Difference between revisions of "Fantasy Zone II: The Tears of Opa-Opa"
From Sega Retro
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{{Bob | {{Bob | ||
| bobscreen=Fantasy Zone II Title.png | | bobscreen=Fantasy Zone II Title.png | ||
− | + | | publisher=[[Sega]], {{NES}} [[Sunsoft]], {{MSX}} [[Pony Canyon]] | |
− | + | | developer=[[Sega]], {{NES}} [[Sunsoft]], {{MSX}} [[Pony Canyon]] | |
− | | publisher=[[Sega]] {{NES}} [[Sunsoft]] {{MSX}} [[Pony Canyon]] | ||
− | | developer=[[Sega]] {{NES}} [[Sunsoft]] {{MSX}} [[Pony Canyon]] | ||
| system=[[Sega Master System]], [[Sega System E]], Famicom, MSX, [[Virtual Console]] | | system=[[Sega Master System]], [[Sega System E]], Famicom, MSX, [[Virtual Console]] | ||
− | | romsize={{SMS}} | + | | romsize={{SMS}} {{NES}} 256kB |
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
− | | | + | | releases={{releases |
− | | | + | | arcade_date_world=1987 |
− | | | + | | sms_date_eu=1987 |
− | | | + | | sms_rrp_uk=24.95 |
+ | | sms_code_eu=MK-7004-50 | ||
+ | | sms_date_us=1987 | ||
+ | | sms_date_jp=1987-10-17 | ||
+ | | sms_rrp_jp=5,500 | ||
+ | | sms_code_jp=G-1329 | ||
+ | | sms_date_br=19xx | ||
+ | | nes_date_jp=1988 | ||
+ | | msx_date_jp=1989 | ||
+ | | msx_code_jp=R68Y5815 | ||
+ | | vc_date_eu=2009-05-08 | ||
+ | | vc_rrp_eu=500 | ||
+ | | vc_date_us=2009-06-29 | ||
+ | | vc_rrp_us=500 | ||
+ | | vc_date_jp=2009-01-13 | ||
+ | | vc_rrp_jp=500 | ||
+ | }} | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
− | | esrb= | + | | esrb=e |
− | + | | pegi=7 | |
− | + | | oflc=g | |
− | | pegi= | + | | cero=a |
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}} | }} | ||
'''''Fantasy Zone II: The Tears of Opa-Opa''''' (ファンタジーゾーンII オパオパの涙) is the direct sequel to ''[[Fantasy Zone]]'', initially released for the [[Sega Master System]] in 1987. | '''''Fantasy Zone II: The Tears of Opa-Opa''''' (ファンタジーゾーンII オパオパの涙) is the direct sequel to ''[[Fantasy Zone]]'', initially released for the [[Sega Master System]] in 1987. | ||
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==Physical Scans== | ==Physical Scans== | ||
===Master System Version=== | ===Master System Version=== | ||
+ | {{scanbox | ||
+ | | console=Master System | ||
+ | | region=US | ||
+ | | front=FantasyZoneII SMS US cover.jpg | ||
+ | | cart=FantasyZoneII SMS US cart.jpg | ||
+ | }} | ||
+ | {{scanbox | ||
+ | | console=Master System | ||
+ | | region=EU | ||
+ | | front=FantasyZoneII SMS EU cover.jpg | ||
+ | }} | ||
+ | {{scanbox | ||
+ | | console=Master System | ||
+ | | region=EU<br>"No Limits" variant | ||
+ | | front=FantasyZoneII SMS EU nolimits cover.jpg | ||
+ | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
| region=JP | | region=JP | ||
− | | front= | + | | front=FantasyZoneII SMS JP cover.jpg |
| cart=FantasyZoneII sms jp cart.jpg | | cart=FantasyZoneII sms jp cart.jpg | ||
+ | }} | ||
+ | {{scanbox | ||
+ | | console=Master System | ||
+ | | region=Brazil | ||
+ | | front=FantasyZoneII SMS BR cover.jpg | ||
+ | | cart=FantasyZoneII SMS BR cart.jpg | ||
}} | }} | ||
===System E Version=== | ===System E Version=== | ||
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| cart=Fantasy Zone II MSX JP Cart.jpg | | cart=Fantasy Zone II MSX JP Cart.jpg | ||
}} | }} | ||
+ | |||
+ | ==External Links== | ||
+ | * [http://vc.sega.jp/vc_fz2ms/ Sega of Japan Virtual Console page (Japanese)] | ||
+ | |||
{{Clear}} | {{Clear}} | ||
{{FantasyZone}} | {{FantasyZone}} |
Revision as of 12:01, 16 January 2012
Fantasy Zone II: The Tears of Opa-Opa | |||||||||
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System(s): Sega Master System, Sega System E, Famicom, MSX, Virtual Console | |||||||||
Publisher: Sega, Sunsoft, Pony Canyon | |||||||||
Developer: Sega, Sunsoft, Pony Canyon | |||||||||
Genre: Shoot-'em-Up | |||||||||
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CERO
Missing Parameter! |
Fantasy Zone II: The Tears of Opa-Opa (ファンタジーゾーンII オパオパの涙) is the direct sequel to Fantasy Zone, initially released for the Sega Master System in 1987.
Fantasy Zone II is very similar to the original game, however makes a few important changes. Levels are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear.
Aside from this the game is much the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the user to progress to the next level. The Japanese Master System version is compatible with the FM Sound Unit.
Contents
Ports and Re-releases
Following the release of the Master System version, Sega brought Fantasy Zone II to the Sega System E arcade platform, whose internals are almost identical to Sega's home console. The System E version replaces the power meter with a radar, though is the only port to do so. Pony Canyon brought the game to MSX computers and SunSoft released a copy for the Nintendo Famicom. Both home ports take a hit in terms of graphics and sound, and the MSX version has choppier scrolling. Sunsoft's port was renamed Fantasy Zone 2: The Teardrop of Opa-Opa.
In 2008 the game was re-released in volume 33 of the Sega Ages 2500 PlayStation 2 series in Japan, along with all the other main entries in the Fantasy Zone series. This collection is notable for the inclusion of Fantasy Zone II DX: The Tears of Opa-Opa, a "port" of the game to Sega System 16 arcade hardware.
The Master System version of the game has since been re-released through the Wii's Virtual Console service.