It was long-speculated that ''Bari-Arm'''s artwork and graphics, particularly in regards to the designs of player and enemy [[wikipedia:Mecha|mecha]], were created by Japanese illustrator [[wikipedia:Masami Ōbari|Masami Ōbari]]. In recent years, however, Ōbari has personally denied involvement in the game's production, and it appears the similarities were instead strongly inspired from Ōbari's general style.{{ref|https://archive.is/B8J6g|https://twitter.com/g1_bari/status/342600448194277376}}{{ref|https://archive.is/PYiQx|https://twitter.com/g1_bari/status/301617869635063808}}
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It was long-speculated that ''Bari-Arm'''s artwork and graphics, particularly in regards to the designs of player and enemy [[wikipedia:Mecha|mecha]], were created by Japanese illustrator [[wikipedia:Masami Ōbari|Masami Ōbari]]. In recent years, however, Ōbari has personally denied involvement in the game's production, and it appears the similarities were instead strongly inspired from the illustrator's general style.{{ref|https://archive.is/B8J6g|https://twitter.com/g1_bari/status/342600448194277376}}{{ref|https://archive.is/PYiQx|https://twitter.com/g1_bari/status/301617869635063808}}
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Android Assault: The Revenge of Bari-Arm, known in Japan as simply Bari-Arm (バリ・アーム), is a Sega Mega-CD horizontal shoot-'em-up game developed by Human. First published in Japan by Human themselves in July 1993, it was later localized and brought to the United States by Big Fun Games in October 1994.
The name "Bari-Arm" is a contraction of the words "barrier armor".
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Players control a space fighter which can transform into a mecha and use it to fight against an alien civilization attacking Earth.
Stages
Stage 1: Ganymede
Stage 2: Gravity Pagoda
Stage 3: Zeus Fleet
Stage 4: Olympus
Stage 5: Moon Base
Stage 6: Blue Wind
Stage 7: Bay Side City
Some bosses can change forms several times.
History
Legacy
It was long-speculated that Bari-Arm's artwork and graphics, particularly in regards to the designs of player and enemy mecha, were created by Japanese illustrator Masami Ōbari. In recent years, however, Ōbari has personally denied involvement in the game's production, and it appears the similarities were instead strongly inspired from the illustrator's general style.[4][5]
Versions
Localised names
Also known as
Language
Localised Name
English Translation
English (US)
Android Assault: The Revenge of Bari-Arm
Android Assault: The Revenge of Bari-Arm
Japanese
バリ・アーム
Bari-Arm
Production credits
Game Design: Bari-Arm Project Team
Concept Game Design: Hiroshi Taniguchi, Hiroshi Ishikawa, Keisuke Ohuchi