Final Zone
From Sega Retro
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Final Zone | ||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||
Publisher: Wolf Team (JP), Renovation (US) | ||||||||||||||||||||
Developer: Wolf Team | ||||||||||||||||||||
Genre: Shoot-'em-Up (JP box), Action (Sega of Japan master list) | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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FZ Senki Axis (FZ戦記AXIS), called Final Zone in the US, is a 1990 game by Wolf Team for the Sega Mega Drive and Sharp X68000. Awkwardly it is a sequel to the Japanese-only Final Zone II (itself a sequel to a 1986 game called Final Zone), meaning it is the third in the Final Zone series and the first (and only) Final Zone game to be released in North America.
Contents
Gameplay
You are a mech placed in several isometric-projection levels and your goal is to destroy a fixed number of targets without dying once. shoots your main weapon (with rapidfire),
shoots your sub weapon (with no rapidfire), and
opens a menu where you can select weapons. When firing, you cannot change direction (that is, moving around will not cause you to turn around).
Production credits
- Original: M.Akishino
- Program: H.Izumino, M.Sugiyama
- Sub Program: K.Ueno, Y.Tani, C.Tokuhiro
- Image Illust H.Mikimoto
- Graphics: F.Ishii, M.Sato, M.Matsushima, K.Nagata, S.Kinebuchi, Y.Ohnishi, Y.Ushijima
- Music: M.Uno, M.Sakuraba, Y.Shiono
- S.E.: Y.Shiono
- Planning: K.Inoue
- Planning Adviser: K.Goto
- Ad Design: F.Ishii
- Business Works: J.Asanuma, M.Uno, H.Kayano
- Thanks: K.Iijima, H.Ogasawara, T.Ogura, A.Kabaya, Y.Kohama, F.Shimoyama, K.Suzuki, H.Suzuki, S.Sekizuka, T.Sou, T.Takeda, K.Tajima, T.Toyota, T.Hagiwara, T.Hamada, A.Higurashi, F.Fukaya, T.Hori, S.Miyoshi, T.Yamamoto, S.Rokumoto, O.Watanabe
- U.S. Staff: S.Yazel, H.Hiraga, R.Lee, D.Izat
- Special Thanks to: K.Fukushima
- Producer: M.Akishino
- Presented by: Wolfteam
Promotional material
also published in:
- Game Players Sega Guide! (US) #0101: "Vol. 1, No. 1: Fall 1990" (1990-10-xx)[2]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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60 | |
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Based on 19 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1990-10 | Cartridge (US/JP) |
References
NEC Retro has more information related to Final Zone
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- ↑ File:EGM US 017.pdf, page 20
- ↑ Game Players Sega Guide!, "Vol. 1, No. 1: Fall 1990" (US; 1990-10-xx), page 5
- ↑ File:BeepMD_JP_1990-11.pdf, page 23
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 87
- ↑ 5.0 5.1 File:MegaTech UK 01.pdf, page 76 Cite error: Invalid
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tag; name ":File:SegaForce UK 10.pdf_p62" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 81
- ↑ Beep! MegaDrive, "November 1990" (JP; 1990-10-XX), page 23
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 127
- ↑ Electronic Gaming Monthly, "December 1990" (US; 1990-xx-xx), page 30
- ↑ Famitsu, "" (JP; 1990-xx-xx), page 1
- ↑ Famicom Hisshoubon, "1990-20, 21 (1990-10-19, 11-02)" (JP; 1990-10-05), page 17
- ↑ Joystick, "Décembre 1990" (FR; 1990-1x-xx), page 120
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Drive Fan, "January 1991" (JP; 1990-12-08), page 87
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Power Play, "1/91" (DE; 1990-12-14), page 175
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 52
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 76
- ↑ User, "Ioúlios-Ávgoustos 1991" (GR; 1991-0x-xx), page 88
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