Difference between revisions of "Proein"
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− | {{sub-stub}}''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' was a Spanish home computer software publisher founded in 1973. One of the oldest and longest running software publishing companies in Spain, their first contact with videogames was the distribution of home computer titles through his '''Proein Soft Line''', and then also distributed [[Sega]] hardware as '''Proein Electronic'''. |
Thanks to partening with several key companies like [[Activision]], [[Eidos Interactive]] and [[Take Two Interactive]] for the Spanish distribution of their games, it experimented a major grown and consolidation of their business operations in the late nineties, becoming the lead software publishing company in the country which hadn't been created as a local division of a foreign multinational brand. | Thanks to partening with several key companies like [[Activision]], [[Eidos Interactive]] and [[Take Two Interactive]] for the Spanish distribution of their games, it experimented a major grown and consolidation of their business operations in the late nineties, becoming the lead software publishing company in the country which hadn't been created as a local division of a foreign multinational brand. |
Revision as of 22:30, 2 April 2021
Proein | ||
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Founded: 1973 | ||
Defunct: 2009 | ||
Merged into: Koch Media | ||
Headquarters:
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Proein was a Spanish home computer software publisher founded in 1973. One of the oldest and longest running software publishing companies in Spain, their first contact with videogames was the distribution of home computer titles through his Proein Soft Line, and then also distributed Sega hardware as Proein Electronic.
Thanks to partening with several key companies like Activision, Eidos Interactive and Take Two Interactive for the Spanish distribution of their games, it experimented a major grown and consolidation of their business operations in the late nineties, becoming the lead software publishing company in the country which hadn't been created as a local division of a foreign multinational brand.
The long lasting relationship they established with Eidos was especially lucrative for Proein, as they served as a link for the Spanish developer Pyro Studios to become a development partner of the British company with their successful Commandos series. This culminated for the Spanish publisher in being acquired in the early 2000s by the British company, which kept its name intact and only reformed their brand image to attach it closer to that of Eidos.
In 2008, not long before Eidos was acquired by Square Enix, they sold the Spanish publisher to Koch Media. The Austrian company then merged it whithin its operations in 2009, resulting in the creation of Koch Media España. [1] [2]
Softography
Commodore 64
- Enduro Racer (1987)
- Quartet (1987)
Amstrad CPC
- Enduro Racer (1987)
- Quartet (1987)
- Super Hang-On (1987)
- Wonder Boy (1987)
ZX Spectrum
- Enduro Racer (1987)
- Quartet (1987)
- Wonder Boy (1987)
- Super Hang-On (1987)
Dreamcast
- Chicken Run (2000) (as Proein)
- Legacy of Kain: Soul Reaver (2000) (as Proein)
- Power Stone 2 (2000) (as Proein)
- Tomb Raider: Chronicles (2000) (as Proein)
- Wild Metal (2000) (as Proein)
- Resident Evil Code: Veronica (2000) (as Proein)
- Tomb Raider: The Last Revelation (2000) (as Proein)
- Omikron: The Nomad Soul (2000) (as Proein)
- Hidden & Dangerous (2000) (as Proein)
- Railroad Tycoon II (2000) (as Proein)
- Spawn: In the Demon's Hand (2000) (as Proein)
- Urban Chaos (2000) (as Proein)
- Disney/Pixar's Buzz Lightyear of Star Command (2000) (as Proein)
- KISS Psycho Circus: The Nightmare Child (2000) (as Proein)
- Tony Hawk's Pro Skater 2 (2000) (as Proein)
- Disney's 102 Dalmatians: Puppies to the Rescue (2000) (as Proein)
- MoHo (2000) (as Proein)