Difference between revisions of "Final Fight CD"
From Sega Retro
m (→Physical scans) |
AllisonKidd (talk | contribs) |
||
Line 21: | Line 21: | ||
| mcd_rrp_jp=8,800 | | mcd_rrp_jp=8,800 | ||
| mcd_code_jp=G-6013 | | mcd_code_jp=G-6013 | ||
− | | mcd_date_br= | + | | mcd_date_br=1993-10<!-- first week -->{{fileref|VideoGame BR 31.pdf|page=6}} |
| mcd_code_br=062020 | | mcd_code_br=062020 | ||
| mcd_date_fr=1993-09{{fileref|SelectRound FR 01.pdf|page=2}} | | mcd_date_fr=1993-09{{fileref|SelectRound FR 01.pdf|page=2}} | ||
Line 45: | Line 45: | ||
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. | Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. | ||
− | Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack that knocks away all opponents surrounding them, at the cost of a small amount of health. | + | Each character has a basic combo that can performed by rapidly hitting the attack button ({{B}}), several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack ({{B}}+{{C}} or {{B}}+{{A}}) that knocks away all opponents surrounding them, at the cost of a small amount of health. {{A}} and {{C}} jump. |
The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on. | The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on. | ||
Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends. | Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Versions== | ==Versions== | ||
Line 93: | Line 86: | ||
| cvg_source={{num|139|page=48-50|pdf=CVG UK 139.pdf|pdfpage=48}} | | cvg_source={{num|139|page=48-50|pdf=CVG UK 139.pdf|pdfpage=48}} | ||
| gamefan=95 | | gamefan=95 | ||
− | | gamefan_source={{num|7|page=16/21 | + | | gamefan_source={{num|7|page=16/21-23}} |
| gamefan_1=89 | | gamefan_1=89 | ||
| gamefan_2=89 | | gamefan_2=89 | ||
Line 104: | Line 97: | ||
| joypad_source={{num|23|page=77}} | | joypad_source={{num|23|page=77}} | ||
| mdag=86 | | mdag=86 | ||
− | | mdag_source={{num|10|page=48 | + | | mdag_source={{num|10|page=48-51}} |
| mega=92 | | mega=92 | ||
| mega_source={{num|8|page=50/51}} | | mega_source={{num|8|page=50/51}} | ||
Line 110: | Line 103: | ||
| megaaction_source={{num|2|page=32}} | | megaaction_source={{num|2|page=32}} | ||
| megatech=94 | | megatech=94 | ||
− | | megatech_source={{num|17|page=84 | + | | megatech_source={{num|17|page=84-87}} |
| mms=95 | | mms=95 | ||
| mms_source={{num|7|page=94-97|pdf=MeanMachinesSega07UK.pdf|pdfpage=94}} | | mms_source={{num|7|page=94-97|pdf=MeanMachinesSega07UK.pdf|pdfpage=94}} | ||
Line 126: | Line 119: | ||
| sfm_source={{num|2|page=40-43|pdf=SegaForceMega UK 02.pdf|pdfpage=40}} | | sfm_source={{num|2|page=40-43|pdf=SegaForceMega UK 02.pdf|pdfpage=40}} | ||
| sfsw=76 | | sfsw=76 | ||
− | }}{{Scanbox | + | }} |
+ | {{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
| region=US | | region=US | ||
Line 148: | Line 142: | ||
| disc=FinalFightCD MCD JP Disc.jpg | | disc=FinalFightCD MCD JP Disc.jpg | ||
| square=yes | | square=yes | ||
− | | spinecard= | + | | spinecard=FinalFightCD MCD JP Spinecard.JPG |
| manual=Finalfight mcd jp manual.pdf | | manual=Finalfight mcd jp manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 159: | Line 153: | ||
==References== | ==References== | ||
+ | {{multicol| | ||
<references/> | <references/> | ||
+ | }} |
Revision as of 18:56, 11 February 2017
Final Fight CD | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||
Developer: Capcom | |||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
|
Final Fight CD (ファイナルファイトCD) is a port of Capcom's 1989 arcade game Final Fight for the Sega Mega-CD. Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whooping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade.
When brought to the western market the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version.
Contents
Story
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him.
Characters
Haggar is the mayor of Metro City and a former pro wrestler, and has the highest attack power, although he has the slowest speed. His special ability is to perform piledrivers on enemies, and he uses the pipe more effectively than the other characters.
Guy is a Bushido ninja and friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen, and performs better with swords than the other characters.
Cody is Jessica's boyfriend and street fighter, who has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and fights better with them than the other characters.
Gameplay
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords.
Each character has a basic combo that can performed by rapidly hitting the attack button (), several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack (+ or +) that knocks away all opponents surrounding them, at the cost of a small amount of health. and jump.
The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on.
Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
Versions
PAL version: has one less credit than the NTSC-J version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast.
Production credits
Magazine articles
- Main article: Final Fight CD/Magazine articles.
Promotional material
- FinalFightCD MCD UK PrintAdvert.jpg
UK print advert
- MCDReleases BR PrintAdvert.jpg
BR print advert
Physical scans
81 | |
---|---|
Based on 39 reviews |
References
- ↑ File:CVG UK 151.pdf, page 69
- ↑ File:SegaVisions US 12.pdf, page 109
- ↑ 3.0 3.1 File:GamePro US 048.pdf, page 63
- ↑ File:VideoGame BR 31.pdf, page 6
- ↑ File:SelectRound FR 01.pdf, page 2
- ↑ 6.0 6.1 File:Megablast DE 1993-04.pdf, page 35
- ↑ 7.0 7.1 File:CVG UK 139.pdf, page 48 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 139.pdf_p48" defined multiple times with different content - ↑ 8.0 8.1 File:MeanMachinesSega07UK.pdf, page 94 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega07UK.pdf_p94" defined multiple times with different content - ↑ 9.0 9.1 File:SegaForceMega UK 02.pdf, page 40 Cite error: Invalid
<ref>
tag; name ":File:SegaForceMega UK 02.pdf_p40" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 22
- ↑ Consoles +, "Mars 1993" (FR; 1993-0x-xx), page 74
- ↑ Digitiser (UK) (1993-07-23)
- ↑ Electronic Games (1992-1995), "August 1993" (US; 1993-07-22), page 85
- ↑ Electronic Gaming Monthly, "June 1993" (US; 1993-xx-xx), page 34
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 121
- ↑ Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
- ↑ GameFan, "Volume 1, Issue 7: June 1993" (US; 1993-xx-xx), page 16
- ↑ Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 54
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 64
- ↑ Hippon Super, "April 1993" (JP; 1993-03-04), page 44
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 82
- ↑ Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 77
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 48
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 50
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 32
- ↑ Mega Force, "Mega-CD Force: Le Supplément Spécial Mega-CD" (FR; 1993-xx-xx), page 12
- ↑ Mega Fun, "09/93" (DE; 1993-08-18), page 36
- ↑ Mega Play, "June 1993" (US; 1993-0x-xx), page 56
- ↑ MegaTech, "May 1993" (UK; 1993-04-23), page 84
- ↑ Megazone, "October 1993" (AU; 1993-xx-xx), page 42
- ↑ Player One, "Septembre 1993" (FR; 1993-08-xx), page 54
- ↑ ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 34
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 18
- ↑ Sega Power, "August 1993" (UK; 1993-07-01), page 60
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 30
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 38
- ↑ Sega Force, "1/94" (SE; 1994-01-12), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "12th June 1993" (UK; 1993-06-12), page 10
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 20
- ↑ Super Juegos, "Septiembre 1993" (ES; 1993-0x-xx), page 100
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 38
- ↑ Tricks, "1/95" (RU; 1995-xx-xx), page 22
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 113
- Pages with broken file links
- Pages with reference errors
- 1-2 player games
- JP Mega-CD games
- All JP games
- US Mega-CD games
- All US games
- EU Mega-CD games
- All EU games
- DE Mega-CD games
- All DE games
- FR Mega-CD games
- All FR games
- BR Mega-CD games
- All BR games
- Mega-CD games
- 1993 Mega-CD games
- All 1993 games
- Mega-CD action games
- All action games
- Use romtable template
- All games
- Credits without source
- Credits without reference
- Creditstable with no console field
- GalleryPrintAd file defined
- Old-style rating (cvg)
- Use magref
- Old-style rating (gamefan)
- Rating without PDF source
- Rating without source
- Old-style rating (gamepro)
- Old-style rating (gamesmaster)
- Old-style rating (joypad)
- Old-style rating (mdag)
- Old-style rating (mega)
- Old-style rating (megaaction)
- Old-style rating (megatech)
- Old-style rating (mms)
- Old-style rating (playerone)
- Old-style rating (segapower)
- Old-style rating (segapro)
- Old-style rating (segazuk)
- Old-style rating (stc)
- Old-style rating (sfm)
- Old-style rating (sfsw)
- Update ratings template
- 19 old ratings