Difference between revisions of "Hitoshi Iizawa"
From Sega Retro
Line 15: | Line 15: | ||
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Interactive (Japan)]] |
+ | | divisions=[[Sega Interactive R&D2|R&D2]] | ||
}} | }} | ||
{{Employment | {{Employment |
Revision as of 07:31, 6 January 2024
Hitoshi Iizawa |
---|
Employment history:
Divisions:
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Hitoshi Iizawa (飯澤 仁志) is a programmer at Sega of Japan, who previously worked at CSK Research Institute, with AeroWings being his first game[1]. He has been the driving force behind the Sega AM2 ports of the early 2010's. Since Yakuza 6: The Song of Life he has worked on porting games to the Club Sega section in the Yakuza franchise, including the noteworthy Sega Model 3 emulation which began with Like a Dragon Gaiden: The Man Who Erased His Name[2]. Somewhat frequently works with Ryutaro Hayakawa, also a former CRI programmer.
Production history
- AeroWings (Dreamcast; 1999) — Programmer (as 飯澤 仁志)
- AeroWings 2: Airstrike (Dreamcast; 2000) — Programmer
- Aero Dancing i (Dreamcast; 2001) — Programmer
- Aero Elite: Combat Academy (PlayStation 2; 2002) — Programmer
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Programmer[3]
- Choujikuu Yousai Macross (PlayStation 2; 2003) — プログラマー (as 飯澤 仁志)
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Programmers
- Sega Golf Club (Chihiro Satellite Terminal; 2004) — Programmers
- Quest of D: Gofu no Keisyousya (Chihiro Satellite Terminal; 2005) — Programmer
- Virtua Fighter 5 (Xbox 360; 2007) — Programmers
- Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.66 (Xbox 360; 2009) — Programmer
- After Burner Climax (PlayStation 3; 2010) — Lead Programmer
- Dennou Senki Virtual-On: Force (Xbox 360; 2010) — Programmer
- Daytona USA (PlayStation 3; 2011) — Programmers
- Daytona USA (Xbox 360; 2011) — Programmers
- Sonic the Fighters (PlayStation 3; 2012) — Programmer
- Virtua Striker (Xbox 360; 2013) — Programmer
- Virtua Striker (PlayStation 3; 2013) — Programmer
- Soul Reverse Zero (iOS; 2016) — Programmers (as 飯澤 仁志)
- Soul Reverse Zero (Android; 2016) — Programmers (as 飯澤 仁志)
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Conversion Staff
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Conversion Staff
- Judgment (PlayStation 4; 2018) — Conversion Staff
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — Programmer
- Lost Judgment (PlayStation 4; 2021) — Conversion Staff
- Lost Judgment (PlayStation 5; 2021) — Conversion Staff
- Lost Judgment (Xbox One; 2021) — Conversion Staff
- Virtua Fighter 3tb Online (Arcade; 2023) — Programmer
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Arcade Game Program
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Arcade Game Program
- Like a Dragon: Infinite Wealth (Steam; 2024) — Arcade Game Program
Interviews
References
- ↑ htt (Wayback Machine: 2003-02-01 08:59)
- ↑ https://cohost.org/gosokkyu/post/3653837-virtua-fighter-produ
- ↑ File:VirtuaFighter4Evolution_PS2_JP_SSCredits.pdf
Categories:
- No portrait
- CSK Research Institute employees
- Sega-AM2 (company) employees
- Sega Corporation (2000-2015) employees
- Sega AM2 (2004-2011) staff members
- Sega R&D2 (2011-2015) staff members
- Sega Interactive (Japan) employees
- Sega Interactive R&D2 staff members
- Sega Corporation (2020) employees
- Programmers
- All people
- Sub-stubs