Difference between revisions of "Battle Squadron"

From Sega Retro

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*The [[Sega Mega Drive]] version runs faster and is harder
 
*The [[Sega Mega Drive]] version runs faster and is harder
 
*The Amiga version has an extra space background for the final boss
 
*The Amiga version has an extra space background for the final boss
 +
 +
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
*'''Game Design:''' Torbin Larsen, Martin Pedersen
 +
*'''Game Graphics:''' Torbin Larsen
 +
*'''Programming:''' Martin Pedersen
 +
*'''Original Music and Sounds:''' Ron Klaren
 +
*'''Music Driver:''' Steve Hayes
 +
*'''Music Conversion:''' Rob Hubbard
 +
*'''Producer:''' Christopher Erhardt
 +
*'''Associate Producer:''' Roland Kippenhan
 +
*'''Assistant Producer:''' Michael Lubuguin
 +
*'''Product Management:''' Lesley Mansford, Barbara Windham
 +
*'''Package Design:''' James Blair
 +
*'''Package Art:''' Alan Okamoto
 +
*'''Documentation:''' Andrea Smith
 +
*'''Testing:''' Ed Gwynn
 +
| source=US manual
 +
| pdf=Battle Squadron MD US Manual.pdf
 +
| pdfpage=10
 +
| console=MD
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 10:48, 12 September 2022

n/a

BattleSquadron MDTitleScreen.png

Battle Squadron
System(s): Sega Mega Drive
Publisher: Electronic Arts
Developer:
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[2] 702701
Sega Mega Drive
EU
E166SMXI
Sega Mega Drive
UK
£39.9939.99[4][3] E166SMXI
Sega Mega Drive
AU
Sega Mega Drive
BR
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Battle Squadron is a 1990 shoot-'em-up developed by Innerprise Software Inc and published by Electronic Arts exclusively in the US and Europe for the Sega Mega Drive and Commodore Amiga. There are certain differences between the Amiga and Sega Mega Drive release.

Story

The alien Barrax Empire has been at war with Earth for centuries to gain control over the Universe. While returning from a mission to destroy all Barrax on Planet Urainia while gathering information on the empire's fleets, Commander Barry D. Mayers and Commander Lori Bergin were taken hostage by a Barrax nova cruiser, their last transmission mentioning something about being able to turn invisible for a short period of time. The mission is to rescue them.

Gameplay

A and C shoot; with a rather slow rapidfire ability. B drops a missile which destroys enemies within a radius of your ship (there is a limited stock of missiles). The game offers four standard weapons:

  • red: wide spreadshot, front only
  • green: narrow spreadshot, front only
  • blue: front and backwards shot
  • orange: 5 way spreadshot

Unusual for the genre, the game has an overworld and three lower sections that can be entered through craters. Each of these have to be cleared to reach the final boss. Ignoring all craters makes the overworld restart from the beginning.

Versions

  • The Amiga version has a bit more varied background tiles and switches background colors more often
  • The Sega Mega Drive version has certain layers right in front of the screen, making it harder to see certain objects
  • The Sega Mega Drive version runs faster and is harder
  • The Amiga version has an extra space background for the final boss

Production credits

  • Game Design: Torbin Larsen, Martin Pedersen
  • Game Graphics: Torbin Larsen
  • Programming: Martin Pedersen
  • Original Music and Sounds: Ron Klaren
  • Music Driver: Steve Hayes
  • Music Conversion: Rob Hubbard
  • Producer: Christopher Erhardt
  • Associate Producer: Roland Kippenhan
  • Assistant Producer: Michael Lubuguin
  • Product Management: Lesley Mansford, Barbara Windham
  • Package Design: James Blair
  • Package Art: Alan Okamoto
  • Documentation: Andrea Smith
  • Testing: Ed Gwynn
Source:
US manual
Battle Squadron MD US Manual.pdf
[5]

Magazine articles

Main article: Battle Squadron/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[6]
ACE (UK)
79
[7]
Console XS (UK) PAL
88
[8]
Electronic Gaming Monthly (US) NTSC-U
50
[9]
Mean Machines: The Essential Sega Guide (UK)
85
[10]
Gamers (DE)
67
[11]
Génération 4 (FR)
83
[12]
Hobby Consolas (ES)
83
[13]
Joystick (FR)
77
[14]
Sega Mega Drive Advanced Gaming (UK) PAL
68
[15]
Mega Action (UK)
85
[16]
MegaTech (UK)
80
[17]
Micromanía (segunda época) (ES)
80
[18]
Mean Machines (UK)
85
[19]
Mean Machines Sega (UK)
80
[20]
Player One (FR)
72
[21]
Power Play (DE)
74
[22]
Raze (UK) PAL
84
[23]
Sega Power (UK) PAL
90
[24]
Sega Power (UK) PAL
75
[25]
Sega Pro (UK) PAL
87
[26]
Sega Pro (UK) PAL
87
[27]
Sega Pro (UK) PAL
85
[28]
Tricks 16 bit (RU)
56
[29]
VideoGames & Computer Entertainment (US) NTSC-U
80
[2]
Sega Mega Drive
78
Based on
25 reviews

Battle Squadron

Mega Drive, US
BattleSquadron MD US Box.jpg
Cover
BattleSquadron MD US cartback.jpgBattleSquadron US cart.jpg
Cart
Battle Squadron MD US Manual.pdf
Manual
Mega Drive, EU
BattleSquadron MD EU Box.jpg
Cover
BattleSquadron MD US cartback.jpgBattleSquadron US cart.jpg
Cart
Battle Squadron MD EU Manual.jpg
Manual
Mega Drive, AU

Mega Drive, BR
BattleSquadron BR cover.jpg
Cover
BattleSquadron MD BR Cart Back.jpgBattleSquadron MD BR Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 0feaa8bf
MD5 b5b815ef99b943fe0bad48dc13239b35
SHA-1 f003f7af0f7edccc317c944b88e57f4c9b66935a
512kB Cartridge (US/EU)
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1991-01-18 Page

References

  1. https://groups.google.com/g/rec.games.video/c/Z5bU24UZwms/m/Uvxnnn8EmrkJ
  2. 2.0 2.1 VideoGames & Computer Entertainment, "February 1991" (US; 1991-0x-xx), page 40
  3. 3.0 3.1 3.2 Mean Machines, "January 1991" (UK; 1991-01-03), page 70
  4. ACE, "January 1991" (UK; 1990-12-xx), page 165
  5. File:Battle Squadron MD US Manual.pdf, page 10
  6. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 29
  7. ACE, "March 1991" (UK; 1991-02-08), page 63
  8. Console XS, "June/July 1992" (UK; 1992-04-23), page 127
  9. Electronic Gaming Monthly, "January 1991" (US; 199x-xx-xx), page 22
  10. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 25
  11. Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 101
  12. Génération 4, "Février 1991" (FR; 1991-xx-xx), page 91
  13. Hobby Consolas, "Noviembre 1991" (ES; 1991-1x-xx), page 72
  14. Joystick, "Février 1991" (FR; 1991-0x-xx), page 122
  15. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
  16. Mega Action, "June 1993" (UK; 1993-05-20), page 65
  17. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 76
  18. Micromanía (segunda época), "Marzo 1991" (ES; 1991-0x-xx), page 38
  19. Mean Machines, "January 1991" (UK; 1991-01-03), page 68
  20. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
  21. Player One, "Mars 1991" (FR; 1991-xx-xx), page 44
  22. Power Play, "4/91" (DE; 1991-03-15), page 135
  23. Raze, "March 1991" (UK; 1991-01-31), page 54
  24. Sega Power, "January 1991" (UK; 1990-12-06), page 10
  25. Sega Power, "October 1991" (UK; 1991-09-05), page 52
  26. Sega Pro, "November 1991" (UK; 1991-xx-xx), page 39
  27. Sega Pro, "July 1992" (UK; 1992-06-18), page 28
  28. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 22


Battle Squadron

BattleSquadron MDTitleScreen.png

Main page | Comparisons | Magazine articles | Reception | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1991-01-18