Justice League Task Force
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Justice League Task Force | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Acclaim | ||||||||||||||||||||||||||||||
Developer: Grey Team, Sunsoft, Condor | ||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||
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Justice League Task Force (ジャスティスリーグ) is a 1995 fighting game by Condor, Sunsoft, and Acclaim to tie into the Justice League Task Force comic books. A SNES version was also made with Blizzard instead of Condor (as they had bought Condor in the interim).
Contents
Gameplay
You play as one of the Task Force members as they fight robot clones of each other made by Darkseid, who has taken control of a military base. The game itself is a generic fighter: , , and each perform an attack related to the selected character and jumps.
Production credits
- Developed by: Condor, Inc
- Programmed by: Rick Seis, David Brevik, Robin van der Wel
- Art by: Erich Schaefer, Max Schaefer, Michio Okamura, H Tom Byrne, Kelly Johnson
- Music and Sound by: Matt Uelmen
- Game Design by: Dan MacArthur, Condor, Inc
- Acclaim Development: The Grey Team
- Producer: Rob Leingang
- Associate Producers: Ken Kajikawa, Gregg Giles, James Johnson
- Analysts: Steffan Levine, Mark Mermelstein
- Administrative Asst: Diane Cambria
- Quality Assurance: Mike Hong, Jim Dunn, Carol Caracciolo, Adam Ingberman
- Special Thanks to: Dan MacArthur, Sam Patel, Wendy Brevik, Anna Okamura, Jennifer Seis, Ken Williams, Sharon Williams, Peter Brevik
Magazine articles
- Main article: Justice League Task Force/Magazine articles.
Promotional material
Print advert in VideoGames (US) #77: "June 1995" (1995-0x-xx)
Print advert in Game Players (US) #0807: "Vol. 8 No. 7 July 1995" (1995-0x-xx)
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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60 | |
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Based on 18 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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3MB | 1995-04 | Cartridge |
References
- ↑ File:GamePlayers US 0802.pdf, page 11
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 109
- ↑ Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 35
- ↑ Famitsu, "1995-09-01" (JP; 1995-08-18), page 1
- ↑ Freak, "8/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 39
- ↑ GamePro, "July 1995" (US; 1995-xx-xx), page 54
- ↑ Game Informer, "July 1995" (US; 1995-0x-xx), page 27
- ↑ MAN!AC, "07/95" (DE; 1995-06-14), page 58
- ↑ Mega Force, "Été 1995" (FR; 1995-0x-xx), page 85
- ↑ Mega Fun, "06/95" (DE; 1995-05-24), page 40
- ↑ Play Time, "7/95" (DE; 1995-06-07), page 110
- ↑ Sega Magazine, "August 1995" (UK; 1995-07-13), page 86
- ↑ Sega Power, "September 1995" (UK; 1995-07-20), page 60
- ↑ Svet Kompjutera, "Jun 1996" (YU; 1996-xx-xx), page 83
- ↑ Todo Sega, "Julio 1995" (ES; 1995-0x-xx), page 50
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 99
- ↑ Video Games, "7/95" (DE; 1995-06-28), page 106
- ↑ VideoGames, "July 1995" (US; 1995-0x-xx), page 59
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