Difference between revisions of "Raiden Trad"
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Revision as of 10:36, 23 June 2016
Raiden Trad | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Micronet | |||||
Developer: Seibu Kaihatsu | |||||
Distributor: Bignet USA (US) | |||||
Developer(s) of original games: Seibu Kaihatsu | |||||
Genre: Shoot-'em-Up | |||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Raiden Trad, known as Raiden Densetsu (雷電伝説) in Japan, is a 1991 shoot-'em-up published by Micronet for the Sega Mega Drive exclusively in the US and Japan. Though other third parties have ported it to various other systems, Mega Drive version was ported by original developer.
It is an expanded port of Seibu Kaihatsu's 1990 arcade shoot-'em-up Raiden and the only game in their Raiden series of shoot-'em-ups on a Sega console.
Contents
Gameplay
and fire. By default, holding down the button will fire repeatedly but with delay between each shot. By turning on rapidfire in the options, will fire three shots in a row before a short delay ( remains unchanged). drops a bomb, which you have a limited supply of. Powerups are both collected from enemies and by destroying objects found throughout the levels (such as crates). Weapon upgrade powerups will cycle between two options.
The main weapon upgrade powerup, which is just a solid red or blue color, serves dual purpose. Bullets are "red," lasers are "blue." If you collect a main weapon upgrade of the same color as the weapon you have, the weapon is upgraded; otherwise, your current weapon is lost and you switch to the other one.
Production credits
Program: K.KONDO, H.MORI
Graphic: M.KATO, BEYOND, TOSHI, B.WADA
Music: AKIRA
Magazine articles
- Main article: Raiden Trad/Magazine articles.
Promotional material
- RaidenTrad MD US PrintAdvert.jpg
US print advert
Physical scans
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References
- ↑ File:ConsolesPlus FR 001.pdf, page 71
- ↑ 2.0 2.1 File:GamePro US 028.pdf, page 55 Cite error: Invalid
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tag; name ":File:PlayerOne FR 015.pdf_p106" defined multiple times with different content - ↑ 7.0 7.1 File:SegaPro UK 02.pdf, page 68 Cite error: Invalid
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tag; name ":File:SegaPro UK 02.pdf_p68" defined multiple times with different content - ↑ 8.0 8.1 File:SegaPro UK 05.pdf, page 33 Cite error: Invalid
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<ref>
tag; name ":File:Supergame BR 12.pdf_p33" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 184
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 150
- ↑ Beep! MegaDrive, "July 1991" (JP; 1991-06-08), page 32
- ↑ Consoles +, "Septembre 1991" (FR; 1991-09-04), page 73
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 133
- ↑ Electronic Gaming Monthly, "October 1991" (US; 1991-xx-xx), page 20
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 81
- ↑ Famitsu, "1991-07-26" (JP; 1991-07-12), page 1
- ↑ Génération 4, "Janvier 1992" (FR; 199x-xx-xx), page 142
- ↑ Game Zone, "February 1992" (UK; 1992-01-24), page 42
- ↑ Hippon Super, "August 1991" (JP; 1991-07-04), page 87
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 195
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 107
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Power Play, "11/91" (DE; 1991-10-11), page 153
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Power, "November 1991" (UK; 1991-10-04), page 23
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 140
- ↑ VideoGames & Computer Entertainment, "November 1991" (US; 1991-1x-xx), page 49
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