Difference between revisions of "Hang-On GP"
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Revision as of 17:48, 21 January 2017
This teeny-tiny article needs some work. You can help us by expanding it.
Hang-On GP | |||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Genki | |||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (8 tracks) | |||||||||||||||||||||||||
Peripherals supported: Arcade Racer Joystick | |||||||||||||||||||||||||
Genre: Racing | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Hang-On GP, known in Japan as Hang-On GP '95 (ハングオン GP ’95) and in Europe as Hang-On GP '96 is a Sega Saturn motorbike racing game and a sequel to Super Hang-On. It is the only Hang-On game so far to be presented in 3D, and the only game to adopt the Sega Sports branding. During development it was known as Virtua Hang-On, which would have tied it closer to Sega's arcade titles, Virtua Racing and Virtua Fighter.
Hang-On GP received mixed reviews at the time of release. Some praised the game for being one of the first 3D motorbike racing games for home consoles, while others criticised the poor controls and lack of animation. Compared to Sega AM2's Manx TT Superbike, Hang-On GP appears to be a much simpler and less polished title, though it does offer more playable courses.
Production credits
- Executive Producer: Mamoru Shigeta
- Producer: Hiroshi Asoh
- Coordinator: Junichi Tsuchiya
- Assistant Coordinator: Kunihiro Shirahata
- Producer: Bill Person
- Marketing Manager: Doria Sanchez
- Lead Tester: Tim Spengler
- General Manager: Noboru Machida
- Programmers: Syuichi Ohira, Tetsuya Ino, Yuuji Kitajima, Kouji Ohtani
- Designers: Hiroshi Fujimoto, Kenji Ohta, Katsuyoshi Aoki, Satoshi Nakamura, Mitito Nishino, Hideki Miyasaka, Akemi Watanabe, Yutaka Hasegawa
- Voice cast: Jeff Manning, Robert Belgrade, Lynn Harris
- Planner: Shinichi Ikoma
- Sound: Shirou Ioroi
- Special Thanks: Hiroshi Hamagaki, Takashi Hoshino, Toshiaki Kubota
- Supervisor: Takazumi Katayama
- Assistant Lead Testers: Amy Albertson, Shari Shanklin, Chad Lowe
- Testers: Louis Dribbin, Jack Amato, David Rodd, Paul Owen, Byram Abbott, Donovan Soto, Alfred Dutton, Deserae Blevins, Jeff Hedges, Tim Hesse, Michael H. Douglas
- Special Thanks: Michael Latham, Joyce Takakura, Greg Becksted, Keith Higashihara, Mark Lindstrom, Anne Moellering, Eric Smith, Clint Dyer, Tim Dunley, The entire SOA Test Department
- Manual: Wendy Dinsmore
Magazine articles
- Main article: Hang-On GP/Magazine articles.
Physical scans
Sega Retro Average |
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67 | |
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Based on 37 reviews |
Saturn, BR |
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References
- ↑ 1.0 1.1 File:GamePro US 091.pdf, page 95 Cite error: Invalid
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tag; name ":File:MAXIMUM UK 06.pdf_p126" defined multiple times with different content - ↑ 8.0 8.1 File:MAN!AC DE 1996-01.pdf, page 58 Cite error: Invalid
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tag; name ":File:MAN!AC DE 1996-01.pdf_p58" defined multiple times with different content - ↑ 9.0 9.1 File:MegaFun DE 1995-12.pdf, page 88 Cite error: Invalid
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tag; name ":File:MegaFun DE 1995-12.pdf_p88" defined multiple times with different content - ↑ 10.0 10.1 File:MeanMachinesSega40UK.pdf, page 78 Cite error: Invalid
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tag; name ":File:SSM JP 19951101 1995-11.pdf_p196" defined multiple times with different content - ↑ 15.0 15.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 15 Cite error: Invalid
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- ↑ CD Consoles, "Mars 1996" (FR; 1996-xx-xx), page 95
- ↑ Famitsu, "1995-11-03" (JP; 1995-10-20), page 1
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 60
- ↑ Fusion, "Volume 2, Number 7: February 1996" (US; 1996-0x-xx), page 61
- ↑ GameFan, "Volume 4, Issue 1: January 1996" (US; 199x-xx-xx), page 22
- ↑ Game Players, "Vol. 9 No. 3 March 1996" (US; 1996-0x-xx), page 62
- ↑ GamePro, "May 1996" (UK; 1996-04-xx), page 39
- ↑ Game Informer, "February 1996" (US; 1996-0x-xx), page 48
- ↑ Gry Komputerowe, "9-10/1996" (PL; 1996-xx-xx), page 1
- ↑ Hobby Consolas, "Febrero 1996" (ES; 1996-xx-xx), page 90
- ↑ Joypad, "Mars 1996" (FR; 1996-0x-xx), page 66
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 92
- ↑ Next Generation, "February 1996" (US; 1996-01-16), page 160
- ↑ Saturn Fan, "1995 12-22" (JP; 1995-12-08), page 78
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 53
- ↑ Secret Service, "Październik 1996" (PL; 1996-10-01), page 66
- ↑ Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 74
- ↑ Sega Power, "Christmas 1995" (UK; 1995-12-21), page 74
- ↑ Sega Pro, "January 1996" (UK; 1995-11-30), page 52
- ↑ Sega Pro, "June 1996" (UK; 1996-04-xx), page 18
- ↑ Última Generación, "Diciembre 1995" (ES; 1995-1x-xx), page 116
- ↑ Video Games, "12/95" (DE; 1995-11-21), page 64
Games in the Hang-On series | |
---|---|
Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013) | |
Spin-offs | |
Hang-On (1988) | |
Hang-On related media | |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015) | |
After Burner / Super Hang-On (1987) |
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