Difference between revisions of "Yuichi Higuchi"
From Sega Retro
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | start=1997-03-31{{ref|https://www.facebook.com/xionchannel/about_work_and_education}} | ||
| divisions=[[Sega CS1 (1996-1999)|Sega CS1]], [[Sega Software R&D Dept. 6]] | | divisions=[[Sega CS1 (1996-1999)|Sega CS1]], [[Sega Software R&D Dept. 6]] | ||
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{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
| divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (樋口 雄一) joined [[Sega]] as a new graduate in | + | {{sub-stub}}'''{{PAGENAME}}''' (樋口 雄一) joined [[Sega]] as a new graduate in 1997. He worked on console games such as ''[[Panzer Dragoon Saga]]'', ''[[Jet Set Radio]]'' and ''[[Yakuza]]'', but was transferred to a department focused on mobile games where he became a technical artist. This department later became [[Sega Networks]] before eventually being absorbed into [[Sega Games]].{{ref|https://cgworld.jp/interview/201912-segagames-ta.html}} |
==Production history== | ==Production history== | ||
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==Interviews== | ==Interviews== | ||
* [https://cgworld.jp/interview/201912-segagames-ta.html Interview by CGWORLD.JP with members of Sega Games Div. 4 R&D 4 TA Section 1 (December 17, 2019)] | * [https://cgworld.jp/interview/201912-segagames-ta.html Interview by CGWORLD.JP with members of Sega Games Div. 4 R&D 4 TA Section 1 (December 17, 2019)] | ||
+ | |||
+ | ==External links== | ||
+ | * [https://www.facebook.com/xionchannel {{PAGENAME}}] on [https://www.facebook.com Facebook] | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 07:59, 15 November 2023
Yuichi Higuchi |
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Employment history: Sega Enterprises (1997-03-31[1] – )
Divisions:
Divisions:
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Role(s): Artist |
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Yuichi Higuchi (樋口 雄一) joined Sega as a new graduate in 1997. He worked on console games such as Panzer Dragoon Saga, Jet Set Radio and Yakuza, but was transferred to a department focused on mobile games where he became a technical artist. This department later became Sega Networks before eventually being absorbed into Sega Games.[2]
Production history
- Panzer Dragoon Saga (Saturn; 1998) — 演出/アニメーション[3] (as 樋口 雄一)
- Sonic Adventure (Dreamcast; 1998) — Modeling art support
- Pro Yakyuu Team o Tsukurou! (Dreamcast; 1999) — デザイナー (as 樋口 雄一)
- Jet Set Radio (Dreamcast; 2000) — Senior Graphic Designers
- De La Jet Set Radio (Dreamcast; 2001) — Senior Graphic Designer
- Jet Set Radio Future (Xbox; 2002) — Character Graphic Designer
- Pro Yakyuu Team o Tsukurou! Advance (Game Boy Advance; 2002) — スペシャルサンクス (as 樋口 雄一)
- Panzer Dragoon Orta (Xbox; 2002) — Boss Enemy Art Designers
- Pro Yakyuu Team o Tsukurou! 2 (PlayStation 2; 2003) — スペシャルサンクス (as 樋口 雄一)
- Ollie King (Chihiro; 2003) — Special Thanks
- Yakuza (PlayStation 2; 2005) — Chief Motion Designer
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — イベントシーン制作指揮 (as 樋口 雄一)
- Yakuza 4 (PlayStation 3; 2010) — Event Sequence Lead
- Yakuza: Dead Souls (PlayStation 3; 2011) — Event Sequence Lead
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — デザインサポート (as 樋口 雄一)
- War Pirates: Heroes of the Sea (iOS; 2015) — リードデザイナー (as 樋口 雄一)
- War Pirates: Heroes of the Sea (Android; 2015) — リードデザイナー (as 樋口 雄一)
Magazine articles
- Main article: Yuichi Higuchi/Magazine articles.
Interviews
External links
References
Categories:
- Sega Enterprises, Ltd. employees
- Sega CS1 (1996-1999) staff members
- Sega Software R&D Dept. 6 staff members
- Smilebit employees
- Amusement Vision employees
- Sega Corporation (2000-2015) employees
- New Entertainment R&D Dept. staff members
- Sega CS1 (2008-current) staff members
- Sega Networks employees
- Sega Games employees
- Artists
- All people
- Sub-stubs