Granada
From Sega Retro
Granada | ||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||
Publisher: Wolf Team, Renovation (US) | ||||||||||||||||||||
Developer: Wolf Team | ||||||||||||||||||||
Original system(s): X68000 | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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Granada (グラナダ) is a 1990 shoot-'em-up by Wolf Team released in the US and Japan for the Sega Mega Drive and in Japan for the X68000. "Granada" is a mobile tank-like weapon whose origin is uncertain. In September 2016, Leon Todo, a private mercenary, accepts a task from an enterprise agent that takes him to Japan, where he finds Granada and uses it to complete said task.
Contents
Gameplay
The player is situated in a large field full of enemies, obstacles, and enemy generators that may be freely moved upon (unlike most conventional shoot-'em-ups). The goal of each level is to destroy each enemy generator (red dots on the HUD in the bottom right corner) and then a boss all before the timer runs out.
shoots a normal weapon (which can rapidfire) and
shoots a missile (which can only shoot one at a time, though there is unlimited missiles, and will knock the player back a bit). Holding
locks the orientation so moving the D-pad will not also rotate your ship. It is possible to find a miniature ship that will help in its own ways.
Production credits
- Game Design & Program: Toshio Toyota
- Graphics: Masayuki Matsushima
- Graphics: Kazuhiro Nagata
- Graphics: Mutunori Sato
- Music: Ryota Furuya
- Music: Motoi Sakuraba
- Music: Masaaki Uno
- Producer: Masahiro Akashino
Magazine articles
- Main article: Granada/Magazine articles.
Promotional material
also published in:
- Beep! MegaDrive (JP) #1990-12: "December 1990" (1990-11-08)[2]
Physical scans
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75 | |
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Based on 25 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1990-11 | Cartridge | v01 | |||||||||
✔ |
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512kB | 1990-11 | Cartridge | v00 |
References
- ↑ File:EGM US 018.pdf, page 86
- ↑ Beep! MegaDrive, "December 1990" (JP; 1990-11-08), page 4
- ↑ File:BeepMD_JP_1990-12.pdf, page 27
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 86
- ↑ 5.0 5.1 File:CGtC UK 04.pdf, page 30 Cite error: Invalid
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tag; name ":File:SegaPro UK 07.pdf_p62" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 91
- ↑ Beep! MegaDrive, "December 1990" (JP; 1990-11-08), page 27
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 47
- ↑ Consoles +, "Février 1992" (FR; 1992-0x-xx), page 38
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 96
- ↑ Electronic Gaming Monthly, "January 1991" (US; 199x-xx-xx), page 22
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 53
- ↑ Famitsu, "" (JP; 1990-1x-xx), page 1
- ↑ The Games Machine, "Febbraio 1991" (IT; 1991-xx-xx), page 62
- ↑ Game Zone, "February 1992" (UK; 1992-01-24), page 37
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "February 1991" (JP; 1991-01-08), page 83
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 82
- ↑ User, "Mártios 1992" (GR; 1992-0x-xx), page 83
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