Difference between revisions of "Gunvalkyrie"
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* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/x/gunvalky/ Xbox] (archive) | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/x/gunvalky/ Xbox] (archive) | ||
* [https://web.archive.org/web/20021206025442/http://www.sega.com/games/xbox/post_xboxgame.jhtml?PRODID=825 ''{{PAGENAME}}'' on Sega.com] (archive) | * [https://web.archive.org/web/20021206025442/http://www.sega.com/games/xbox/post_xboxgame.jhtml?PRODID=825 ''{{PAGENAME}}'' on Sega.com] (archive) | ||
− | * [https://web.archive.org/web/20040818024110/http://www.xbox.com/en-us/gunvalkyrie/default.htm | + | * ''{{PAGENAME}}'' on Xbox.com: [https://web.archive.org/web/20040818024110/http://www.xbox.com/en-us/gunvalkyrie/default.htm US] (archive) |
==References== | ==References== |
Revision as of 19:12, 23 August 2019
Gunvalkyrie | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Xbox | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Smilebit | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Gunvalkyrie (ガンヴァルキリー) is a third-person shooter developed by Smilebit and published by Sega exclusively for the Xbox.
Contents
History
Development
Gunvalkyrie was originally set to be released on the Sega Dreamcast in 2001, where it would have used the Dreamcast Gun[5].
Release
Gunvalkyrie is said to have performed "dismally" in the Japanese market[6], owed in part to the lukewarm reception of the Xbox console in that region.
Production credits
- Director: Hisayoshi Yoshida
- Chief Planner: Tadashi Ihoroi
- Chief Programmer: Takahiro Nagata
- Chief Artist: Yuichi Ide
- Enemy Planner: Jun Orihara
- Stage Planner: Toru Oosaki
- Planner: Norihito Kato, Satoshi Kawase
- Enemy Programmer: Hitoshi Ota, Satoshi Kuwata, Keisuke Yuasa, Yutaka Takeda
- Stage Programmer: Masato Hagishita, Yuuichi Okazaki
- Event & Front-End Programmer: Yoshihiko Toyoshima, Yoshiaki Hattori
- Tools: Koue Tsukuda
- Special Effects Programmer: Takashi Atsu
- Enemy Artist: Makoto Takanashi, Kaori Shoji, Kazuyo Yamamoto, Seiju Taniguchi, Motonobu Yoshino
- Background Artist: Kazuki Hosokawa, Junichi Kakutani, Masahiro Takai, Tsuyoshi Tsunoi, Mikio Hayashi, Nobuyuki Kuramochi, Masaya Tsuchiya
- Object Artist: Maki Kaneko, Hiroshi Nakatani
- System Graphic Artist: Yumi Morikawa
- Event Artist: Michiteru Okabe, Keiko Katou, Takeo Kimata
- Illustration: Yasushi Yamaguchi
- Technical Advisor: Naohiro Warama, Osamu Ogata, Tomonobu Takahashi
Sound (Wave Master)
- Sound Producer: Teruhiko Nakagawa
- Sound Creator: Tatsuyuki Maeda, Takashi Endo, Masaru Setsumaru
- Sound Programmer: Shigeharu Isoda
Motion Capture
- Action Coordinator: Mitsuo Abe
- Actor: Toshinori Sasaki, Akira Ohashi, Jun Yamashita
Links DigiWorks Inc.
- Producer: Kazuhisa Nishimura
- Supervisor: Ryuichi Yamada
- Recording Engineer: Shigeru Oohata
- Lead Editor: Masaaki Murakami
- Editor: Akira Sakawa, Yasuyo Hirao, Hiroyuki Wada, Naoyuki Kanai
- Recording Coordinator: Fumitaka Shibata
Recording Studio (Wave Master)
- Engineer: Yoshitada Miya
- Assistant Engineer: Sawako Sogabe
- Guitarist: NAOKI (FAKiE)
- Director of Marketing: Masanao Maeda, Kouji Kuroki
- Director of Creative Services: Yoshihiro Sakuta
- CS Project Coordinator: Seijirou Sannabe
- PR: Hitoshi Kurosawa
- Lead Tester: Akira Nishikawa
- Assistant Lead Testers: Akira Terasawa, Noriaki Tanaka
- Product Development
- Director of Product Development: Kats Sato
- Producer: Peter O'Brien
- Senior Producer: Matt O'Driscoll
- Producer Manager: Aude Donnan
- Technical Producer: Elliott Martin
- Lead Tester: Ben Rivera
- Marketing Support
- Marketing Manager: Jim Pride
- Product Manager: Mathew Quaeck
- Manual & Packaging
- Localisation Co‑Ordination: Emma Ledda
- Special thanks to: Mark Horneff, Ray Larabie, Nozomu Fujita
- Association Producer: Osamu Satou, Hiroko Yokosuka, Youichi Shimosato, Mamoru Kodama
- Executive Producer: Shun Arai, Tetsu Kayama
- Producer: Takayuki Kawagoe
- Thanks For Playing!
- ©Smilebit Copporation/SEGA CORPORATION, 2002
Magazine articles
- Main article: Gunvalkyrie/Magazine articles.
Promotional material
Print advert in MAN!AC (DE) #2002-08: "08/2002" (2002-07-03)
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 8 reviews |
External links
- Sega of Japan catalogue pages (Japanese): Xbox (archive)
- Gunvalkyrie on Sega.com (archive)
- Gunvalkyrie on Xbox.com: US (archive)
References
- ↑ 1.0 1.1 http://sega.jp/x/gunvalky/ (Wayback Machine: 2002-10-02 16:31)
- ↑ http://www.sega.com/games/xbox/post_xboxgame.jhtml?PRODID=825 (Wayback Machine: 2002-12-06 02:54)
- ↑ Xbox.com (en-us; default.htm/) (Wayback Machine: 2004-08-18 02:41)
- ↑ Xbox.com (en-AU; default.htm/) (Wayback Machine: 2004-08-26 13:27)
- ↑ Electronic Gaming Monthly, "December 2000" (US; 2000-10-30), page 87
- ↑ Xbox Nation, "Summer 2002" (US; 2002-xx-xx), page 24
- ↑ https://www.youtube.com/watch?v=fu8XIrGUpv4
- ↑ Play, "March 2002" (US; 2002-xx-xx), page 18-23 (20)
- ↑ Consoles +, "Mai 2002" (FR; 2002-0x-xx), page 80
- ↑ Electronic Gaming Monthly, "April 2002" (US; 2002-03-06), page 143
- ↑ GamePro, "May 2002" (US; 2002-0x-xx), page 102
- ↑ Hyper, "July 2002" (AU; 2002-06-05), page 66
- ↑ MAN!AC, "06/2002" (DE; 2002-05-02), page 80
- ↑ Official Xbox Magazine, "May 2002" (UK; 2002-04-25), page 68
- ↑ Play, "March 2002" (US; 2002-xx-xx), page 20
- ↑ Super Juegos, "Mayo 2002" (ES; 2002-0x-xx), page 58
Gunvalkyrie | |
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Main page | Comparisons | Development | Magazine articles | Reception
Music: Gunvalkyrie Official Soundtrack (2002) |
Categories:
- 1 player games
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- Gunvalkyrie
- Unreleased Dreamcast games