Line 171:
Line 171:
*'''Director:''' [[Hideki Katagiri]]
*'''Director:''' [[Hideki Katagiri]]
*'''Planner:''' Tsutomu Morishita
*'''Planner:''' Tsutomu Morishita
− *'''Designer:''' Hiroko Kato, Tsutomu Morishita
+ *'''Designer:''' [[ Hiroko Kato]] , Tsutomu Morishita
*'''Programmer:''' [[Kenichi Iwanaga]], Noboru Honda
*'''Programmer:''' [[Kenichi Iwanaga]], Noboru Honda
*'''Sound:''' Masahiro Ito
*'''Sound:''' Masahiro Ito
Revision as of 00:07, 13 October 2018
n/a
Baku Baku Animal
System(s): Sega Titan Video , Sega Game Gear , Sega Saturn , PC, Sega Master System
Publisher: Sega
Developer: Sega AM3 , Minato Giken
Sound driver: SCSP/CD-DA (22 tracks)
Peripherals supported: Gear-to-Gear Cable
Genre: Puzzle
Number of players: 1-2
Release
Date
RRP
Code
JP
1995-04[1]
¥?
?
JP
1995-11-10
¥4,8004,800
GS-9040
JP (Satakore )
1997-04-25
¥2,8002,800
GS-9144
US
1996-06-19
$39.9939.99[2]
81501
EU
1996-05[3]
MK81501-50
AU
199x
JP
1996-01-26
¥3,8003,800
G-3378
US
1996
2451
EU
1996-06[5]
BR
1996
025470
JP
1996-08-02[7]
¥5,800 (6,090 )5,800 (6,090 )
HCJ-0103
US
1996-09-05[6]
85040
EU
199x
MK-85040
BR
199x
TW
199x
Baku Baku Animal (ばくばくアニマル), known only as Baku Baku in some regions, is a falling block puzzle game released for the Sega Titan Video arcade hardware.
Baku Baku Animal was ported to the Sega Saturn and Windows PC in 1996. It was also one of the last titles released for the Sega Game Gear , released in the same year. In Brazil, Sega's distributor Tec Toy released a version for the Sega Master System in 1998, which is almost identical to the Game Gear version but with a reduced color palette and added borders. There was also a mobile phone release in 2002.
Curiously artwork used in Baku Baku Animal was recycled in the PAL versions of Sonic CD (PC) and Sonic Jam .
Gameplay
Baku Baku Animal is similar in nature to Super Puzzle Fighter II Turbo - it is a competitive two-player falling block puzzle game in which players compete to clear containers of blocks. Players need to link together one or more "food blocks" before removing each connected block in one go with an "animal block".
Baku Baku is combo-based, with blocks being manipulated by gravity. This means with correct positioning it is possible to destroy two or more sets of food blocks in succession, thereby creating chains and sending extra blocks to the opposing player, disrupting their play. Once the container is filled with blocks the game ends.
Production credits
Arcade version
Saturn version
Japanese version
プロデュースした人 : あかた よしろう
かんとく : わたなべ やすし , うさみ ゆり
プログラマー : いとう ひろかず , いしだ ぶんご
びじゅつ : まつだ めぐみ , のぐち かずこ , しみず なおこ , ひさまつ みのり
おんがく こうかおん : ときわ なおき , まつむら せいいちろう
せいさく きょうりょく : かわうち てつや , まつもと いさお
ぎじゅつ きょうりょく : おかもと ひろふみ , はっとり やすゆき , くすのき まなぶ , あらい けんじ
せいさく しんこう : おがわ ともあき
マニュアル さくせい : まつい ひろゆき , たなか ひろや , たけばやし はやと
スペシャル サンクス : さとう かつひさ , おおみぞ のりこ , みやぐち たかし , AM3研のみなさん
どうぶつのなづけおや
(ポチお): 石川 太一
(ミミーさん): 秀島 慧
(ウキータ): 島袋 文恵
(パン太郎): 井上 純一
協力 : Vジャンプ
Source : In-game credits [9]
Other version
SOA Staff
SOJ Staff
Original Version Staff
Producer: Yoshiro Akata
Director: Yasushi Watanabe
Asst. Director: Yuri Usami
Original Design: Isao Matsumoto
Programmers: Hirokazu Ito , Bungo "Bingo" Ishida
Digital Designers: Megumi Matsuda , Kazuko Noguchi , Naoko Shimizu , Minori Hisamatsu
Sound/SE's: Tetsuya Kawauchi , Naoki Tokiwa , Seiichiro Muramatsu
Special Thanks: Noriko Ichikawa, Ryuji Ochi , Hirofumi Okamoto, AM #3 Staff, and All the players
Sega Enterprises, Ltd. 1996.
Source : In-game credits[10]
Producer: Kim Rogers
Product Managers: Seth Gerson , Doria Sanchez
Marketing Manager: Anne Moellering
Lead Tester: Rick Greer
Assistant Leads: Kathleen Silkworth, Eugene R. Valenzuela, Alex Barreiro
Testers: Pedro Ponce, Tim Spengler, Nicole Tatem, Janine Cook , Sam Maciel, Lloyd Kinoshita, Rolef Conlan, Abe Navarro, Don Carmichael, Cesar Lemus, John Jansen, Lou DiSimone, Tony Lynch, Marcus Montgomery, Leonard Sayers, James Shea, Ricki Tai, Lorne Asuncion , Darin Johnston, Dermot Lyons , Mark Subotnick
The Baku Den: Neil Cohen, Tim Dunley , Laura Schadach, John Gillin
Packaging Creative:
Special Thanks: Kristin Mallory , Cindy Hardgrave , Frontline Marketing
Source : US manual [11]
Master System and Game Gear versions
Producer: Kimberly Rogers
Product Manager: Eric Dunstan
Executive Director: Noboru Machida
Director: Hideki Katagiri
Planner: Tsutomu Morishita
Designer: Hiroko Kato , Tsutomu Morishita
Programmer: Kenichi Iwanaga , Noboru Honda
Sound: Masahiro Ito
Advisor: Hideo Yamaguchi , Nobuo Matsushima
Lead Tester: John Jansen
Assistant Lead Testers: George Sandoval, John James, Roger Deforest, Ward Farris
Testers: Dave Paniagua , Eddie Ramirez, Jack Amato, Janine Cook , Joe Rousseu, Rick Greer , Scott Crisostomo, Squidlo, Tony Lynch
Special Thanks: Akira Inoue, Akitatsu Saito, Atsuko Iwanaga, Bill Onderdonk , Chizuka Goto, Cindy Hardgrave , Kaori Hijiya, Kazuhiro Tanaka, Keiko Sueyoshi, Keiko Tamura, Masako Araki, Masayuki Ota, Michiya Kameda, Michiyo Morohoshi, Noriyuki Tabata, Osamu Shibamiya , Steve Goodale, Syuichi Sekimoto, Takashi Ueshima, Vy Nong , Yoko Yanagisawa, and You
Track list
Saturn version
Magazine articles
Main article: Baku Baku Animal/Magazine articles .
Promotional material
Sega Titan Video JP flyer
[[File:No results Logo-pdf.svg]]
Print advert in
Sega Magazin (DE) #34: "September 1996" (1996-08-14)
also published in:
Physical scans
Sega Titan Video version
Sega Retro Average
Publication
Version
Score
Sega Titan Video, World
Cart
Saturn version
Sega Retro Average
Publication
Score
Source
Consoles + (FR)
90
№55, p106[15]
Computer & Video Games (UK)
90
№171, p68/69[16]
Famitsu (JP)
63
№361, p31
MAN!AC (DE)
74
Maximum (UK)
80
№4, p139[17]
Mean Machines Sega (UK)
84
№40, p74/75[18]
Mean Machines Sega (UK)
90
№45, p90[4]
neXt Level (DE)
70
Sega Power (UK)
85
№76, p32/33
Sega Pro (UK)
92
№54, p40
Sega Saturn Magazine (UK)
90
№5, p74/75[19]
Sega Saturn Magazine (JP)
63
№1995-12, p184[20]
Sega Saturn Magazine (readers) (JP)
82
№, p10[21]
Ultra Game Players (US)
95
№90
Saturn, US
Cover
Disc
Manual
Saturn, EU
Cover
Disc
Saturn, JP
Cover
Saturn, JP (Satakore )
Cover
Spinecard
Disc
Master System version
Master System, BR
Cover
Master System, BR (newer)
Cover
Cart
Manual
Game Gear version
Game Gear, US
Cover
Cart
Manual
Game Gear, EU
Cart
Game Gear, JP
Cover
Cart
PC version
PC, US
Jewel Case
PC, EU
Jewel Case
PC, JP (Ultra 2000)
Cover
PC, BR
Jewel Case
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
?
CRC32
35d84dc2
MD5
8a94ded3d95aa46dae8800b92e66d3ee
SHA-1
07d8f300b3a3542734fcd24fa8312fe99fbfef0e
256kB
Cartridge (BR)
?
CRC32
10ac9374
MD5
f5f83e9e94cb99645c42cc4d41c0fb17
SHA-1
5145967d0a3632cf6bb1a9d58b2ef04faecd40db
256kB
Cartridge (EU)
?
CRC32
7174b802
MD5
55b9b96f12e1786dc293a1c45768f013
SHA-1
270e071342adb41406568e171df4959656ed02bf
256kB
Cartridge (JP)
?
CRC32
8d8bfdc4
MD5
3ff5a4888076e7a5905bc565563c3692
SHA-1
f4f31d08e17b9936dea621fef9b38e1cd067bef2
256kB
Cartridge (US)
✔
594,576,192
CD-ROM(EU)
MK81501-50 V1.001
?
621,727,680
1995-11-10
CD-ROM(JP)
GS-9040 V1.000
✔
621,730,032
1995-11-10
CD-ROM(JP)
GS-9144 V1.001
?
628,677,840
CD-ROM(US)
81501 V1.004
External links
References
↑ http://sega-interactive.co.jp/special/history/title/bakubakuanimal.html
↑ 2.0 2.1 File:GamePlayers US 0908.pdf, page 69 Cite error: Invalid <ref>
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↑ File:CVG UK 175.pdf, page 61
↑ 4.0 4.1 4.2 File:MeanMachinesSega45UK.pdf, page 90 Cite error: Invalid <ref>
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↑ 5.0 5.1 5.2 5.3 File:MeanMachinesSega45UK.pdf, page 78 Cite error: Invalid <ref>
tag; name ":File:MeanMachinesSega45UK.pdf_p78" defined multiple times with different content
↑ Press release: 1996-08-26: Sega Entertainment kicks off fall line-up with free PC games promotions
↑ http://www.sega.co.jp:80/sega/athome/pc/baku/baku.htm (Wayback Machine: 1996-12-24 11:33)
↑ File:MeanMachinesSega47UK.pdf, page 91
↑ File:BakuBaku_Saturn_JP_SSEnding.pdf
↑ https://www.youtube.com/watch?v=DaDZZze4w20
↑ File:Bakubaku sat us manual.pdf, page 17
↑ Sega Magazin , "Oktober 1996" (DE; 1996-09-11), page 100
↑ Sega Magazin , "November 1996" (DE; 1996-10-09), page 99
↑ File:CVG UK 165.pdf, page 72
↑ 15.0 15.1 File:ConsolesPlus FR 055.pdf, page 106 Cite error: Invalid <ref>
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↑ 16.0 16.1 File:CVG UK 171.pdf, page 68 Cite error: Invalid <ref>
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↑ 17.0 17.1 File:MAXIMUM UK 04.pdf, page 139 Cite error: Invalid <ref>
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↑ 18.0 18.1 File:MeanMachinesSega40UK.pdf, page 74 Cite error: Invalid <ref>
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↑ 19.0 19.1 File:SSM UK 05.pdf, page 74 Cite error: Invalid <ref>
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↑ 20.0 20.1 File:SSM JP 19951201 1995-12.pdf, page 186 Cite error: Invalid <ref>
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↑ 21.0 21.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku , SoftBank Publishing, page 12 Cite error: Invalid <ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p12" defined multiple times with different content
↑ CD Consoles , "Juillet/Août 1996" (FR; 1996-xx-xx), page 132
↑ Famitsu , "1995-11-10,17" (JP; 1995-10-27), page 31
↑ Fun Generation , "07/96" (DE; 1996-06-12), page 79
↑ Gambler , "5/1997" (PL; 1997-xx-xx), page 1
↑ GameFan , "Volume 4, Issue 5: May 1996" (US; 1996-xx-xx), page 14
↑ GamePro , "June 1996" (US; 1996-xx-xx), page 68
↑ Game Informer , "August 1996" (US; 1996-0x-xx), page 51
↑ Intelligent Gamer's Fusion , "Volume 2, Number 8: May 1996" (US; 1996-0x-xx), page 1
↑ Joypad , "Juin 1996" (FR; 1996-0x-xx), page 100
↑ MAN!AC , "07/96" (DE; 1996-06-12), page 65
↑ Mega Fun , "05/96" (DE; 1996-04-xx), page 68
↑ neXt Level , "Juni 1996" (DE; 1996-05-15), page 72
↑ Power Up! , "Saturday, July 13, 1996" (UK; 1996-07-13), page 1
↑ Saturn Fan , "1996 No. 3" (JP; 1996-01-19), page 78
↑ Saturn+ , "Christmas 1995" (UK; 1995-12-14), page 14
↑ Sega Power , "March 1996" (UK; 1996-01-18), page 32
↑ Sega Pro , "February 1996" (UK; 1995-12-28), page 40
↑ Total Saturn , "Volume One Issue Four" (UK; 1996-12-29), page 11
↑ Video Games , "6/96" (DE; 1996-05-29), page 98
↑ VideoGames , "June 1996" (US; 1996-05-21), page 63
↑ Electronic Gaming Monthly , "June 1996" (US; 1996-xx-xx), page 28
↑ Famitsu , "1996-02-02" (JP; 1996-01-19), page 34
↑ Joypad , "Septembre 1996" (FR; 1996-0x-xx), page 81
↑ Sonic the Comic , "30 August 1996" (UK; 1996-08-21), page 11
↑ VideoGames , "September 1996" (US; 1996-08-20), page 69
↑ 47.0 47.1 File:CVG UK 178.pdf, page 80 Cite error: Invalid <ref>
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↑ Hacker , "10/1996" (HR; 1996-xx-xx), page 32
↑ LeveL , "Září 1996" (CZ; 1996-09-03), page 35
↑ PC Gamer , "Vol. 4, No. 1: January 1997" (US; 1996-xx-xx), page 251
↑ Secret Service , "Listopad 1996" (PL; 1996-11-01), page 33