Difference between revisions of "The Crow: City of Angels"
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− | {{sub-stub}}'''''{{PAGENAME}}''''' (ザ・クロウ) is a 3D | + | {{sub-stub}}'''''{{PAGENAME}}''''' (ザ・クロウ) is a 3D action game for the [[Sega Saturn]] based on the [[wikipedia:The Crow: City of Angels|1996 film of the same name]] (in turn deriving from [[wikipedia:The Crow|a comic book]]). |
+ | |||
+ | ==Gameplay== | ||
+ | ''City of Angels'' uses a similar control scheme to ''[[Alone in the Dark]]'' and its derivatives (popularised further by ''[[Resident Evil]]''). While the game plays in three dimensions, the levels are constructed out of pre-rendered 2D images with fixed cameras. Moving to the edge of the screen can lead to a different pre-rendered portion of the stage with a different camera. | ||
+ | |||
+ | As The Crow, the player moves using a "tank" control scheme, in which {{Left}} and {{Right}} rotate the player around the Y-axis, and {{Up}} and {{Down}} move forwards and backwards, respectively. Unlike ''Resident Evil'', the game is almost entirely based around fighting enemies in hand-to-hand combat - while projectile weapons do exist, ammo is scarce. | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== |
Revision as of 14:41, 12 May 2016
The Crow: City of Angels | ||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||
Publisher: Acclaim Entertainment | ||||||||||||||||||||
Developer: Gray Matter | ||||||||||||||||||||
Sound driver: SCSP/CD-DA (1 track) | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
The Crow: City of Angels (ザ・クロウ) is a 3D action game for the Sega Saturn based on the 1996 film of the same name (in turn deriving from a comic book).
Gameplay
City of Angels uses a similar control scheme to Alone in the Dark and its derivatives (popularised further by Resident Evil). While the game plays in three dimensions, the levels are constructed out of pre-rendered 2D images with fixed cameras. Moving to the edge of the screen can lead to a different pre-rendered portion of the stage with a different camera.
As The Crow, the player moves using a "tank" control scheme, in which and rotate the player around the Y-axis, and and move forwards and backwards, respectively. Unlike Resident Evil, the game is almost entirely based around fighting enemies in hand-to-hand combat - while projectile weapons do exist, ammo is scarce.
Magazine articles
- Main article: The Crow: City of Angels/Magazine articles.
Promotional material
- TheCrow Saturn US PrintAdvert.jpg
US print advert
Sega Saturn Magazine (JP) Print advertisement
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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52 | |
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Based on 16 reviews |
Saturn, EU |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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50x50px Disc |
References
- ↑ File:CVG UK 184.pdf, page 53
- ↑ File:SSM_UK_21.pdf, page 70
- ↑ File:SSM_JP_19970502_1997-14.pdf, page 137
- ↑ Bravo ScreenFun, "April 1997" (DE; 1997-0x-xx), page 63
- ↑ Edge, "June 1997" (UK; 1997-05-29), page 95
- ↑ Famitsu, "1997-05-02" (JP; 1997-04-18), page 1
- ↑ GamePro, "June 1997" (US; 1997-xx-xx), page 78
- ↑ GamesMaster, "July 1997" (UK; 1997-06-11), page 40
- ↑ Game Informer, "May 1997" (US; 1997-0x-xx), page 58
- ↑ MAN!AC, "08/97" (DE; 1997-07-09), page 73
- ↑ Mega Console, "Giugno 1997" (IT; 1997-xx-xx), page 82
- ↑ Mega Fun, "02/97" (DE; 1997-01-08), page 60
- ↑ Player One, "Mars 1997" (FR; 1997-xx-xx), page 88
- ↑ Saturn Fan, "1997 No. 8" (JP; 1997-04-11), page 150
- ↑ Saturn Fan, "1997 No. 12" (JP; 1997-06-xx), page 90
- ↑ Saturn Power, "July 1997" (UK; 1997-05-28), page 72
- ↑ Sega Magazin, "März 1997" (DE; 1997-02-12), page 67
- ↑ Sega Saturn Magazine, "July 1997" (UK; 1997-06-11), page 70
- ↑ Sega Saturn Magazine, "1997-14 (1997-05-02)" (JP; 1997-04-18), page 137
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