Difference between revisions of "Todd's Adventures in Slime World"
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Revision as of 18:44, 16 May 2022
Todd's Adventures in Slime World | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Renovation Products (US), Micro World (Japan) | |||||||||||||||
Developer: Micro World | |||||||||||||||
Licensor: Epyx | |||||||||||||||
Original system(s): Lynx | |||||||||||||||
Developer(s) of original games: Epyx | |||||||||||||||
Genre: Adventure[1], Action[2] | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Todd's Adventures in Slime World, known in Japan as simply Slime World (スライムワールド), is a Sega Mega Drive action platform game developed by Micro World. A port of the titular 1991 Lynx game Todd's Adventures in Slime World, it was first published in Japan by Micro World themselves in April 1992[2], and was later brought to the United States by Renovation Products the following June.[3]
Contents
Gameplay
Todd's Adventures in Slime World sees protagonist Todd dropped onto slime-infested planets, traversing maze-like levels in an attempt to both reach the end and destroy as many slime monsters as possible without being killed.
As Slime World was originally developed with the Lynx in mind, the Mega Drive version spends a great deal of time rendering solid green, as its levels rarely accommodate the entire screen during gameplay. New to the Mega Drive version is an on-screen mini-map displayed in the top right - the Lynx version displays this data as a pop-up window on command.
Unlike the Atari Lynx version which supported up to eight players simultaneously, the Mega Drive version only supports up to two players.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English (US) | Todd's Adventures in Slime World | Todd's Adventures in Slime World |
Japanese | スライムワールド | Slime World |
Production credits
- Converted by: Greg Omi
- Original design by: M. Peter Engelbrite
- Art by: Karen Mangum, Philthy Vaughan, K.E. Rudis
- Music by: Bügsük
- Produced by: Matt Householder
- Tested by: Tom MacDevitt, Tom Schumacher
Magazine articles
- Main article: Todd's Adventures in Slime World/Magazine articles.
Promotional material
- Main article: Todd's Adventures in Slime World/Promotional material.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 18 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | 1992-06 | Cartridge (US) | ||||||||||
✔ |
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512kB | Cartridge (JP) |
References
- ↑ File:TAiSW MD JP Box.jpg
- ↑ 2.0 2.1 2.2 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ 3.0 3.1 3.2 3.3 GamePro, "July 1992" (US; 1992-xx-xx), page 44
- ↑ Beep! MegaDrive, "April 1992" (JP; 1992-03-07), page 36
- ↑ Consoles +, "Avril 1992" (FR; 1992-0x-xx), page 76
- ↑ Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 22
- ↑ Famitsu, "1992-04-03" (JP; 1992-03-19), page 1
- ↑ Hippon Super, "April 1992" (JP; 1992-03-04), page 85
- ↑ Joypad, "Juillet 1992" (FR; 1992-06-1x), page 82
- ↑ Joystick, "Juin 1992" (FR; 1992-0x-xx), page 124
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 47
- ↑ MegaTech, "July 1992" (UK; 1992-06-20), page 44
- ↑ Mean Machines, "July 1992" (UK; 1992-06-27), page 80
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Play Time, "(8/9)/92" (DE; 1992-07-08), page 95
- ↑ Sega Pro, "June 1992" (UK; 1992-05-21), page 63
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ VideoGames & Computer Entertainment, "August 1992" (US; 1992-0x-xx), page 35
- ↑ Video Games, "7/92" (DE; 1992-06-24), page 48
NEC Retro has more information related to Slime World
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Todd's Adventures in Slime World | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information |