Difference between revisions of "Art of Fighting"

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==Technical information==
 
==Technical information==
 
{{mainArticle|{{PAGENAME}}/Technical information}}
 
{{mainArticle|{{PAGENAME}}/Technical information}}
===ROM dump status===
 
{{romtable|
 
{{rom|MD|sha1=7603f33a98994e8145c942e1ed28e6b072332324|md5=3b878b854302596cb197602878d0cf07|crc32=c9a57e07|size=2MB|date=1994-07|source=Cartridge (US)|comments=|quality=good|prototype=}}
 
{{rom|MD|sha1=a58b1efbbdfa8c4ee6f3d06d474c3771ebe36ca4|md5=e81c004b80d1b39690ecf301dc24e0dc|crc32=9970c422|size=2MB|date=1994-01|source=Cartridge (EU)|comments=|quality=good|prototype=}}
 
{{rom|MD|sha1=c4adc3fc6e1130f64440c7dc2673b239f1523626|md5=05dc6075c0fa4dc5779b575b594d2947|crc32=054cf5f6|size=2MB|date=1993-12|source=Cartridge (JP)|comments=|quality=good|prototype=}}
 
{{rom|MD|sha1=|md5=|crc32=|size=|date=1994-08-01|source=|comments=|quality=|prototype=yes}}
 
{{rom|MD|sha1=|md5=|crc32=|size=|date=1994-07-11|source=|comments=|quality=|prototype=yes}}
 
}}
 
  
 
==External links==
 
==External links==

Revision as of 06:26, 25 April 2023

n/a

  • NTSC-U
  • NTSC-J
  • PAL

ArtofFighting Title.png

ArtofFighting MD JP title.png

ArtofFighting MD PAL title.png

Art of Fighting
System(s): Sega Mega Drive
Publisher: Sega
Developer:
Original system(s): Neo Geo
Sound driver: SMPS Z80
Peripherals supported: Six Button Control Pad
Genre: Action[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥8,8008,800 G-4113
Sega Mega Drive
US
1146
Videogame Rating Council: MA-13
Sega Mega Drive
EU
1146
Sega Mega Drive
PT
MDJ1146
Sega Mega Drive
UK
1146
Sega Mega Drive
AU
Sega Mega Drive
KR
GM93037JG
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Art of Fighting, known as Ryuuko no Ken (龍虎の拳) in Japan (and South Korea), is a fighting game by SNK, originally released for the Neo Geo MVS arcade and AES home console in 1992. It was ported to, among other consoles, the Sega Mega Drive in 1994.

Art of Fighting is the second fighting game to be developed by SNK, following Fatal Fury (which co-exists in the same fictional universe).

Gameplay

Art of Fighting is a story-driven fighting game where players control fighters Ryo Sakazaki or Robert Garcia, travelling around the fictional city of South Town in search of Ryo's captured sister, Yuri. The player has to defeat eight other fighters with their own unique fighting styles to finish the game. Unlike later entries, only Ryo and Robert are selectable, though if playing in the two player versus mode, all characters can be controlled.

Similar to many games of the genre, there are special attacks in Art of Fighting, called "Death Blows" and "Super Death Blows" — the latter being unlocked through bonus stages. Their execution consume a so called spirit gauge, which when low make the special attacks weaker and slower. The spirit gauge can be refilled by holding either A, B or C.

By default, using any sort of controllers, Up jumps, Down crouches, holding Left/Down-left can block, LeftLeft/RightRight can be used to advance or retreat faster, A punches, B kicks and A+B low kick.

Playing with a three-button controller C provokes the opponent, which depletes their spirit gauge. Pressing and holding B briefly causes a stronger kick; pressing and holding A briefly will normally cause a stronger punch, though if done close to the opponent, while also holding Right, performs a body throw. If close to one of the edges, C midair performs a triangle jump.

Using a six-button controller both X, Y and Z provoke, stronger punches are done with A+C, and stronger kicks with B, then C. To throw the opponent, hold Right close to the enemy and press C. The triangle jump is done with one of the provoke buttons.

The use of a six-button controller allows the player to assign A and B for normal and strong kicks, X and Y for normal and strong punches, plus C and Z to provoke, by changing the controller setup to "Type-D" in the options settings, which makes it easier for playing.

In single player mode, after every second fight the player chooses one of three types of bonus stages:

  • Bottle Cut: press A at the right time (when the gauge is close to MAX), to cut the necks of five bottles with a karate strike, gaining a spirit gauge boost.
  • Ice Pillar Smash: push A quickly to fill a strength gauge and destroy four thick ice sheets, getting a boost to life gauge.
  • Initiate Super Death Blow: perform a "Super Death Blow" for the informed number of times, within a time limit, to unlock it for single player mode.

Characters

ArtOfFighting MD Portraits.png
Ryo Sakazaki
Known as "The Dragon" (Ryuu 龍).
ArtOfFighting MD Portraits.png
Robert Garcia
Known as "The Tiger" (Tora 虎).
ArtOfFighting MD Portraits.png
Ryuhaku Todoh (Todo)
Known as "The Old Master".
ArtOfFighting MD Portraits.png
Jack Turner
Known as "Burly Brawler".
ArtOfFighting MD Portraits.png
Lee Pai Long
Known as "The Legendary Acrobat".
ArtOfFighting MD Portraits.png
King
Known as "Kick Boxing Magician".

Venom Strike Down Down-right Right B

ArtOfFighting MD Portraits.png
Mickey Rogers
Known as "Stone-Fisted Fury".
ArtOfFighting MD Portraits.png
John Crawley
Known as "Call of Death".
ArtOfFighting MD Portraits.png
Mr. Big
Known as "Head of South Town".
ArtOfFighting MD Portraits.png
Mr. Karate (?)
Known as "The Invincible One".

History

Legacy

Art of Fighting was a significant release for SNK, receiving two sequels in Art of Fighting 2 and Art of Fighting 3: The Path of the Warrior in 1994 and 1996, respectively. Neither of these games were released for Sega consoles, however Art of Fighting's influence can still be seen across numerous 2D fighting games to this day.

Characters from Art of Fighting appear in the The King of Fighters series, as well as Capcom vs. SNK and its sequels. Ryo Sakazaki also features as a secret character in Fatal Fury Special.

Versions

Art of Fighting was designed in part to take advantage of the relatively high technical specifications of the Neo Geo hardware, demonstrating very large sprites and a unique camera system which appears to zoom in and out of play (in a similar manner to what most 3D fighting games achieved some years later). The game also features (some) narration from the chosen fighter in between stages.

On the Mega Drive, all of these features are paired back, with the zooming effect removed entirely. Character and background sprites are noticeably smaller and much of the sampled speech is removed, however unlike the original arcade game, the actions can be spread to six buttons.

Enemy AI differs between the Japanese and Western versions, with the latter seeing generally stronger opponents. The difficulty in both is paired back from the Neo Geo versions, however. Mr. Big and Mr. Karate are also available in the two player versus mode from the outset in the Mega Drive version.

A raster scrolling effect was added for the layer of dust and smoke found in Mickey's stage in the Western version. This was not present in the Japanese release or the Neo Geo original.

While lacking the graphical and audio fidelity of its Neo Geo AES counterpart, the Mega Drive version of Art of Fighting, like most Neo Geo conversions of the era, retailed at a much lower price point.

Localised names

Also known as
Language Localised Name English Translation
English Art of Fighting Art of Fighting
English (US) Art of Fighting Art of Fighting
Japanese 龍虎の拳 Ryuuko no Ken

Production credits

Japanese version

  • Producer: Eikichi Kawasaki
  • Programmers: D.S.K, 68 Freak BBS Kenchan
  • Technical Support: Mr. Yuki29, Star Light, Asami Don
  • Designer: M.Mioshi, SSS, SK, Shodown, X.X.X
  • Sound: Jojou ha Kitapy, Yamapy I
  • Planner: K.I
  • Special Thanks: Y.O, Ya Shu!, Ken Kimra, Tabei Chan, Kamata San, Sanjyou, Yamatan GT X, Speaker.R, Wan Wan Pochi Kawai, 68 Freak BBS Z'N, EP82Boy, Atsushi, Sekotch, Stg.Oyaji, Yuritan, Sasa, Nakata21, Kei Fukunaga and... All SNK Staff!
  • Presented by: SNK
Source:
In-game credits

English version

  • Producer: Eikichi Kawasaki
  • Programmers: Cross Moon D.S.K, 68 Freak BBS Kenchan
  • Technical Support: Mr. Yuki 29, Asami Don, Speaker.R
  • Designer: M.Mioshi, SSS, SK, Shodown, X.X.X
  • Sound: Jojou ha Kitapy, Yamapy I
  • Planner: K.Chan MK2
  • Special Thanks: Y.O, Ya Shu!, Ken Kimra, Tabei Chan, Kamata San, Sanjyou, Yamatan GT X, Vow Wow John Kawai, 68 Freak BBS Z'N, EP82Boy, Atsushi, Sekotch, Stg.Oyaji, Yuritan, Sasa, Nakata 21, Kei Fukunaga, Kura San, Oh!Buchi, Jaro, Hirotan, 'Art of Fighting' Team All Staff, and... All SNK Staff!
  • Presented by: SNK
Source:
In-game credits

Magazine articles

Main article: Art of Fighting/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-02: "February 1994" (1994-01-08)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[4]
Beep! MegaDrive (JP) NTSC-J
68
[5]
Console Mania (IT) NTSC-J
82
[6]
Consoles + (FR)
89
[7]
Cool Gamer (RU)
50
[8]
Computer & Video Games (UK)
59
[9]
Electronic Games (1992-1995) (US) NTSC-U
50
[10]
Electronic Gaming Monthly (US) NTSC-U
58
[11]
GameFan (US) NTSC-U
90
[12]
GamePro (US) NTSC-U
48
[13]
Gamer (GR)
89
[14]
Gamers (DE)
33
[15]
Hippon Super (JP) NTSC-J
50
[16]
Joypad (FR) PAL
82
[17]
MAN!AC (DE) PAL
63
[18]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
52
[19]
Mega (UK) NTSC-J
57
[20]
Mega Fun (DE) NTSC-J
61
[21]
Mega Play (US) NTSC-U
73
[22]
MegaTech (UK) NTSC-U
65
[23]
Magazina Igrushek (RU)
5
[24]
Mean Machines Sega (UK) NTSC-J
24
[25]
Play Time (DE) PAL
63
[26]
Sega Power (UK) NTSC-J
58
[27]
Sega Pro (UK) NTSC-J
67
[28]
Sega Zone (UK) NTSC-J
69
[29]
SuperGamePower (BR)
76
[30]
Sega Saturn Magazine (JP) NTSC-J
65
[31]
Sonic the Comic (UK) PAL
75
[32]
Super Juegos (ES)
87
[33]
The Zone (AU)The Zone (AU)
62
[34]
Todo Sega (ES)
79
[35]
Tricks 16 bit (RU)
50
[36]
Video Games (DE) PAL
74
[37]
VideoGames (US)
70
[38]
Sega Mega Drive
62
Based on
35 reviews

Art of Fighting

Mega Drive, JP
ArtofFighting MD JP Box.jpg
Cover
ArtofFighting MD JP CartTop.jpg
ArtofFighting MD JP Cart.jpg
Cart
Artoffighting md jp manual.pdf
Manual
Mega Drive, US
ArtofFighting MD US Box.jpg
Cover
Artoffighting md us cart.jpg
Cart
Mega Drive, EU
ArtofFighting MD EU Box.jpg
Cover
ArtofFighting MD EU Cart.jpg
Cart
ArtofFighting MD EU Manual.png
Manual
ArtofFighting MD EU Manual back.png
Manual (back)
ArtofFighting MD EU PCB.jpeg
PCB
Mega Drive, PT
AoF MD PT cover.jpg
Cover
ArtofFighting MD EU Manual.png
Manual
ArtofFighting MD PT Manual.jpg
PT manual
Mega Drive, KR
ArtofFighting MD KR Box.jpg
Cover
ArtofFighting MD KR Cart Back.jpgArtofFighting MD KR Cart.jpg
Cart
Mega Drive, SG/MY/BN

ArtofFighting MD JP Cart.jpg
Cart

Technical information

Main article: Art of Fighting/Technical information.

External links

References

  1. File:ArtofFighting MD JP Box.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
  3. Sonic Times, "Volume 2 Number 9: October 1994" (US; 1994-xx-xx), page 8
  4. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 39
  5. Beep! MegaDrive, "February 1994" (JP; 1994-01-08), page 20
  6. Console Mania, "Marzo 1994" (IT; 1994-0x-xx), page 30
  7. Consoles +, "Mars 1994" (FR; 1994-0x-xx), page 136
  8. Cool Gamer, "9" (RU; 2002-10-13), page 18
  9. Computer & Video Games, "March 1994" (UK; 1994-02-15), page 33
  10. Electronic Games (1992-1995), "September 1994" (US; 1994-0x-xx), page 78
  11. Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 34
  12. GameFan, "Volume 2, Issue 4: March 1994" (US; 1994-xx-xx), page 14
  13. GamePro, "September 1994" (US; 1994-xx-xx), page 62
  14. Gamer, "Noémvrios 1994" (GR; 1994-xx-xx), page 1
  15. Gamers, "Juli/August 1994" (DE; 1994-07-01), page 46
  16. Hippon Super, "February 1994" (JP; 1994-01-06), page 43
  17. Joypad, "Juin 1994" (FR; 1994-0x-xx), page 100
  18. MAN!AC, "07/94" (DE; 1994-06-08), page 57
  19. Sega Mega Drive Advanced Gaming, "May 1994" (UK; 1994-xx-xx), page 36
  20. Mega, "April 1994" (UK; 1994-03-17), page 41
  21. Mega Fun, "04/94" (DE; 1994-03-23), page 109
  22. Mega Play, "August 1994" (US; 1994-0x-xx), page 60
  23. MegaTech, "April 1994" (UK; 1994-03-18), page 20
  24. Magazina Igrushek, "1/1996" (RU; 1996-xx-xx), page 55
  25. Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 78
  26. Play Time, "4/94" (DE; 1994-03-09), page 155
  27. Sega Power, "May 1994" (UK; 1994-03-31), page 32
  28. Sega Pro, "Easter 1994" (UK; 1994-03-24), page 46
  29. Sega Zone, "April 1994" (UK; 1994-03-24), page 50
  30. SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 24
  31. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  32. Sonic the Comic, "July 22nd 1994" (UK; 1994-07-09), page 10
  33. Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 32
  34. The Zone (AU)The Zone (AU) "Season 1, episode 4" (1994-05-21, ) (+0:00)
  35. Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 58
  36. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
  37. Video Games, "5/94" (DE; 1994-04-27), page 96
  38. VideoGames, "September 1994" (US; 1994-0x-xx), page 73
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Art of Fighting

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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1994-07-11 | 08-01