Difference between revisions of "Space Harrier"
From Sega Retro
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− | | developer={{Arcade}} [[Sega AM2]] | + | | developer={{Arcade}} [[Sega AM2]] {{SMS}} {{GG}} [[Sega]] {{PC60}} {{PC88}} {{MZ}} {{X1}} {{X68}} [[Dempa]] {{Amiga}} {{C64}} {{CPC}} [[Elite]] |
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| system=[[Sega Space Harrier Hardware]], Acorn Electron, Amiga, Amstrad CPC, Atari ST, Commodore 16, Commodore 64, [[Game Gear]], NEC PC-6001, NEC PC-8801, Nintendo Famicom, [[Sega 32X]], [[Sega Master System]], Sharp MZ, Sharp X1, Sharp X68000, TurboGrafx-16, [[Virtual Console]], ZX Spectrum | | system=[[Sega Space Harrier Hardware]], Acorn Electron, Amiga, Amstrad CPC, Atari ST, Commodore 16, Commodore 64, [[Game Gear]], NEC PC-6001, NEC PC-8801, Nintendo Famicom, [[Sega 32X]], [[Sega Master System]], Sharp MZ, Sharp X1, Sharp X68000, TurboGrafx-16, [[Virtual Console]], ZX Spectrum | ||
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'''''Space Harrier''''' (スペースハリアー) is a rail shoot 'em up game developed by [[Yu Suzuki]] and [[Sega AM2]] which makes use of [[Super Scaler]] technology. It is one of many A-list arcade games developed by Sega during the 1980s, placing Sega firmly on the map and inspiring numerous sequels, starting with ''[[Space Harrier 3D]]''. | '''''Space Harrier''''' (スペースハリアー) is a rail shoot 'em up game developed by [[Yu Suzuki]] and [[Sega AM2]] which makes use of [[Super Scaler]] technology. It is one of many A-list arcade games developed by Sega during the 1980s, placing Sega firmly on the map and inspiring numerous sequels, starting with ''[[Space Harrier 3D]]''. |
Revision as of 09:19, 18 March 2012
Space Harrier | |||||||||
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System(s): Sega Space Harrier Hardware, Acorn Electron, Amiga, Amstrad CPC, Atari ST, Commodore 16, Commodore 64, Game Gear, NEC PC-6001, NEC PC-8801, Nintendo Famicom, Sega 32X, Sega Master System, Sharp MZ, Sharp X1, Sharp X68000, TurboGrafx-16, Virtual Console, ZX Spectrum | |||||||||
Publisher: Sega Dempa (EU) (EU) Elite Systems (US) (US) Mindscape Takara NEC | |||||||||
Developer: Sega AM2 Sega Dempa Elite | |||||||||
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CERO
Missing Parameter! |
Space Harrier (スペースハリアー) is a rail shoot 'em up game developed by Yu Suzuki and Sega AM2 which makes use of Super Scaler technology. It is one of many A-list arcade games developed by Sega during the 1980s, placing Sega firmly on the map and inspiring numerous sequels, starting with Space Harrier 3D.
In Space Harrier the player controls a blonde haired man with a jetpack and laser shooting at various objects and enemies while making sure not to get hit. There are 18 levels, each with a boss at the end, excluding the 5th and 12th levels which are bonus stages, and the 18th which is essentially a boss rush. The game has a third person perspective, making it one of the first "rail shooters" to be conceived.
Space Harrier and its sequels are set in the "Fantasy Zone", the same setting as the arcade game with the same name. This relationship was explored further with the Sharp X68000 port of Fantasy Zone, which includes a Space Harrier level, and the cancelled TurbografX-16 title Space Fantasy Zone, which was a hybrid between the two games.
Contents
- 1 Ports and Rereleases
- 2 Manuals
- 3 Gallery
- 4 Artwork
- 5 Physical Scans
- 5.1 Arcade Version
- 5.2 32X Version
- 5.3 Master System Version
- 5.4 Game Gear Version
- 5.5 Amiga Version
- 5.6 Atari ST Version
- 5.7 Commodore 64 Version
- 5.8 FM77 AV Version
- 5.9 NES Version
- 5.10 PC-8801 Version
- 5.11 Sharp X1 Version
- 5.12 Sharp X68000 Version
- 5.13 Turbografx-16 Version
- 5.14 ZX Spectrum Version
- 6 External Links
Ports and Rereleases
Space Harrier is currently the most ported Sega game in history, being released for numerous home computers and consoles including the Acorn Electron, Amiga, Amstrad CPC, Atari ST, Commodore 16, Commodore 64, NEC PC-6001, NEC PC-8801, Nintendo Famicom, Sega 32X, Sega Game Gear, Sega Master System, Sharp MZ, Sharp X1, Sharp X68000, TurboGrafx-16 and ZX Spectrum. It has also been included in numerous compilations, including the Game Boy Advance's Sega Arcade Gallery, the PlayStation 2's Sega Classics Collection and the PlayStation 3/Xbox 360's Sega Mega Drive Ultimate Collection. A remake and port was also released in Japan under the Sega Ages 2500 label.
The Sega Master System port was handled by Sega AM4, featuring a final boss which was absent from the Arcade version. This version went on to inspire the exclusive Space Harrier 3D, and was one of the most popular games for the system during its lifespan. Most of the western computer ports were handled by Elite, and, like the Master System game, had to sacrifice the smooth scaling and framerate due to weaker hardware. The Japanese-only X68000 version would the only home copy of Space Harrier to feature perfect scaling until a Sega 32X port showed up in 1994, and later a Sega Saturn port (Sega Ages Vol.2 Space Harrier in 1996). Surprisingly the game was ported to extremely weak hardware such as the NEC-6001 and Sharp MZ computers, forcing the developers to reduce most of the graphics to coloured squares. Despite this, the digitized voices often remained in the game.
Space Harrier was even ported to the Nintendo Famicom by Takara, despite the console being in direct competition with Sega's Master System at the time. Squaresoft's The NES game The 3D Battles of WorldRunner is often considered to have been heavily inspired by Space Harrier also.
The game was included as a minigame in both Shenmue and Shenmue II, and more recently the Master System version of the game was made available via the Wii's Virtual Console service in 2008, followed by a Virtual Console Arcade release a year later.
Manuals
32X Version
Gallery
Artwork
Physical Scans
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Arcade Version
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32X Version
Master System Version
Game Gear Version
Amiga Version
Atari ST Version
Commodore 64 Version
Commodore 64, EU |
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FM77 AV Version
NES Version
PC-8801 Version
PC-8801, JP |
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Sharp X1 Version
Sharp X68000 Version
Turbografx-16 Version
TurboGrafx-16, US |
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TurboGrafx-16, JP |
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320x80px Cover
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ZX Spectrum Version
External Links
- Sega of Japan Virtual Console pages: Master System, Arcade
Space Harrier series |
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Space Harrier (JP home computers | Elite versions | Sega Ages Vol. 2 | mobile | 3D) (1986) | Space Harrier 3D (1988) | Space Harrier II (Electronic) (1988) | Planet Harriers (2001) | Typing Space Harrier (2002) | Sega Ages 2500 Series Vol. 4: Space Harrier (2003) |
Albums |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Planet Harriers The Original Soundtrack (2001) | Space Harrier II: Space Harrier Complete Collection Original Soundtrack (2005) |
Other Media |
Space Harrier (video) (1987) | Space Harrier: White Dragon no Yuusha (1988) |
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- NES games
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- Space Harrier (franchise)
- Space Harrier Hardware Games
- 1986 Master System Games
- Master System Games
- Master System Shoot-'em-Up Games
- 1991 Game Gear Games
- Game Gear Games
- Game Gear Shoot-'em-Up Games
- 1994 Sega 32X Games
- Sega 32X Games
- Sega 32X Shoot-'em-Up Games
- Acorn Electron Games
- Amiga Games
- Amstrad CPC Games
- Atari ST Games
- Commodore 16 Games
- Commodore 64 Games
- Fujitsu FM-7 Games
- NEC PC-6001 Games
- NEC PC-8801 Games
- NES Games
- Sharp MZ Games
- Sharp X1 Games
- Sharp X68000 Games
- TurboGrafx-16 Games
- ZX Spectrum Games
- Virtual Console Games
- Space Harrier