Rayman

From Sega Retro

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Rayman title.png

Rayman
System(s): Sega Saturn
Publisher: Ubisoft
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

Rayman, known as Rayman Yo! Electoon wo Sukue! (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by Ubisoft for several consoles including the Sega Saturn. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, redbook CD audio and higher quality sound. A Sega 32X port of the game was planned, but cancelled due to the system's poor popularity.

At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by Rayman 2: The Great Escape.

Gameplay

The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.

At the beginning of the game, Rayman only has the ability to walk, jump, and crawl. At certain points at the game, Rayman will receive new powers from Betilla the Fairy, which will allow him to progress further into the game as well as re-search previous levels to find new secrets and cages. Some of these abilities include Rayman throwing his fist to attack enemies, forming a helicopter with his hair to slow his descent, and hanging from ledges.

Rayman starts each life with three hit points and a slow fist, but finding power-ups in the levels can increase his maximum health to five hit points, as well as increase the speed, power, and range of his fist attack. Blue spheres called tings are also scattered across the levels, collecting one hundred of these will earn Rayman an extra life, and they can be also used to pay a magician hidden in a few of the stages to transport Rayman to a bonus area.

Saving Data

The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save data for system configuration as well as progress. You can save a total of three games on the system RAM and three games on the Back-Up Ram Cart.

Rayman Save Data
Name Comment File Size
RAYMAN_NTS1 RAYMANSAVE 20


Physical Scans

Sega Retro Average 
Publication Score Source
91 №37, p28/29/30/31/32/33
78 №1, p74/75
Sega Saturn
85
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Consoles + (FR)
95
[1]
Digitiser (UK)
70
[2]
Famitsu (JP) NTSC-J
73
[3]
Fun Generation (DE)
80
[4]
Gambler (PL)
83
[5]
GameFan (US) NTSC-U
96
[6]
GamePro (US) NTSC-U
88
[7]
Gamers (DE) PAL
80
[8]
GamesMaster (UK) PAL
93
[9]
Game Informer (US) NTSC-U
72
[10]
Hacker (HR)
83
[11]
Hobby Consolas (ES) PAL
92
[12]
MAN!AC (DE) PAL
86
[13]
Mega Force (FR) PAL
94
[14]
Mega Fun (DE) PAL
87
[15]
Mean Machines Sega (UK) PAL
91
[16]
Player One (FR)
97
[17]
Saturn Fan (JP) NTSC-J
60
[18]
Saturn+ (UK) PAL
91
[19]
Sega Magazin (DE) PAL
75
[20]
Sega News (CZ)
100
[21]
Sega Power (UK) PAL
81
[22]
Sega Pro (UK) PAL
92
[23]
Świat Gier Komputerowych (PL)
90
[24]
Sega Saturn Magazine (UK)
78
[25]
Sega Saturn Magazine (JP) NTSC-J
67
[26]
Sega Saturn Magazine (JP) NTSC-J
74
[27]
Todo Sega (ES)
91
[28]
Top Consoles (FR)
85
[29]
Total Saturn (UK) PAL
64
[30]
Video Games (DE) PAL
83
[31]
VideoGames (US)
70
[32]
Sega Saturn
83
Based on
32 reviews

Rayman

Saturn, US
Rayman Saturn US Box Back.jpgRayman Saturn US Box Front.jpg
Cover
Saturn, EU
Rayman Saturn EU Box.jpg
Cover
Rayman Saturn EU Disc.jpg
Disc
Saturn, JP
Rayman Saturn JP Box Back.jpgRayman Saturn JP Box Front.jpg
Cover
Saturn, BR

  1. Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 152
  2. Digitiser (UK) (1996-01-08)
  3. Famitsu, "1995-11-24" (JP; 1995-11-10), page 31
  4. Fun Generation, "06/95" (DE; 1995-0x-xx), page 76
  5. Gambler, "3/1997" (PL; 1997-xx-xx), page 1
  6. GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
  7. GamePro, "December 1995" (US; 1995-xx-xx), page 78
  8. Gamers, "Dezember 1995" (DE; 1995-11-08), page 28
  9. GamesMaster (UK) "Series 5, episode 9" (1995-11-16, 24:00) (+14:59)
  10. Game Informer, "January 1996" (US; 199x-xx-xx), page 50
  11. Hacker, "04/1996" (HR; 1996-xx-xx), page 32
  12. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 112
  13. MAN!AC, "11/95" (DE; 1995-10-11), page 78
  14. Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 116
  15. Mega Fun, "12/95" (DE; 1995-11-21), page 90
  16. Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 28
  17. Player One, "Octobre 1995" (FR; 1995-xx-xx), page 100
  18. Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
  19. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 64
  20. Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 55
  21. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 10
  22. Sega Power, "December 1995" (UK; 1995-10-19), page 34
  23. Sega Pro, "December 1995" (UK; 1995-11-02), page 58
  24. Świat Gier Komputerowych, "1/1997" (PL; 1997-xx-xx), page 1
  25. Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 74
  26. Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 187
  27. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
  28. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 36
  29. Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 80
  30. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 44
  31. Video Games, "11/95" (DE; 1995-10-25), page 91
  32. VideoGames, "November 1995" (US; 1995-10-24), page 90