Cobra Command
From Sega Retro
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Cobra Command | ||||||||||||||||||||
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System(s): Sega LaserDisc hardware, Sega Mega-CD | ||||||||||||||||||||
Publisher: Wolf Team (JP), Renovation Products (US) | ||||||||||||||||||||
Developer: Data East, Wolf Team | ||||||||||||||||||||
Genre: Shooting | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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Cobra Command, known as Thunder Storm in Japan, is a 1983 FMV arcade game by Data East. It was first released on Sega LaserDisc hardware presumably as an upgrade for Astron Belt (MAME has Astron Belt as this game's parent). The following year, Data East released the game on both their own LaserDisc hardware and Gottlieb's M.A.C.H. 3 hardware as well.
Wolf Team ported it to the Sega Mega-CD in 1992, keeping the Cobra Command name in the US and Europe but renaming it Thunder Storm FX (サンダーストームFX) in Japan.
In Europe Cobra Command was later bundled with Sol-Feace, a horizontal shoot-'em-up, as Sol-Feace / Cobra Command. As European Mega-CD games were distributed in jewel case quad boxes, one "half" of the box was devoted to Cobra Command, and the other to Sol-Feace. In America it was bundled with Road Avenger. gmode, a mobile games developer who purchased Data East's intellectual property after their bankruptcy, has since ported it to iOS.
Contents
Production credits
Mega-CD version
- Producer: J.Asanuma, M.Uno
- Director: K.Yokoh
- Planner: H.Suzuki, M.Norimoto
- Main Programming by: S.Hirachi
- Mega‑CD Programming by: C.Tokuhiro
- Visual Director: T.Okano, T.Konishi
- Design Supervised by: K.Nagata
- Graphics by: K.Tajima, M.Matsushima, A.Kabaya, M.Yasumori, H.Nakajima, Y.Nishitani, M.Kimura, K.Fujita, K.Tajiri, D.Moriyama, K.Ishiguro, M.Andou, Y.Inagaki
- Ending Music Compose by: M.Sakuraba
- Solid Gold
- Compose by: N.Nakamura
- Co.Arr & Play: H.Mizuno
- Music Coordinated by: T.Satoh
- Mixer's Lab
- Recording Engineer: S.Yoshii
- Assistant Engineer: Y.Oshima
- The Phenomenon Studio
- Manipulator: H.Shimahara
- Recording Studio: West Side
- Recording Director: H.Yamaguchi
- Avaco Creative Studios Inc
- MA Engineer: T.Uemura
- MA Assistant Engineer: M.Otsubo
- MA Director: N.Matsumoto
- Nittobo Acoustic Engineering Co. Ltd
- 3D Engineer: F.Tsutsumi
- 3D Director: T. Kobayashi
- 3D Producer: T.Shigeta
- Narration by: S.Herman
- MA Studio: Avaco Creative Studio
- Sound Producer: K.Senzaki
- Public Relations by: K.Iijima, E.Kobayashi, T.Murakami
- Thanks to: K.Gotoh, M.Uchida, T.Kunimatsu, I.Kadowaki, R.Ishizawa, H.Nina
- Special Thanks to: K.Fukushima
- Executive Producer: M.Akishino
- Licensed by: Data East Corp.
- All Produced by: Wolf Team
Magazine articles
- Main article: Cobra Command/Magazine articles.
Physical scans
Mega-CD version
76 | |
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Based on 32 reviews |
Mega-CD, EU |
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50x50px Disc |
Mega-CD, JP |
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References
- ↑ File:SegaVisions US 10.pdf, page 93
- ↑ File:GamePro US 039.pdf, page 26
- ↑ 3.0 3.1 3.2 File:GamePro US 042.pdf, page 74 Cite error: Invalid
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tag; name ":File:SegaForce UK 11.pdf_p62" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 48
- ↑ Beep! MegaDrive, "August 1992" (JP; 1992-07-08), page 30
- ↑ Electronic Games (1992-1995), "January 1993" (US; 1992-12-10), page 92
- ↑ Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 36
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 301
- ↑ Famitsu, "1992-09-04" (JP; 1992-08-21), page 40
- ↑ GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
- ↑ Game Power, "Luigio/Agosto 1993" (IT; 1993-0x-xx), page 73
- ↑ Game Informer, "January/February 1993" (US; 199x-xx-xx), page 6
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 64
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 47
- ↑ Mega Fun, "11/92" (DE; 1992-10-xx), page 30
- ↑ Mega Fun, "09/93" (DE; 1993-08-18), page 35
- ↑ MegaTech, "November 1992" (UK; 1992-10-20), page 32
- ↑ Marukatsu Mega Drive, "September 1992" (JP; 1992-08-xx), page 120
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 14
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Force, "4/93" (SE; 1993-07-08), page 16
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supergame, "Novembro 1992" (BR; 1992-11-xx), page 16
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 44
- ↑ Video Games, "9/93" (DE; 1993-08-25), page 43
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