Difference between revisions of "Fatal Rewind"

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'''Special Thanks to:''' Ian Hetherington, John White, Steve Riding, Nick Burcombe, Chris Stanley, Chris Wylie, Mike Waterworth, Garvan Corbett, Paul Frewin, Dave Worral, Sharon, Lorraine, Chris, Rob, Wayne Smithson and Keith Francart
 
'''Special Thanks to:''' Ian Hetherington, John White, Steve Riding, Nick Burcombe, Chris Stanley, Chris Wylie, Mike Waterworth, Garvan Corbett, Paul Frewin, Dave Worral, Sharon, Lorraine, Chris, Rob, Wayne Smithson and Keith Francart
  
==Physical Scans==
+
==Physical scans==
 
{{ratings
 
{{ratings
 
| icon=MD
 
| icon=MD

Revision as of 09:50, 19 March 2016

n/a

FatalRewind title.png

Fatal Rewind
System(s): Sega Mega Drive
Publisher: Electronic Arts (US/EU), Electronic Arts Victor (JP)
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

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Fatal Rewind, known as The Killing Game Show (キリング・ゲームショー) in Japan (and on other systems) is a platform shoot-'em-up developed by Psygnosis and published by Electronic Arts for the Sega Mega Drive in 1991.

Gameplay

You have to clear mazes with puzzle sections while fighting off enemies. All stages have a time limit, which is enforced by a constantly rising liquid that destroys the player on contact. After losing a life, the game replays your gameplay. You can interrupt this by pushing any button except A, and continue from the current position in the replay, C jumps, tapping B fires while holding down B is for using items, A is for fast forwarding during a replay.

The game features a score system and adds points based on playtime (similar to games such as Space Harrier), but the counter can be cheated due to infinitely respawning enemies and deliberately drawing out stages as long as possible.

Version Differences

  • The Amiga original featured 8 worlds with two stages each. This has been cut down to 6 worlds with 2 stages each. As the cut worlds didn't feature anything that wouldn't have been possible on the Sega Mega Drive hardware, ROM size restrictions or the publisher not investing into bigger ROMs are possible reasons.
  • Liquids are reflective in the Amiga original. The effect was not, perhaps could not be, reproduced for this port.
  • The map function from the Amiga version is missing.

Production Credits

Programming and Design: Martyn R Chudley
Artwork: Martyn R Chudley, Jim Bowers, Jeff Bramfitt and Pete Lyon
Music and FX: Sound Images
Special Thanks to: Ian Hetherington, John White, Steve Riding, Nick Burcombe, Chris Stanley, Chris Wylie, Mike Waterworth, Garvan Corbett, Paul Frewin, Dave Worral, Sharon, Lorraine, Chris, Rob, Wayne Smithson and Keith Francart

Physical scans

Sega Retro Average 
Publication Score Source
80 №51, p101[1]
84 №29, p72[2]
90 №27
78 №2, p42
79 №21, p180
85 №5, p91
79 №16, p87
83 №1, p77[3]
83 №14, p80-82[4]
76 №14, p82
71 №26, p34/35
87 №2, p52/53[5]
88 №18, p65
Sega Mega Drive
82
Based on
13 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[6]
1700 igr dlya Sega (RU) NTSC-J
50
[7]
ACE (UK)
75
[1]
Beep! MegaDrive (JP) NTSC-J
50
[8]
Console XS (UK) PAL
88
[9]
Cool Gamer (RU)
30
[10]
Mean Machines: The Essential Sega Guide (UK)
78
[11]
Famitsu (JP) NTSC-J
55
[12]
Game Mania (UK)
85
[13]
Game Power (IT)
84
[14]
GamePro (US) NTSC-U
84
[2]
Games-X (UK)
90
[15]
Game Zone (UK) PAL
78
[16]
Hippon Super (JP) NTSC-J
60
[17]
Hobby Consolas (ES)
70
[18]
Joypad (FR) PAL
76
[19]
Joystick (FR)
79
[20]
Sega Mega Drive Advanced Gaming (UK) PAL
85
[21]
Mega (UK) PAL
79
[22]
Mega Force (FR) PAL
75
[23]
MegaTech (UK)
83
[3]
Micromanía (segunda época) (ES)
78
[24]
Mean Machines (UK) PAL
83
[4]
Mean Machines Sega (UK)
83
[25]
Player One (FR)
76
[26]
Power Play (DE)
73
[27]
Sega Power (UK) PAL
71
[28]
Sega Pro (UK) PAL
87
[5]
Sega Pro (UK) PAL
88
[29]
Svet Kompjutera (YU)
69
[30]
Sega Saturn Magazine (JP) NTSC-J
56
[31]
Supergame (BR)
86
[32]
Tricks 16 bit (RU)
60
[33]
VideoGames & Computer Entertainment (US) NTSC-U
70
[34]
Video Games (DE)
75
[35]
Sega Mega Drive
73
Based on
35 reviews

Fatal Rewind

Mega Drive, US
FatalRewind MD US Box.jpg
Cover
FatalRewind MD US Cart.jpg
Cart
Mega Drive, EU
FatalRewind MD EU Box.jpg
Cover
FatalRewind MD US Cart.jpg
Cart
Mega Drive, JP
FatalRewind MD JP Box.jpg
Cover
TheKillingGameShow MD JP CartTop.jpg
FatalRewind MD JP Cart.jpg
Cart
Mega Drive, SE (Rental)

References

  1. 1.0 1.1 File:ACE UK 51.pdf, page 101 Cite error: Invalid <ref> tag; name ":File:ACE UK 51.pdf_p101" defined multiple times with different content
  2. 2.0 2.1 File:GamePro US 029.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:GamePro US 029.pdf_p74" defined multiple times with different content
  3. 3.0 3.1 File:MegaTech UK 01.pdf, page 77 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p77" defined multiple times with different content
  4. 4.0 4.1 File:MeanMachines UK 14.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 14.pdf_p80" defined multiple times with different content
  5. 5.0 5.1 File:SegaPro UK 02.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p54" defined multiple times with different content
  6. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 79
  7. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 156
  8. Beep! MegaDrive, "September 1993" (JP; 1993-08-07), page 22
  9. Console XS, "June/July 1992" (UK; 1992-04-23), page 129
  10. Cool Gamer, "9" (RU; 2002-10-13), page 84
  11. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 45
  12. Famitsu, "1993-08-20,27" (JP; 1993-08-06), page 38
  13. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  14. Game Power, "Marzo 1992" (IT; 1992-0x-xx), page 60
  15. Games-X, "24th-30th October 1991" (UK; 1991-10-24), page 34
  16. Game Zone, "December 1991" (UK; 1991-11-22), page 42
  17. Hippon Super, "September 1993" (JP; 1993-08-03), page 49
  18. Hobby Consolas, "Abril 1992" (ES; 1992-0x-xx), page 156
  19. Joypad, "Décembre 1991" (FR; 1991-11-19), page 84
  20. Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 180
  21. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  22. Mega, "January 1994" (UK; 1993-12-16), page 87
  23. Mega Force, "Novembre 1991" (FR; 1991-11-19), page 76
  24. Micromanía (segunda época), "Febrero 1992" (ES; 1992-0x-xx), page 30
  25. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  26. Player One, "Novembre 1991" (FR; 1991-xx-xx), page 82
  27. Power Play, "1/92" (DE; 1991-12-11), page 183
  28. Sega Power, "January 1992" (UK; 1991-12-05), page 34
  29. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  30. Svet Kompjutera, "Jul-Avgust 1996" (YU; 1996-xx-xx), page 86
  31. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  32. Supergame, "Agosto 1992" (BR; 1992-08-xx), page 34
  33. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
  34. VideoGames & Computer Entertainment, "December 1991" (US; 1991-1x-xx), page 72
  35. Video Games, "4/91" (DE; 1991-12-06), page 28