Difference between revisions of "Virtual Pinball"
From Sega Retro
Line 9: | Line 9: | ||
| genre=Action | | genre=Action | ||
| releases={{releasesMD | | releases={{releasesMD | ||
− | | md_date_us=1993-11{{magref|gamepro|53|71}} | + | | md_date_us=1993-11{{magref|gamepro|53|71}}{{magref|videogamesus|59|61}} |
| md_rrp_us=54.95{{magref|gamepro|53|71}} | | md_rrp_us=54.95{{magref|gamepro|53|71}} | ||
| md_code_us=720601 | | md_code_us=720601 |
Revision as of 10:57, 27 June 2021
Virtual Pinball | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Electronic Arts | ||||||||||||||||||||||||||||||
Developer: BudgeCo, Nu Romantic Productions (sound) | ||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Virtual Pinball is a pinball game developed by BudgeCo and published by Electronic Arts. It acts as a spiritual sequel to the 1983 computer program Pinball Construction Set, being designed and programmed by the same man, Bill Budge.
Contents
Gameplay
Virtual Pinball is a pinball table construction toolkit, allowing players to create pinball tables from a set of objects, choose graphics and audio and adjust speed settings. The table can then be tested by up to four players, tournament style, saved or recalled into memory, or adjusted further.
During gameplay plunges the ball, the D-pad activates any left flippers, while activates any right flippers, although tables can be constructed without plungers or flippers. nudges the table in a random direction (which is required if the ball gets stuck), though it is not possible to tilt. If the ball drops below the playfield, this is registered as having drained.
Virtual Pinball contains 22 pre-made tables and 10 slots to save your own. Tables can also be loaded by entering codes.
Workshop
Construction of tables occurs by selecting workshop, where it is possible to either alter an existing table in the game or make a new one. Here, the d-pad moves, selects a part type from the list, cycles between parts of a particular type, and places the part. With the "Blaster" selected, press to delete an item on the table, while with the "Grabber" selected, press to pick up an item (to move it). Press START to bring up a menu where the table can be saved in one of ten possible save slots.
Tables can be no larger than 512x512 pixels in size (although curiously only 511x511 of the map is rendered on-screen), and can consist of no more than 256 "parts". Score values for hitting parts also cannot be changed, and there are no elaborate gameplay modes as was common in real pinball machines of the era.
There are only six part themes, twelve backgrounds and eight music selections (including "no music") and the player cannot make their own.
Production credits
- Concept and Program: Bill Budge
- Graphics: Nick Corea
- Music and Sound: Nu Romantic
- Producer: Nick Simmons
- Game Design: Bill Budge, Nick Corea, Jim Simmons
- Producer: Jim Simmons
- Assistant Producer: Jeff Glazier
- Technical Director: Tim Brengle
- Product Manager: David Sze
- Package Design: E. J. Sarraille Design Group
- Illustration: Jean-Francois Podevin
- Art Direction: Nancy Waisanen
- Documentation: Valerie Hanscom
- Documentation Layout, Illustration: Tom Peters
- Testing Manager: Randy Delucchi
- Product Testing: Tony Iuppa, Yun Shin, Mike Lopez
- Quality Assurance: Bill Scheppler
- Public Relations: Fiona Murphy
- Original Game Concept: Bill Budge
- Board Design: Bill Budge, Mike Lopez, Tony Iuppa, Jordan Maynard, Bryan Beckstrand and the incredible mystery pinball guru genius.
Magazine articles
- Main article: Virtual Pinball/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
67 | |
---|---|
Based on 27 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1993-11 | Cartridge (US/EU) |
References
- ↑ 1.0 1.1 1.2 GamePro, "December 1993" (US; 1993-xx-xx), page 71
- ↑ VideoGames, "December 1993" (US; 1993-1x-xx), page 61
- ↑ Mega, "January 1994" (UK; 1993-12-16), page 107
- ↑ 4.0 4.1 4.2 Computer & Video Games, "December 1993" (UK; 1993-11-15), page 72
- ↑ 5.0 5.1 MegaTech, "December 1993" (UK; 1993-11-20), page 82
- ↑ GamePro, "December 1993" (US; 1993-xx-xx), page 70 (71)
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 118/119 (118)
- ↑ Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 116/117 (116)
- ↑ 9.0 9.1 Player One, "Novembre 1993" (FR; 1993-1x-xx), page 138
- ↑ 10.0 10.1 SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 33
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 331
- ↑ Aktueller Software Markt, "Januar 1994" (DE; 1993-12-06), page 63
- ↑ Console Mania, "Febbraio 1994" (IT; 1994-0x-xx), page 131
- ↑ Digitiser (UK) (1994-01-28)
- ↑ Game Players, "Vol. 7 No. 4 April 1994" (US; 1994-0x-xx), page 77
- ↑ Gamers, "März/April 1994" (DE; 1994-03-04), page 55
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 118
- ↑ Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 30
- ↑ Mega, "December 1993" (UK; 1993-11-18), page 46
- ↑ Mega Action, "Christmas 1993" (UK; 1993-12-02), page 18
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 96
- ↑ Mega Machines, "January 1994" (UK; 1993-12-09), page 28
- ↑ Magazina Igrushek, "4/1995" (RU; 1995-xx-xx), page 61
- ↑ Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 116
- ↑ Sega Power, "December 1993" (UK; 1993-11-xx), page 74
- ↑ Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 40
- ↑ Sega Zone, "December 1993" (UK; 1993-11-25), page 84
- ↑ Sonic the Comic, "April 29th 1994" (UK; 1994-04-16), page 11
- ↑ Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 70
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 220
- ↑ Video Games, "2/94" (DE; 1994-01-26), page 82
- ↑ VideoGames, "January 1994" (US; 199x-xx-xx), page 87
Virtual Pinball | |
---|---|
Main page | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information |
- 1-4 player games
- US Mega Drive games
- All US games
- EU Mega Drive games
- All EU games
- UK Mega Drive games
- All UK games
- AU Mega Drive games
- All AU games
- SA Mega Drive games
- All SA games
- Mega Drive games
- 1993 Mega Drive games
- All 1993 games
- Mega Drive action games
- All action games
- All games
- Sub-stubs
- Credits without reference
- Old-style rating (consolesplus)
- Rating without source
- Old-style rating (cvg)
- Old-style rating (gamepro)
- Old-style rating (gamesmaster)
- Rating without PDF source
- Old-style rating (joypad)
- Old-style rating (mdag)
- Old-style rating (mega)
- Old-style rating (megaaction)
- Old-style rating (megamachines)
- Old-style rating (megatech)
- Old-style rating (mms)
- Old-style rating (playerone)
- Old-style rating (segapower)
- Old-style rating (segapro)
- Old-style rating (sgp)
- Old-style rating (stc)
- Update ratings template
- 16 old ratings
- Old technical information
- Virtual Pinball