Difference between revisions of "Evander Holyfield's "Real Deal" Boxing"
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Revision as of 14:53, 11 August 2015
- This article is about the Sega Mega Drive game. For the Sega Game Gear game, see Evander Holyfield Boxing.
This short article is in need of work. You can help Sega Retro by adding to it.
Evander Holyfield's "Real Deal" Boxing | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Sega | |||||
Developer: Acme Interactive | |||||
Sound driver: GEMS | |||||
Genre: Sports | |||||
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Evander Holyfield's "Real Deal" Boxing, also called Evander Holyfield Boxing (ホリフィールドボクシング) in Japan, is a 1992 boxing game for the Sega Mega Drive by Sega and Acme Interactive.
In Career Mode, you can create your own boxer with several predefined appearance settings and stats (which are mutual — changing one will change the others appropriately). In Exhibition Mode, you can only choose from various professional boxers.
Matches occur in 2D with a pseudo-3D perspective where moving to the left or to the right will "rotate' the field behind you. punches with the left fist,
blocks, and
punches with the right fist, with various moves done by holding the D-pad in various positions while hitting the punch buttons.
The graphics and match engine would be reused in the 1994 game Greatest Heavyweights.
Production Credits
Designed and produced by Acme Interactive Inc for Sega of America Inc
Program and Design: Michael Lamb
Graphics: Jeff Godfrey
Additional Graphics: Stephen Thomson
Music by: Nu Romantic Productions
FX by: Brian Howarth
PC Boxing by: Mike Knauer
Testing and Tweaking: Robert Hemphill and the Sega testing department
Thanks to: John Brandwood, Steve Huges, Bob Jacob, Terry Lloyd, James Maxwell and Bernie Wong
Produced for Sega by: Scott Berfield
Promotional Material
- EHRDB MD US PrintAdvert.jpg
US print advert
Physical Scans
68 | |
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Based on 33 reviews |
Mega Drive, AS† |
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- ↑ 1.0 1.1 File:ConsoleMania IT 012.pdf, page 54 Cite error: Invalid
<ref>
tag; name ":File:ConsoleMania IT 012.pdf_p54" defined multiple times with different content - ↑ File:MeanMachines UK 23.pdf, page 94
- ↑ File:SegaForce09UK.pdf, page 76
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 74
- ↑ Aktueller Software Markt, "Oktober 1992" (DE; 1992-09-11), page 127
- ↑ Beep! MegaDrive, "November 1992" (JP; 1992-10-08), page 28
- ↑ Digitiser (UK) (1993-04-02)
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 42
- ↑ Game Power, "Ottobre 1992" (IT; 1992-xx-xx), page 44
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 40
- ↑ Hippon Super, "October 1992" (JP; 1992-09-04), page 47
- ↑ Hobby Consolas, "Diciembre 1992" (ES; 1992-xx-xx), page 116
- ↑ Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 60
- ↑ Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 182
- ↑ Sega Mega Drive Advanced Gaming, "October 1992" (UK; 1992-xx-xx), page 42
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 79
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega, "December 1993" (UK; 1993-11-18), page 77
- ↑ Mega Fun, "08/92" (DE; 1992-08-18), page 24
- ↑ Mega Play, "August 1992" (US; 1992-0x-xx), page 63
- ↑ MegaTech, "August 1992" (UK; 1992-07-20), page 44
- ↑ Mean Machines, "August 1992" (UK; 1992-07-22), page 60
- ↑ Marukatsu Mega Drive, "November 1992" (JP; 1992-10-xx), page 110
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Septembre 1992" (FR; 1992-09-10), page 58
- ↑ Play Time, "11/92" (DE; 1992-10-07), page 90
- ↑ Sega Pro, "October 1992" (UK; 1992-09-10), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Force, "2/92" (SE; 1992-11-19), page 10
- ↑ Sega Force, "September 1992" (UK; 1992-08-13), page 76
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supergame, "Outubro 1992" (BR; 1992-10-xx), page 18
- ↑ Supersonic, "Septembre 1992" (FR; 1992-xx-xx), page 20
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 68
- ↑ Video Games, "10/92" (DE; 1992-09-30), page 99
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