like to make something that will have people win fights by making correct judgements.”
Three areas of the game have been revealed: Baisha, Choubu and Bailu Village. The inclusion and size of these areas are dependent on Kickstarter stretch goals being met. On the subject of an open world, Suzuki had this to say: “Everyone must be thinking that we’ll expand the open world more, but I’ve been deeply questioning whether or not to do that instead. If we were to have 100 characters and split the budget among them, we’d be limited in terms of what we could do with each one; however, if we were to split that budget among just 10 characters, we could do a lot more with them. For example, we could set a parameter for Ling Shen Hua, then we could have it change her attitude depending on the conversations, or the way one proceeds through quests. Of course, that doesn’t mean that it won’t be an open world game. A stretch goal on Kickstarter will determine the expansion of the city.”[1]
It is unknown if the game will have English dubbing. The game's reveal video features a scenario with English voices, however this may be only for presentation purposes. Japanese voice acting is confirmed as the Japanese voice actor for Ryo Hazuki, Masaya Matsukaze, is listed in the production credits. The game will feature English, German, French, Spanish and Italian subtitles.
Production Credits
Producer/Director/Game Story: Yu Suzuki
Co-Producer: Cedric Biscay
Creative Director:Tak Hirai
Script: Masahiro Yoshimoto
Main Character Design: Kenji Miyawaki
Music: Ryuji Iuchi
Architecture: Manabu Takimoto
Animation Producer: Hiroaki Takeuchi
Video Director: Kenji Itoso
Coordination/Communication/Media Relations/Kickstarter Project Consultation and Support: Awesome Japan
Cast: Masaya Matsukaze (Ryo Hazuki)